ELI5: The necessity of the alacrity nerf

ELI5: The necessity of the alacrity nerf

in Mesmer

Posted by: Xenon.4537

Xenon.4537

I love(d) alacrity. It makes the class feel powerful and unique without relying on auto attacks and brain-dead gameplay. Unfortunately they are nerfing the crap out of it and a lot of people are claiming this is justified and everything will be okay.

Well I’m a filthy casual (been busy with school) and haven’t gotten to raid. So I’m wondering if someone can explain to me exactly why alacrity was so OP? Is there a video showcasing how it was “trivializing content”?

I’ve tried looking on youtube for record speed kills of all 3 raid bosses and alacrity doesn’t seem to be a huge factor. The uptime seems to be 50% or less in most cases (from the perspective of non-mesmers). And these “speed kills” often end with 1-3 minutes left on the 8 minute timer which seems perfectly acceptable to me… I mean is it supposed to be so hard that the boss can’t die until the last second like a movie cliche where they diffuse the bomb with 1 second left on the clock?

Here’s an important question: At what point do we attribute raid boss kills to OP boons rather than player skill and experience? Are we just going to play whack-a-mole nerfs every time a group of players finds a way to beat the boss?

Or am I completely off the mark? Is it being nerfed due to pvp?

ELI5: The necessity of the alacrity nerf

in Mesmer

Posted by: rchu.8945

rchu.8945

I love(d) alacrity. It makes the class feel powerful and unique without relying on auto attacks and brain-dead gameplay. Unfortunately they are nerfing the crap out of it and a lot of people are claiming this is justified and everything will be okay.

Well I’m a filthy casual (been busy with school) and haven’t gotten to raid. So I’m wondering if someone can explain to me exactly why alacrity was so OP? Is there a video showcasing how it was “trivializing content”?

I’ve tried looking on youtube for record speed kills of all 3 raid bosses and alacrity doesn’t seem to be a huge factor. The uptime seems to be 50% or less in most cases (from the perspective of non-mesmers). And these “speed kills” often end with 1-3 minutes left on the 8 minute timer which seems perfectly acceptable to me… I mean is it supposed to be so hard that the boss can’t die until the last second like a movie cliche where they diffuse the bomb with 1 second left on the clock?

Here’s an important question: At what point do we attribute raid boss kills to OP boons rather than player skill and experience? Are we just going to play whack-a-mole nerfs every time a group of players finds a way to beat the boss?

Or am I completely off the mark? Is it being nerfed due to pvp?

no idea, but from a reddit thread, someone mentioned that Josh Davis made a comment that he was outplayed by a Mesmer recently, and then now the heavy nerf hammer dropped. It seems Anet developers (probably most dont play Mesmers, maybe just Robert Gee), have it out for Mesmers.

See thread here:
https://www.reddit.com/r/Guildwars2/comments/4186vf/the_math_behind_alacrity_and_the_resulting/

“Kimberly013
I think that the leadership at GW2 is deliberately trying to kick Mesmer out of the game. I further think that it is pretty cowardly to hide your answers here and not respond on your own game forums.
@Josh Davis. You complained on Twitch about being outplayed by a specific Mesmer build and that build was removed from the game in the very next patch.
Did you get outplayed by a chronomancer? Is that why you hate Mesmer so much?”

Given the trend how Mesmer being nerfed for the past 3 years, I dont doubt the above is a possibility.

Sanctum of Rall
Pain Train Choo [Choo]
Mind Smack – Mesmer

ELI5: The necessity of the alacrity nerf

in Mesmer

Posted by: cyyrix.6105

cyyrix.6105

no idea, but from a reddit thread, someone mentioned that Josh Davis made a comment that he was outplayed by a Mesmer recently, and then now the heavy nerf hammer dropped. It seems Anet developers (probably most dont play Mesmers, maybe just Robert Gee), have it out for Mesmers.

See thread here:
https://www.reddit.com/r/Guildwars2/comments/4186vf/the_math_behind_alacrity_and_the_resulting/

“Kimberly013
I think that the leadership at GW2 is deliberately trying to kick Mesmer out of the game. I further think that it is pretty cowardly to hide your answers here and not respond on your own game forums.
@Josh Davis. You complained on Twitch about being outplayed by a specific Mesmer build and that build was removed from the game in the very next patch.
Did you get outplayed by a chronomancer? Is that why you hate Mesmer so much?”

Given the trend how Mesmer being nerfed for the past 3 years, I dont doubt the above is a possibility.

Don’t perpetuate a witch hunt blaming a single dev (especially not Grouch). That’s ridiculous. They may have over-nerfed mesmer, but they aren’t carrying out some personal vendetta against a profession.

Cyyrix | Marypoppins Deathsquad [mds] | Team Riot [RIOT] | Blackgate

ELI5: The necessity of the alacrity nerf

in Mesmer

Posted by: Paulie.6215

Paulie.6215

I love(d) alacrity. It makes the class feel powerful and unique without relying on auto attacks and brain-dead gameplay. Unfortunately they are nerfing the crap out of it and a lot of people are claiming this is justified and everything will be okay.

Well I’m a filthy casual (been busy with school) and haven’t gotten to raid. So I’m wondering if someone can explain to me exactly why alacrity was so OP? Is there a video showcasing how it was “trivializing content”?

I’ve tried looking on youtube for record speed kills of all 3 raid bosses and alacrity doesn’t seem to be a huge factor. The uptime seems to be 50% or less in most cases (from the perspective of non-mesmers). And these “speed kills” often end with 1-3 minutes left on the 8 minute timer which seems perfectly acceptable to me… I mean is it supposed to be so hard that the boss can’t die until the last second like a movie cliche where they diffuse the bomb with 1 second left on the clock?

Here’s an important question: At what point do we attribute raid boss kills to OP boons rather than player skill and experience? Are we just going to play whack-a-mole nerfs every time a group of players finds a way to beat the boss?

Or am I completely off the mark? Is it being nerfed due to pvp?

no idea, but from a reddit thread, someone mentioned that Josh Davis made a comment that he was outplayed by a Mesmer recently, and then now the heavy nerf hammer dropped. It seems Anet developers (probably most dont play Mesmers, maybe just Robert Gee), have it out for Mesmers.

See thread here:
https://www.reddit.com/r/Guildwars2/comments/4186vf/the_math_behind_alacrity_and_the_resulting/

“Kimberly013
I think that the leadership at GW2 is deliberately trying to kick Mesmer out of the game. I further think that it is pretty cowardly to hide your answers here and not respond on your own game forums.
@Josh Davis. You complained on Twitch about being outplayed by a specific Mesmer build and that build was removed from the game in the very next patch.
Did you get outplayed by a chronomancer? Is that why you hate Mesmer so much?”

Given the trend how Mesmer being nerfed for the past 3 years, I dont doubt the above is a possibility.

I guess now you’ll see what thieves have had for over a year. Thieves have been in the toilet. Now we’re climbing out with anets help.

See you in wvw friends.

ELI5: The necessity of the alacrity nerf

in Mesmer

Posted by: Kicast.1459

Kicast.1459

I guess now you’ll see what thieves have had for over a year. Thieves have been in the toilet. Now we’re climbing out with anets help.

Buy a brain guy…thieves have been meta all times before Hot. They are in fact the only profession which could claim this status.

ELI5: The necessity of the alacrity nerf

in Mesmer

Posted by: Jski.6180

Jski.6180

What wrong with making the elite spec more in line with the base class. Alacrity is chron only making the base class of mez comply useless. The idea was for chron to simply not do as much dmg as the full mez or a build with out the chron line ele vs tempest is a lot like this too.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA