(edited by Vieux P.1238)
F2 should = Torment,...
Nah, I’m fine with confusion. MtD builds’ confusion is no joke, and while it doesn’t outshine Torment individually, it compliments it extremely well and can become a great source of damage and control if stacked well.
If you could stack 9 Torment off a single shatter and 6 more off the next one, they’d just nerf MTD back to 1 stack of Torment.
No thanks. Not worth it to buff the other specs with some incidental damage.
(I almost never play MTD, by the way. I just want them to Have Nice Things.)
Nah. Adding torment to it would somewhat solve smthing, but I prefer to have it’s confusion duration be increased to 4 seconds and(/or) have it’s cooldown be reduced to 25 seconds. Putting all your money on 1 condition to deal damage isn’t very optimal, especially with all these condi clear spamming specs nowadays.
With such change the confusion duration of Illusionary Retribution should ofc also be increased to 4seconds.
Nah. Adding torment to it would somewhat solve smthing, but I prefer to have it’s confusion duration be increased to 4 seconds and(/or) have it’s cooldown be reduced to 25 seconds. Putting all your money on 1 condition to deal damage isn’t very optimal, especially with all these condi clear spamming specs nowadays.
With such change the confusion duration of Illusionary Retribution should ofc also be increased to 4seconds.
Lots of good point from all of you from above. I’m just soooo disapointed that the mesmer dont output damage as much as the other classes with confusion. I actually thought we did till today. I was proven wrong. :/ So that’s why i,m questioning our F2 use.
Mesmers used to have much better confusion application on glamours, if I recall correctly.
i think you bit worng
engi can stack maybe 10 stack of confusion without perplexity and 20 with it . so yes it might be huge burst of confusion stacks but easy to avoid and cleanse and also got 15 sec cd
while mesmer has the most way to put confusion :
when blind
when killed clone
when shatter (1-4)
when exit or enter glamour field
when use phantasm
when use skill#3 scepter
and all with low cd
as mtd i usually can do 5-15 confusion stacks and with 5 stacks i can do 1k dmg
and i can put 15-20 stacks of torment if i am lucky so to buff it more is not advisable as it scream for nerf
messiah.1908- and i can put 15-20 stacks of torment if i am lucky so to buff it more is not advisable as it scream for nerf
Arent they already screaming for a nerf..:P
Mesmers used to have much better confusion application on glamours, if I recall correctly.
That need to comes back in WvW, call it condition control. They buried it too deep, RIP zerg mesmer.
The Dhuumfire thread
What you say here is extraordinarily disingenuous. Lets go through it, shall we?
i think you bit worng
engi can stack maybe 10 stack of confusion without perplexity and 20 with it . so yes it might be huge burst of confusion stacks but easy to avoid and cleanse and also got 15 sec cd
Engineer has 3 different skills with 15-18s cooldowns that apply significant amounts of confusion. The key here is also that the confusion has a long duration. On top of this, engineers have fantastic access to poison, bleed, burn, blind, and chill. It’s not like the engineer is tossing a massive confusion stack on you and then twiddling their thumbs, waiting for you to suicide.
while mesmer has the most way to put confusion :
Do we really? Lets see…
when blind
4 seconds base duration, 1 stack, 5 second icd, requires a master major trait. There’s a good reason that nobody uses this anymore, and it’s because it’s awful.
when killed clone
3 seconds base duration, 1 stack, requires grandmaster minor trait. There’s a reason that this is incredibly rarely included in builds (other than because you’re going to grandmaster of dueling for another reason) and that’s because it’s awful. The duration is just so low, it’s simply not useful.
when shatter (1-4)
3s base duration, 1 stack per clone, requires adept minor trait. This is okish application, but the incredibly low base duration means that it’s still quite bad. Remember that duration on confusion is more important than any other condition, so a low base means a bad skill.
when exit or enter glamour field
4s base duration, 1 stack, requires a trait and use of glamours. This used to be amazing in WvW due to the lack of target limit, but the meta shifted to include lots of removal and confusion was hit with a 50% nerf. Now it’s no longer good.
when use phantasm
I’ll assume that you’re talking about the iMage here…so I’ll just chuckle and move on.
when use skill#3 scepter
7s base duration, 5 stacks. This is actually by far our best confusion application skill. Unfortunately, it’s incredibly slow and obvious. I actually like those aspects of it for the types of games it allows you to play with people, but they don’t make it particularly suited for reliable confusion application.
