(edited by Stiv.1820)
Do mesmers get the reveal debuff?
I believe they do. I know I have had something on me that says I cannot stealth again.. It was from the torch and I believe Mass Invisibility. I am not sure on the other abilities.
Yes, every class can get stealthed, some may need another player to give them stealth, but revealed is for every class
Someone say game crash must be related to OOM
when you read the log it’s not related to that whatsoever…
Yes, every class can get stealthed, some may need another player to give them stealth, but revealed is for every class
What about decoy? It doesn’t give the stealth icon and doesn’t stack?
You only get the revealed debuff currently when a THIEF skill stealths you, all mesmer skills will let you stealth as many times as you want, however, with this new patch, they talked about maybe adding it to all mesmer skills as well
Eh, Revealed has nothing to do with stacking or renewing, AFAIK.
Revealed
If you break a stealth effect prematurely by using a direct damage ability (independent of whether it hits or not!) then you get a 3s cannot-stealth debuff.
You only get the revealed debuff currently when a THIEF skill stealths you, all mesmer skills will let you stealth as many times as you want, however, with this new patch, they talked about maybe adding it to all mesmer skills as well
Ok thanks that is what I was thinking. I don’t ever recall revealed as a Mesmer using Mesmer stealth.
Yes, every class can get stealthed, some may need another player to give them stealth, but revealed is for every class
What about decoy? It doesn’t give the stealth icon and doesn’t stack?
Decoy still count as a stealth, and will give revealed -buff(debuff) if you deal damage to a foe, but decoy is same as stealth, but does not stack
Someone say game crash must be related to OOM
when you read the log it’s not related to that whatsoever…
You only get the revealed debuff currently when a THIEF skill stealths you, all mesmer skills will let you stealth as many times as you want, however, with this new patch, they talked about maybe adding it to all mesmer skills as well
This is incorrect. Just go into the mists and test on a dummy there. You get revealed with every mesmer stealth skill if you attack out of it. I tested it this morning.
The addition they are adding is if you break stealth without attacking so as of right now even with mesmer skills if you do not attack you do not get the reveal debuff— but I am pretty sure that it will be added with the thief skills to show regardless of attack or not.
You only get the revealed debuff currently when a THIEF skill stealths you, all mesmer skills will let you stealth as many times as you want, however, with this new patch, they talked about maybe adding it to all mesmer skills as well
This is incorrect. Just go into the mists and test on a dummy there. You get revealed with every mesmer stealth skill if you attack out of it. I tested it this morning.
The addition they are adding is if you break stealth without attacking so as of right now even with mesmer skills if you do not attack you do not get the reveal debuff— but I am pretty sure that it will be added with the thief skills to show regardless of attack or not.
So decoy does cause reveal then? Then the buff should be changed to match Torch4/MassInvis so that it can stack.
Eh, Revealed has nothing to do with stacking or renewing, AFAIK.
Revealed
If you break a stealth effect prematurely by using a direct damage ability (independent of whether it hits or not!) then you get a 3s cannot-stealth debuff.
Almost right. If you miss, you don’t get revealed, or even unstealthed. You are correct though, revealed is applied by using any damage skill out of stealth. This is not tied to any class in any way whatsoever.
You only get the revealed debuff currently when a THIEF skill stealths you, all mesmer skills will let you stealth as many times as you want, however, with this new patch, they talked about maybe adding it to all mesmer skills as well
This is incorrect. Just go into the mists and test on a dummy there. You get revealed with every mesmer stealth skill if you attack out of it. I tested it this morning.
The addition they are adding is if you break stealth without attacking so as of right now even with mesmer skills if you do not attack you do not get the reveal debuff— but I am pretty sure that it will be added with the thief skills to show regardless of attack or not.
So decoy does cause reveal then? Then the buff should be changed to match Torch4/MassInvis so that it can stack.
Yes it gives it just tested again to make sure. Every stealth skill that you use and then attack gives it to you. Now if you use decoy and do not attack you do not get the debuff.. that is true for every mesmer stealth skill.. but 1 auto attack and you break stealth and get the debuff.
(it is that little eye thing on my bar there)
You only get the revealed debuff currently when a THIEF skill stealths you, all mesmer skills will let you stealth as many times as you want, however, with this new patch, they talked about maybe adding it to all mesmer skills as well
This is incorrect. Just go into the mists and test on a dummy there. You get revealed with every mesmer stealth skill if you attack out of it. I tested it this morning.
The addition they are adding is if you break stealth without attacking so as of right now even with mesmer skills if you do not attack you do not get the reveal debuff— but I am pretty sure that it will be added with the thief skills to show regardless of attack or not.
So decoy does cause reveal then? Then the buff should be changed to match Torch4/MassInvis so that it can stack.
Yes it gives it just tested again to make sure. Every stealth skill that you use and then attack gives it to you. Now if you use decoy and do not attack you do not get the debuff.. that is true for every mesmer stealth skill.. but 1 auto attack and you break stealth and get the debuff.
(it is that little eye thing on my bar there)
Right, so we can assume after this months patch we will get reveal no matter what after each so we can’t chain them one after another quickly. We have to wait 3 sec between. Just sucks Decoy doesn’t stack with others for zerg jukeing purposes.
Probably.. but one cool thing I was playing around with is deceptive evasion while cloaked.. you form clones while cloaked so that could be pretty deceiving.
Probably.. but one cool thing I was playing around with is deceptive evasion while cloaked.. you form clones while cloaked so that could be pretty deceiving.
I use this all the time, works very well couple with stealth. Seeing as stealth drops their target, they often target the clone leaving me to either escape or re-position for attack.
