1 – What is the current meta for Mes? Should i change gear/traits/skills according with the Dungeon or party members?
2 – What about the weapons? I use sword+focus, currently Greatsword as well instead Staff, althought i loved my Staff and really disliked the GS, but now i find it fine and i believe it fits better with my Zerker stats. I like having a ranged weapon, i just think it comes handy quite often, but should i think about something else? I don’t think that – with my current build at least – scepter and torch would be an option, but i’ve noticed that some people here seem to enjoy sword+sword as well, and i remember to read a guide that – for dungeons too – suggested Sword+pistol. Should i really get rid off GS for sword+something?
3 – Just making sure, but Ranger runes work it illusions right? Then, it would be a better choice than scholar i believe? They aren’t as expensive, yet it seems to be easier to have Ranger’s 7%bonus (1illusion alive) rather than Scholar’s 10% (hp>90%).
4 – Talking about exotic only, but should i consider getting an assassin’s set to replace my zerker? It looks like currently it could be better.
5 – How should i rotate my utility skills? I just got too attached to null field and feedback, specially because they provide combo fields and with the right traits you can use them quite often. I personally enjoy the chaos armor and it gives a chance to all team members to get it as well and do some confusion bolts. But probably the good Mesmers at dungeons vary skills according with the situation, anything i should have in mind?
6 – Also i started to like the phantasm defender, i just like how it helps my party with the survivability, but how good it actually is? Because if he takes half of the damage directed at each of the group players, unless if he has a huge hp pool, in the end probably he isn’t that usefull i suppose?
7 – Are any of the illusion stats related with the character, or they only get affect with traits and possible boons?
8 -Does the feedback also reflect projectiles from the outside, meaning that if the players are inside the bubble and you have snipers ranging from outside you are safe?
9 – If we are stacked near a mob, and i use feedback, is it useless other than for the combo field? Seeing that the mob’s attack won’t touch the bubble/barrier, but rather directly hit us?
10 – I rarely use shatterer skills. I do use them every Dungeon, but like once or twice, most of the times im just trying to get illusions on the field and leave them to help doing damage or being just one extra target so that the mobs get distracted. Is this wrong? Should i always shatterer them if possible? or maybe it depends on the situation?
I didn’t intend to keep using my Mesmer, but in the end i got back to use him, so since it is my main i feel like i should understand him better. I’ve been into Dungeons lately and i would like to improve my game, so i would like to clarify the topics above.