and all with low cd
Uh…no. Technically blinding befuddlement only has kitten cd….but it’s limited by blind cooldowns which are far larger. Confusing images is next at 12 seconds, but that’s a little stretch to call ‘low’. Shatters are an absolute minimum of 11 seconds (if 6 in illusions and talking about mind wrack), but all other possible shatters are far higher. iMage is a hilariously high cooldown of 30 seconds. All glamours are either high cooldown or really high cooldown. The only actual ‘low cooldown’ application we have is on clone death, and I’ve already gone over why that’s a bad trait.
as mtd i usually can do 5-15 confusion stacks and with 5 stacks i can do 1k dmg
Yes, you can do 5-15 confusion stacks —for 4 seconds. That makes it useless.
Mesmer confusion application is awful in every sense of the word.
It’s rather awful that shatter confusion (from Cry of Frustration, plus the Illusionary Retribution trait) only lasts 3 seconds.
The fact that mesmer applies more torment than confusion is not a reason to give us more torment. The condition that should be unique to mesmer is confusion. The fact that we’re getting filled with torment is a nonsensical mistake.
No torment on it please – as said, it would have too much of a knock on with things like MtD.
Just buff the confusion duration, perhaps add slow when HoT gets released – ie it’s meant to be “frustration” so it should make the enemy frustrated. :p
Yes, you can do 5-15 confusion stacks —for 4 seconds. That makes it useless.
I think you’re really underestimating the power of four seconds. Do you know how many skills players can normally use in that time? With 15 stacks of confusion, they either will kill themselves, or stand around looking like a putz, for fear of the retaliatory damage, allowing you free hits.
Anyone who has ever used Backfire or Empathy in GW1 knows how useful this is. (Yes, those lasted longer – but combat was slower back then.)
Yes, you can do 5-15 confusion stacks —for 4 seconds. That makes it useless.
I think you’re really underestimating the power of four seconds. Do you know how many skills players can normally use in that time? With 15 stacks of confusion, they either will kill themselves, or stand around looking like a putz, for fear of the retaliatory damage, allowing you free hits.
Anyone who has ever used Backfire or Empathy in GW1 knows how useful this is. (Yes, those lasted longer – but combat was slower back then.)
Sure, if you’re fighting someone that happily spams skills into 4 seconds of confusion, they’ll die. But that would be an awful player, I’m talking someone that actually knows how to PvP…
In those 4 seconds, the person has a few options depending on what sort of build applied the confusion. If it was a Maim build, then the best option is to literally sit tight and not move or do skills for 4 seconds. A maim build can’t really punish that much, since applying 15 stacks of confusion means that they just unloaded a full bar of cooldowns for burst. After 4 seconds, they’re free to do whatever they feel like, particularly cleansing the torment and then moving.
Alternatively, they could just cleanse the confusion straight away and not worry about it. Cleanses have a definite priority towards stack count, and confusion stacked that high will be top of the list. One cleanse and out it goes.
Due to the whole cleanse priority deal, 15 stacks for 4 seconds is far far less effective than 5 stacks for 15 seconds. There’s simply no comparison.
& again, All good points. But Fay2357 brings up exactly what was proven to me today. Are confusion is worthless compared to all other classes that can dish it out. & i got an education from a player who should me how much more efficient an Eng is lashing out confusion compared to a mesmer who specialized in it. & i did argue that the mesmer was the best in dishing out confusion. How Wrong WAs i. HELL WAS i wrong!
It’s sad. So yeah, i’m not even asking arena net to fix it.
I think theres never anoth torment. so why not switch our F2 for it. Come to think of it, with the traits that gives confussion to all our F-buttons. Why not switch them all to torment instead of confusion.
& again, All good points. But Fay2357 brings up exactly what was proven to me today. Are confusion is worthless compared to all other classes that can dish it out. & i got an education from a player who should me how much more efficient an Eng is lashing out confusion compared to a mesmer who specialized in it. & i did argue that the mesmer was the best in dishing out confusion. How Wrong WAs i. HELL WAS i wrong!
It’s sad. So yeah, i’m not even asking arena net to fix it.
I think theres never anoth torment. so why not switch our F2 for it. Come to think of it, with the traits that gives confussion to all our F-buttons. Why not switch them all to torment instead of confusion along the line.
Woah, hold up a sec though. My post there was not supposed to be taken as meaning that we should throw our hands up in the air and disregard confusion as a mesmer condition. My point is that currently our confusion applications are awful. They could, however, be extremely solid with just a heavy-handed bit of number tweaking for the most part. We already have the best torment application in the game, hands down. We have solid condition application in general, we just need to have a realistic pass done on all of our confusion applications to make them decent.
As an aside, the sig holds the name, not the one on the left.
Fay2357- & that’s what i ment. but add to the application, the damage output compared to other classes that can use confusion better then the mesmers. I was as surprise as anybody else. But it was shown to me despite ive argued otherwise. Our confusion sucks!
(edited by Vieux P.1238)
No torment on it please – as said, it would have too much of a knock on with things like MtD.
Just buff the confusion duration, perhaps add slow when HoT gets released – ie it’s meant to be “frustration” so it should make the enemy frustrated. :p
Adding slow would negate the increased duration as the enemy would execute less skills. I think the cc you are looking for is taunt as it would force the enemy to execute skills.
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Yes, you can do 5-15 confusion stacks —for 4 seconds. That makes it useless.
I think you’re really underestimating the power of four seconds. Do you know how many skills players can normally use in that time? With 15 stacks of confusion, they either will kill themselves, or stand around looking like a putz, for fear of the retaliatory damage, allowing you free hits.
Anyone who has ever used Backfire or Empathy in GW1 knows how useful this is. (Yes, those lasted longer – but combat was slower back then.)
15 Stacks of confusion.
Wat?
Mirror blade through 2x = 2
4x Cry of frustration = 8
????
Sorry but the amount of effort to get 15 stacks (Which is what, 3k damage per skill in full condi spec in PvP?) is so much that you will most likely not be able to pull off on good players. So the result will be far less stacks with far less damage. Not to mention the amazing amount of condi pressure we can deal. Cough
And even if you would it hit, it’s not like 3-4 seconds of someone not casting is gonna kill someone nowadays. They can just kite and outtank the damage. Especially when you’re condi.
No torment on it please – as said, it would have too much of a knock on with things like MtD.
Just buff the confusion duration, perhaps add slow when HoT gets released – ie it’s meant to be “frustration” so it should make the enemy frustrated. :p
Adding slow would negate the increased duration as the enemy would execute less skills. I think the cc you are looking for is taunt as it would force the enemy to execute skills.
No it would not.. Taunt does not force a player to use skill’s. & i say yes to torment unless they rebuff confusion to the OP state it was before. Witch made more sens.
I’ve only found Confusion to be of any impact in my MtD build here: http://gw2skills.net/editor/?fhAQNArfWlknpMtlqxQNcrNCrBh6rslfSyEEgSWhrB-TJRHwAC3fIZZABnCAAPBAA
This is because my confusion duration is at 7.25 (pMage lol), 12.5 (Confusing Images) and 5.5 (shatters & chaos armour) seconds. I get people killing themselves all the time. Especially rangers and thieves smashing their face against the keyboard.
Outside of this, confusion has never been anything worthy of comment. I cosign just about everything Fay has said here. It’s sad. Honestly, there’s been debates on our forum on how they should buff confusion for Mesmer, but I think it’s really easy: just buff the base duration to 4.5 seconds and change Confusing Enchantments to 5s (leading to an actual duration of 6s). That allows us to stack confusion without having to devote as much effort.
“The jealous are troublesome to others, but certainly a torment to themselves.”
No torment on it please – as said, it would have too much of a knock on with things like MtD.
Just buff the confusion duration, perhaps add slow when HoT gets released – ie it’s meant to be “frustration” so it should make the enemy frustrated. :p
Adding slow would negate the increased duration as the enemy would execute less skills. I think the cc you are looking for is taunt as it would force the enemy to execute skills.
No it would not.. Taunt does not force a player to use skill’s. & i say yes to torment unless they rebuff confusion to the OP state it was before. Witch made more sens.
It forces them to use #1 when close enough. I can see the potential in it tbh. You would do some mirror blade close range combo, get up to 10 stacks and it would instantly force them to spam 1.
This would be very interesting because the base duration of mesmer confuse from clone and shatter is 3 sec, while engineer have 5, anet should neither buff confusion duration or change it to torment(or just my input, random condition of burn,bleed, or torment) so it can do some damage, currently mob in pve use confusion better that mesmer themselves
Not quite BlackDevil, it was advertised to locks all skills except 1 and stun breakers. Its slightly different from forced attacks. Opponents still have the choice to sit through confusion or use stun breaker (which deals confusion damage unless stun breaker is tied to condi removal). It does, however, advertised to cause opponent to run towards you so torment still synergize well with taunt.
Any videos on taunt yet :P?
Not quite BlackDevil, it was advertised to locks all skills except 1 and stun breakers. Its slightly different from forced attacks. Opponents still have the choice to sit through confusion or use stun breaker (which deals confusion damage unless stun breaker is tied to condi removal). It does, however, advertised to cause opponent to run towards you so torment still synergize well with taunt.
Any videos on taunt yet :P?
Hurr, okay lol. I thought it would actually force them to use #1. Could still force them with mtd to run though… Not much more effective than a fear but would be insanely good against thieves. The only problem I see with it is that… it’s aoe and on a fairly low cooldown. I’m not sure if taunt will stack in duration like with fear but I don’t think it does? For that matter a 1 second taunt could be something to consider, as it would be almost impossible to pull off a 4 seconds taunt that way. Instead, you would have to be quite lucky to even get 2 seconds of taunt.
(edited by BlackDevil.9268)
Luckily the only thief skill that has both condi removal and stun breaks is a two steps skill, and condi removal only activates on the second step. So thieves under taunt must choose between torment or confusion
…..
I sense a nerf cry storm if mesmer gets taunt lol
I’m using a confusion build in pvp atm… I have to say confusion is very underwhelming especially when I have to combo feedback+iduelist+mbullet. iDuelist needs to be like 40% or 50% projectile finisher. Fortunately, when I get a decent amount of stacks, people kill themselves pretty nicely. That is if I have cover conditions…
Regarding torment…it’s nice but I will always hate how they killed confusion and pasted torment over it, like “Hurrah! we fixed mesmer conditions! Ok now shelf the mesmer.”
Okay, If you think F2 show apply torment, then Distortion should give reflect.(Without the trait.)
Okay, If you think F2 show apply torment, then Distortion should give reflect.(Without the trait.)
Give AoE diversion back too… Honestly, if they did that to F2 they probably give it the same treatment diversion got and take away the AoE ability.
@BlackDevil: You might be confusing (haha) something there… you keep mentioning Mirror Blade. Mirror Blade is the number 2 skill on greatsword and does not apply any confusion unless you use it in an ethereal field. I doubt that this is what you mean; especially since condi-mesmers do not use a greatsword.
Okay, If you think F2 show apply torment, then Distortion should give reflect.(Without the trait.)
Give AoE diversion back too… Honestly, if they did that to F2 they probably give it the same treatment diversion got and take away the AoE ability.
Yes, on ALL counts.. We F-ing deserve it!
Not quite BlackDevil, it was advertised to locks all skills except 1 and stun breakers. Its slightly different from forced attacks. Opponents still have the choice to sit through confusion or use stun breaker (which deals confusion damage unless stun breaker is tied to condi removal). It does, however, advertised to cause opponent to run towards you so torment still synergize well with taunt.
Any videos on taunt yet :P?
This is new info to me. Thanks.
Learn as much mending and medical info as possible so that it can be added to the Dream.
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Not quite BlackDevil, it was advertised to locks all skills except 1 and stun breakers. Its slightly different from forced attacks. Opponents still have the choice to sit through confusion or use stun breaker (which deals confusion damage unless stun breaker is tied to condi removal). It does, however, advertised to cause opponent to run towards you so torment still synergize well with taunt.
Any videos on taunt yet :P?
This is new info to me. Thanks.
I thought everything was locked and your 1 skill was spammed. We’ll have to look back and see again to see what the official statement is. Ideally, this would make MtD builds utilizing taunt very strong.
“The jealous are troublesome to others, but certainly a torment to themselves.”
Mesmers used to have much better confusion application on glamours, if I recall correctly.
yeah it was fun to play glamour mesmer. i still sometimes run it just for fun, but with the bb nerf it simply is too weak. good thing is though that feedback and nullfield support and deal dmg thats why i like running it once in a while. i think more non ai heavy builds would bring the proper zergmesmer back. so lets hope that something will change.
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Isle of Kickaspenwood
@BlackDevil: You might be confusing (haha) something there… you keep mentioning Mirror Blade. Mirror Blade is the number 2 skill on greatsword and does not apply any confusion unless you use it in an ethereal field. I doubt that this is what you mean; especially since condi-mesmers do not use a greatsword.