Cyrus Glitch – sPvP/tPvP Mesmer
Doctor Loki – sPvP/tPvP/WvW Power Necro
Biggest change for Mesmer will be running away. Lots of times I will decoy/torch4 then MassInvis but I might show up for .5 seconds due to MassInvis cast time. After patch that will just blow MassInvis into reveil. Basically, you have to fully commit to doing it at the start of stealth or wait a full 3 seconds after stealth is up.
players, mesmers included, get revealed if they do any kind of direct damage that is not derived from an illusion. note that mind wrack and cry of frustration will reveal you
decoy is a unique stealth ability because it will always cloak you regardless of being revealed; an effect that normally makes one immune to stealth. but you can still be revealed out of decoy’s stealth just the same
I hope they don’t make the “reveal on all stealth drops” thing apply to Mesmers, as it would make it impossible to run through Veil twice: not that Veil is worth using solo, but still.
The Mesmer doesn’t have the ability to maintain near-permanent stealth anyway, so why apply that to the Mesmer? Unless they plan to reduce the CD on Veil and MI… I which case I can get behind that.
ALL classes can get the revealed debuff.
you only get the revealed debuff if you break your stealth by doing damage somehow.
if you let your stealth run out naturally you wont get revealed after it ends.
therefore you people saying if somehow ‘stacking’ stealth is affected is misinformed. no stealth skills ‘stack’ with each other except for shadow refuge.
mesmers could never stealth, then use another stealth and have it stack in duration before letting the first stealth run out. if you want to chain stealths, you have to let each one run out naturally first.
nothing has been changed to how reveal or stealths worked in this patch.
therefore you people saying if somehow ‘stacking’ stealth is affected is misinformed. no stealth skills ‘stack’ with each other except for shadow refuge.
Thieves have ways to stack stealth without shadow refuge
Hide in shadows + blind powder would give 7 seconds stealth (if traited)
Spamming leap finishers/blast finishers on smokefields stack stealth too.
But true: “Stacking stealth is affected” is misinformed
Chaining stealth however is affected (using a stealth just when you leave stealth)
GL – “The Afternoon’s Watch” [OATH]
its only affected if you break stealth by damage.
dont break stealth and you wont get revealed status, and you can chain as many stealths together as you want.
therefore you people saying if somehow ‘stacking’ stealth is affected is misinformed. no stealth skills ‘stack’ with each other except for shadow refuge.
In a future patch Thieves are going to get the reveal debuff when stealth ends, and they are debating whether it should apply to Mesmers as well. My thoughts is that it is pointless as it would only affect Veil double run-through: nerfing a already rather weak skill, as it were; and would only make sense if they plan to buff Mesmer stealth.
therefore you people saying if somehow ‘stacking’ stealth is affected is misinformed. no stealth skills ‘stack’ with each other except for shadow refuge.
In a future patch Thieves are going to get the reveal debuff when stealth ends, and they are debating whether it should apply to Mesmers as well. My thoughts is that it is pointless as it would only affect Veil double run-through: nerfing a already rather weak skill, as it were; and would only make sense if they plan to buff Mesmer stealth.
if what you say is true, then it will affect a whole lot more than just veil. it means you can’t chains stealths together at all. there will always be a full 3 seconds of someone unstealthed after they stealth.
this is not the case atm, if you time yourself right, you can chain stealth such that you’re only unstealthed between stealth skills for a split second.
therefore you people saying if somehow ‘stacking’ stealth is affected is misinformed. no stealth skills ‘stack’ with each other except for shadow refuge.
In a future patch Thieves are going to get the reveal debuff when stealth ends, and they are debating whether it should apply to Mesmers as well. My thoughts is that it is pointless as it would only affect Veil double run-through: nerfing a already rather weak skill, as it were; and would only make sense if they plan to buff Mesmer stealth.
if what you say is true, then it will affect a whole lot more than just veil. it means you can’t chains stealths together at all. there will always be a full 3 seconds of someone unstealthed after they stealth.
this is not the case atm, if you time yourself right, you can chain stealth such that you’re only unstealthed between stealth skills for a split second.
I say it is pointless because for Mesmers, the primary power of stealth is target-dropping: we benefit from it more than Thieves do due to Illusions and we don’t have the Thief’s ability to chain stealth for any significant period of time.
Overall, if you chain stealth as a Mesmer you lose effectiveness, for us stealth is far better used sparingly. The only exception is if you’re running away from a zerg or something, but that’s pretty much an OOC situation.
Therefore practically, the only thing it affects is double run-through Veil.
probably and looks like anet forgot we can’t even stack stealth like thieves do, this shouldn’t be applied to mesmers.
I stack stealth on my Mesmer a lot more often than my thief, usually to avoid getting humped by thieves ironically enough. This change will hit Mesmer survivability pretty hard. Throw in a shatter nerf and its going to be a serious downgrade.
Mesmer-Thief
http://www.youtube.com/user/Axcelerion?feature=watch – Small group videos
I hardly never chain stealth this won’t effect me much at all.
Chaining stealth pretty much is only used when running from many players in WvW, it shouldn’t affect anything else really and even then I tend to only use my stealths when running from a zerg to drop target so I can make a clone with dodge and keep moving some more (hopefully they will waste an immobilize on a clone). Embolism brought up a good point though, if they make this change for Mesmer as well then they in will actually end up nerfing Veil and Mass Invis quite a bit.
A reduction to the cooldown would make it more fair without making the abilities too powerful. Though I really feel they should just make both of them instant cast as well. Yes an AoE stealth during a stun, but it still wouldn’t break the stun or knockdown so largely it wouldn’t matter, but the mindkittening power!
- Dr. Alfred Lanning, fictional character of great intellect.