Double-standard: iWarden Vs Meteor Storm v..

Double-standard: iWarden Vs Meteor Storm v..

in Mesmer

Posted by: plasmacutter.2709

plasmacutter.2709

Please make the blocks, dodges, and blinds apply to the phantasm’s first attack, but still allow it to spawn.

Inspiration tree (you know, the non-damaging support one?) got a MASSIVE nerf this patch for no good reason.

If an Elementalist casts meteor storm and the opponent dodges, at least there’s still a fire field on the ground to use.

If an Elementalist casts dragon’s tooth and the primary target dodges, any nearby targets are still hit.

If a Thief uses steal and the opponent rolls, the Thief still ends up behind the opponent (In fact the Thief can steal regardless of any status effect on him).

If a Mesmer uses Warden and the opponent has Aegis, I hope you weren’t planning on it reflecting projectiles or granting group-regen because now the attack won’t even appear.

In fact I can’t think of anything else that is like this. Does an Engineer’s turrets not spawn if he’s out of range? Does a Ranger not evade attacks with his third Greatsword attack if he’s blinded? Does a Mesmer not get his whirl combo finisher if he doesn’t have line of sight? Oh wait, he doesn’t because the attack doesn’t happen at all if the phantasm doesn’t come out.

No other class can have their attack “not happen” unless they are interrupted. Essentially rolling, blinding, aegis, evasion, ect… now all “interrupt” the Mesmer preventing them from even attacking with 20% of their attacks.

Double-standard: iWarden Vs Meteor Storm v..

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Posted by: Sarelm.8317

Sarelm.8317

Meteor storm is not a fire field. It’s useless if dodged.

Assuming there are any targets nearby, yes. If not, it’s also a wasted CD.

Thieves can indeed use the non-damaging, useless-bundle-giving move with only one use no matter what their opponent does. Whoo-hoo.

Engineer’s Turrets get put on CD. Ranger’s GS sword leap isn’t an evade. Just a leap. Sure it’ll still throw you forward no matter what, but it doesn’t mitigate any damage, and if your opponent is too far away.. You’ll just get thrown forward. Like any sort of moving… But without actually getting you there.

Mesmers, at the very least, don’t get their full CD like a Engineer does. And therefore get the chance to still summon it quickly afterwards. Rather than placing a useless warden down since they don’t move, and target no longer in range won’t get hit with whirl finishers either since it hardly hits unless the target is right next to them.

Is line of sight buggy? Yes. Is that a problem? Absolutely. Is it the problem you’re describing? No. Not summoning phantasms on a spot they’re no longer useful was intended to be a buff to mesmers as it gives them the chance to re-summon them without waiting when they do have a viable target.

You laugh because you think I’m joking. I laugh because I’m not.

Double-standard: iWarden Vs Meteor Storm v..

in Mesmer

Posted by: plasmacutter.2709

plasmacutter.2709

Heh, I notice no response to dragon’s tooth, and a complete discounting of all other abilities rattled off.

I told you before the warden is not being summoned for damage, it’s being summoned to act as a projectile blocker and a regen battery for a group.

I don’t want it off to the side, I want it where I intended to summon it for a reason.

Mesmers, at the very least, don’t get their full CD like a Engineer does. And therefore get the chance to still summon it quickly afterward

screenshots please, all reports are mesmers eating the full cooldown.

Double-standard: iWarden Vs Meteor Storm v..

in Mesmer

Posted by: Sarelm.8317

Sarelm.8317

Assuming there are any targets nearby, yes, it does that. If not, it’s also a wasted CD.

Sorry, I would’ve numbered them, but I figured the spaces were reference enough to what ability I meant. Dragon’s Tooth used to be a blast finisher, but that also seemed to get “fixed” in the last patch.

If there’s a CD then it’s sounds like a bug. I’ll try to get a screenie but my Defender and Disenchanter were just triggering the “Cannot summon this without a target” red text when I was blinded or interrupted in WvW…. kitten why can’t they have dummies cast debuffs…

You laugh because you think I’m joking. I laugh because I’m not.

Double-standard: iWarden Vs Meteor Storm v..

in Mesmer

Posted by: bradderzh.2378

bradderzh.2378

DTooth got patched to be a blast where the tooth lands in a field.

While I haven’t run a build that uses phantasms as support (I always thought they were far too squishy) I do feel for those who do… It’s never nice to lose functionality in a build after investing so much time and gold into it. I left my ranger main for the Mesmer for this very reason.

In reference to ascended items:
Nar: I love that it will take me time and money to
reach the same level I’m at right now… …said no one, ever.

Double-standard: iWarden Vs Meteor Storm v..

in Mesmer

Posted by: plasmacutter.2709

plasmacutter.2709

Assuming there are any targets nearby, yes, it does that. If not, it’s also a wasted CD.

Sorry, I would’ve numbered them, but I figured the spaces were reference enough to what ability I meant. Dragon’s Tooth used to be a blast finisher, but that also seemed to get “fixed” in the last patch.

If there’s a CD then it’s sounds like a bug. I’ll try to get a screenie but my Defender and Disenchanter were just triggering the “Cannot summon this without a target” red text when I was blinded or interrupted in WvW…. kitten why can’t they have dummies cast debuffs…

Well, it’s nice to know the anti-zerg cd (defender) is now impossible to use while being zerged. THanks to this change, for mesmers blind now equates to stun or daze too!

Add this to the argument as to why they should still be summoned, even if the full duration of their first attack is dodged.