Ether feast

Ether feast

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Posted by: Ludovicus.7980

Ludovicus.7980

It’s just me or it’s weird that ether feast doesn’t fit in any skill category?

All other healing skills fit with an utility skill category. Since ether feast is about illusions it should be an illusion skill.

I see there are 3 options to make this skill an illusion skill:
Option1: Make it create a clone or two
Option2: Make it create a phantasm
Option3: Make it an illusion skill for trait synergy without altering its current functionality

What do you think about this?

EDIT: I just wanted to clarify that I’m not asking this to be implemented soon, should it be implemented. I just want the devs to ponder this for future balance patches. Maybe in a year or so.

The glory of my ancestors shall be restored.

(edited by Ludovicus.7980)

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Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

I think the devs said somewhere that this skill was already in a good place just like shelter so they decided not to change it.

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s

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Posted by: Ludovicus.7980

Ludovicus.7980

I think the devs said somewhere that this skill was already in a good place just like shelter so they decided not to change it.

Yeah, they said that. My question is, do you agree?

The glory of my ancestors shall be restored.

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Posted by: Fay.2357

Fay.2357

There are several healing skills that Anet purposefully neglected to put into a skill category. This was usually done because they felt the skills were already balanced well as-is, and adding the additional trappings of traits would introduce imbalance.

Ether feast is a strong and competitive heal just as it is. It’s one of the highest scaling heals in the game, has one of the highest base heal values, and is on a reasonable cooldown. There’s no need for it to be affected by traits.

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Posted by: Iavra.8510

Iavra.8510

That’s why Rangers get HoA, which heals for nearly the same while being a shout and granting a lot of boons :>

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Posted by: Fay.2357

Fay.2357

We heal as one is better if you use ether feast with no illusions out.

If you get illusions out, ether feast scales higher on healing power and heals for base 15% more.

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Posted by: Mebaru.4513

Mebaru.4513

I absolutely agree with OP, Ether Feast needs a slight bump.

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Posted by: Ludovicus.7980

Ludovicus.7980

I’m not saying that it needs a boost. Maybe the base healing should go down and always summon a clone.

What I’m saying is that it should be subject to trait synergies to encourage further build diversity.

The glory of my ancestors shall be restored.

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Posted by: AlphatheWhite.9351

AlphatheWhite.9351

I’m not sure how this fits in, but I’ve always wondered if Phantasmal Defender wouldn’t be better as a heal skill.

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Posted by: Ludovicus.7980

Ludovicus.7980

I’m not sure how this fits in, but I’ve always wondered if Phantasmal Defender wouldn’t be better as a heal skill.

This would mean getting rid of Ether Feast all together and getting a new 4th illusion utility.

I’m not sure if I like that or not.

The glory of my ancestors shall be restored.

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Posted by: Embolism.8106

Embolism.8106

Ether Feast can easily become a Clone heal, just make it conjure an Clone at the beginning/end.

Of course that also means its CD has to be increased to compensate for Illusionist’s Celerity, which no doubt is why Anet didn’t do It. it’s in a good place already, no need to rock the boat.

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Posted by: AlphatheWhite.9351

AlphatheWhite.9351

I’m not sure how this fits in, but I’ve always wondered if Phantasmal Defender wouldn’t be better as a heal skill.

This would mean getting rid of Ether Feast all together and getting a new 4th illusion utility.

I’m not sure if I like that or not.

We already have a heal-per-illusion: Signet of Ether. And it’s already been established that its hps is dramatically lower than its competitors. With Ether Feast gone, you could (should?) buff Signet of Ether.

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Posted by: Silverkey.2078

Silverkey.2078

It could be made a glamour, therefore not having any CD change. But then it would need to have some ally support built in, which would overlap with well of eternity… Or you would need a unique added benefit, but then it is just a new skill.

Changing ether feast to an illusion is dangerous considering the amount of traits affecting illusions.

It could have been made a manipulation, and mirror changed to a glamour which reflects projectiles around you… but that would have basically replaced feedback…

I’m afraid its best place is exactly where it stands right now.

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Posted by: Ludovicus.7980

Ludovicus.7980

Ether Feast can easily become a Clone heal, just make it conjure an Clone at the beginning/end.

Of course that also means its CD has to be increased to compensate for Illusionist’s Celerity, which no doubt is why Anet didn’t do It. it’s in a good place already, no need to rock the boat.

That’s the change I was thinking about. But I didn’t want to state it to listen to fresh ideas.

The glory of my ancestors shall be restored.

Ether feast

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Posted by: Ludovicus.7980

Ludovicus.7980

I’m not sure how this fits in, but I’ve always wondered if Phantasmal Defender wouldn’t be better as a heal skill.

This would mean getting rid of Ether Feast all together and getting a new 4th illusion utility.

I’m not sure if I like that or not.

We already have a heal-per-illusion: Signet of Ether. And it’s already been established that its hps is dramatically lower than its competitors. With Ether Feast gone, you could (should?) buff Signet of Ether.

That actually sounds like a great idea

The glory of my ancestors shall be restored.