It is celestial potential though. And with Sc/T or Sc/P I just don’t feel any pressure being dealt out unless you can pull of #2 scepter. While GS, imo, has a much better and more reliable combo than sc/p or sc/t can pull off. Not to forget that when traited with I-elasticity it will proc 3 confusion stacks. I wouldnt quite underestimate the use of GS in a condi/cele build. GS is the only weapon that has a reliable projectile finisher and actually on a really low cooldown. It’s also a great weapon against people ressing downed, whereas sc/t or sc/p is kinda.. lacking on that front.
@BlackDevil: You might be confusing (haha) something there… you keep mentioning Mirror Blade. Mirror Blade is the number 2 skill on greatsword and does not apply any confusion unless you use it in an ethereal field. I doubt that this is what you mean; especially since condi-mesmers do not use a greatsword.
It is celestial potential though. And with Sc/T or Sc/P I just don’t feel any pressure being dealt out unless you can pull of #2 scepter. While GS, imo, has a much better and more reliable combo than sc/p or sc/t can pull off. Not to forget that when traited with I-elasticity it will proc 3 confusion stacks. I wouldnt quite underestimate the use of GS in a condi/cele build. GS is the only weapon that has a reliable projectile finisher and actually on a really low cooldown. It’s also a great weapon against people ressing downed, whereas sc/t or sc/p is kinda.. lacking on that front.
Mirror Blade has a low cooldown, but ethereal fields do not. And usually, you won’t have more than one or maybe two of those either. Scepter/torch has so much more to offer for condi-Mesmer than greatsword. Scepter 1 is not used very often, although there are some situations where I would (and do) use it. Scepter 2 isn’t that hard to land (and if they don’t attack, then it at least bought you some time), and it applies torment and produces a clone. Scepter 3 can be of some use sometimes. The stealth on torch can give you some breathing room when needed or you can use it to hide some casts (Moa for example). iMage usually hits with confusion once before you shatter it, because people on point don’t run away normally.
Also, celestial is garbage on Mesmer.
What you say here is extraordinarily disingenuous. Lets go through it, shall we?
Yes, you can do 5-15 confusion stacks —for 4 seconds. That makes it useless.
Mesmer confusion application is awful in every sense of the word.
yes its true against well played with condi cleanse it will be hard to pull out 15 condusion stacks. usualy i put 5-10 stacks but longer then 4 sec. pvp around 6-8 sec and wvw longer with food
but the same goes for engi – pullbar is easy to dodge thus the confusion wont hit. the bomb also easy to avoid. against condi i usualy see burning poison on me and 3 bleed and maybe 3-5 stacks of confusion for 5 sec (the whle fight)
with mesmer its more spammable at least for me with f1-3 you can prolong the duration also when it get cleanse you can put it up easy again
again for me
@BlackDevil: You might be confusing (haha) something there… you keep mentioning Mirror Blade. Mirror Blade is the number 2 skill on greatsword and does not apply any confusion unless you use it in an ethereal field. I doubt that this is what you mean; especially since condi-mesmers do not use a greatsword.
It is celestial potential though. And with Sc/T or Sc/P I just don’t feel any pressure being dealt out unless you can pull of #2 scepter. While GS, imo, has a much better and more reliable combo than sc/p or sc/t can pull off. Not to forget that when traited with I-elasticity it will proc 3 confusion stacks. I wouldnt quite underestimate the use of GS in a condi/cele build. GS is the only weapon that has a reliable projectile finisher and actually on a really low cooldown. It’s also a great weapon against people ressing downed, whereas sc/t or sc/p is kinda.. lacking on that front.
Mirror Blade has a low cooldown, but ethereal fields do not. And usually, you won’t have more than one or maybe two of those either. Scepter/torch has so much more to offer for condi-Mesmer than greatsword. Scepter 1 is not used very often, although there are some situations where I would (and do) use it. Scepter 2 isn’t that hard to land (and if they don’t attack, then it at least bought you some time), and it applies torment and produces a clone. Scepter 3 can be of some use sometimes. The stealth on torch can give you some breathing room when needed or you can use it to hide some casts (Moa for example). iMage usually hits with confusion once before you shatter it, because people on point don’t run away normally.
Also, celestial is garbage on Mesmer.
Celestial is not garbage at all on mesmer. It’s just not as good as power shatter. Though it’s fairly easy to get 20-25 stacks on mesmer with cele. Add some more condi pressure to the class and you got yourself a more than decent cele mesmer.
