Dungeon Berserker Builds that aren't Shatter?
There WAS phantasm build dealing shocking damage with berserker gear, but after the recent patch, shatter is the most viable. Main reasons are:
Illusion Celerity: 20% reduced cooldown on clone(and therefore phantasm) generating skills is too far in the illusion trait, making it no longer easily accessible
Vengeful Images: retaliantion on phantasms is no longer permanent but lasts 5s after you spawn them
Blurred frenzy: cooldown increased by 20% and immunity changed to evasion (now we are affected by retaliation damage when in blur)
Also, unless you run a shatter build, sword skills now have a 20% increased CD (Leap is a clone generating skill too).
0/20/0/25/25 if you want a Phantasm build with Illusionist’s Celerity.
Now you can also take Illusions X for Phantasmal Haste, giving your Phantasms a faster attack rate.
20/0/0/25/25 is also an option for more Power / 15% more Phantasm Damage / Greatsword Traits for dungeons, although you might be surprised how much a Phantasmal Warlock from the Staff hits with a Berserker Build, particularly on bosses with lots of different conditions applied to them. Phantasmal Warden is also nice for dungeons, and can be Reflect-Traited with this build as well.
Try it, you’ll like it!
(edited by Sinaya.4201)