Dungeon Build - need advise

Dungeon Build - need advise

in Mesmer

Posted by: SSalp.6423

SSalp.6423

Hello.
This is a phantasm build for PvE, mainly dungeons. Crit chance is a small problem for me because with group buffs etc I can come up to 90%+
I am currently running 20 20 0 20 10, but I am not sure if 100 power is worth sacrificing phantasmal strength (inspiration minor 25).
In Inspiration I could use mender’s purity as 3rd major trait.
I am also considering spending those 10 points in Dueling for the 10% crit dmg because in organised groups I have nearly 100% crit chance.
Or would 10 25 0 25 10 be the optimal solution for 15% more phantasm dmg and 5% crit dmg?

tl;dr: 20 20 0 20 10 vs. 10 20 0 30 10 vs. 10 30 0 20 10 vs. 10 25 0 25 10
or 100 power+10%clone dmg vs. 15% phant dmg+menders purity vs. 10% crit dmg+desperate decoy vs. 15% phant dmg + 5% crit dmg

which is better?
Link to my current build: http://goo.gl/fmmwxG (intothemists)

Immotal Kingdom[KING] – Desolation

(edited by SSalp.6423)

Dungeon Build - need advise

in Mesmer

Posted by: Alissah.9281

Alissah.9281

Empowered illusions affect phantasm damage too.

My vote goes to 10/20/0/30/10. Sinply because t has thr most inspiration, and i love inspiration ^_^

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(edited by Alissah.9281)

Dungeon Build - need advise

in Mesmer

Posted by: SSalp.6423

SSalp.6423

Empowered illusions affect phantasm damage too.

My vote goes to 10/20/0/30/10. Sinply because t has thr most inspiration, and i love inspiration _

Oh okay I’ll edit my post then.

Immotal Kingdom[KING] – Desolation