The block is so easy to avoid, that I honestly doubt you can actually pull that off more than once against good players.
Also, just because you can’t pull out many fields doesnt mean other people can’t. But yeah, for condi builds s/t or s/p is surely better.
Celestial is not garbage at all on mesmer. It’s just not as good as power shatter. Though it’s fairly easy to get 20-25 stacks on mesmer with cele. Add some more condi pressure to the class and you got yourself a more than decent cele mesmer.
Yes it is. We do not benefit nearly enough from all the stats to make celestial worth it. We also do not have the might stacking capabilities of an elementalist. Hybrid mesmer certainly is possible in WvW, but even they do not go full celestial… for all I know, it’s a mix of zerker/rampager/sinister; meaning it’s very glassy and unobtainable in PvP.
The block is so easy to avoid, that I honestly doubt you can actually pull that off more than once against good players.
In 1vs1 maybe; in teamfights you’ll have plenty of chances to do so. But 1vs1 are not exactly a problem anyway, and most players/classes use skills that have AoE or are channeled and will happily trigger your block.
Also, just because you can’t pull out many fields doesnt mean other people can’t. But yeah, for condi builds s/t or s/p is surely better.
“Doesn’t mean other people can’t”… how many mesmers are you intending to stack in one team? And then probably a thief too if the opposing team has an engi, for the steal-skill (which is also an ethereal field iirc)? 4 mesmers and 1 thief (or 3 mesmers 2 thieves), so the condi-mesmer (or well; celestial even) among them can apply confusion with Mirror Blade… I can totally see that winning the next world tournament.
Celestial is not garbage at all on mesmer. It’s just not as good as power shatter. Though it’s fairly easy to get 20-25 stacks on mesmer with cele. Add some more condi pressure to the class and you got yourself a more than decent cele mesmer.
Yes it is. We do not benefit nearly enough from all the stats to make celestial worth it. We also do not have the might stacking capabilities of an elementalist. Hybrid mesmer certainly is possible in WvW, but even they do not go full celestial… for all I know, it’s a mix of zerker/rampager/sinister; meaning it’s very glassy and unobtainable in PvP.
The block is so easy to avoid, that I honestly doubt you can actually pull that off more than once against good players.
In 1vs1 maybe; in teamfights you’ll have plenty of chances to do so. But 1vs1 are not exactly a problem anyway, and most players/classes use skills that have AoE or are channeled and will happily trigger your block.
Also, just because you can’t pull out many fields doesnt mean other people can’t. But yeah, for condi builds s/t or s/p is surely better.
“Doesn’t mean other people can’t”… how many mesmers are you intending to stack in one team? And then probably a thief too if the opposing team has an engi, for the steal-skill (which is also an ethereal field iirc)? 4 mesmers and 1 thief (or 3 mesmers 2 thieves), so the condi-mesmer (or well; celestial even) among them can apply confusion with Mirror Blade… I can totally see that winning the next world tournament.
Like I said before: You can easily get 20 stacks of might. Seeing Shatters already produce 1 might, mirror blade 6, weapon swap 2 and interrupt 5 if you go for bountiful interruption. The thing cele lacks atm is pressure. You benefit from kinda all stats. Even healing power since Ether feast actually skills pretty good with healing power. I honestly don’t see which stats you don’t benifit from with cele. The only problem is that you give up too much burst damage for the little condi pressure and sustain you gain from it.
The block can easily be evaded, immuned, stunned, blinded and LOSed. You would have to be pretty deep in a team fight and not get randomly blinded and not get attacked by AI and not get randomly stunned to pull off the block. It’s a nice skill, but also fails a lot of times. I wouldnt make the skill sound much better than it actually is in practice.
With ‘’other people’’ I mean eles and such. Confusion proc isn’t the only condition that can be applied by projectile finisher.
Well if they dont fix my mesmer.. im sorry to say i am gonna play something else.. this will become my last game played on my list
No torment on it please – as said, it would have too much of a knock on with things like MtD.
Just buff the confusion duration, perhaps add slow when HoT gets released – ie it’s meant to be “frustration” so it should make the enemy frustrated. :p
Adding slow would negate the increased duration as the enemy would execute less skills. I think the cc you are looking for is taunt as it would force the enemy to execute skills.
lol, that’s a kitten good point!
Obviously I wasn’t thinking clearly about that. xD
“Doesn’t mean other people can’t”… how many mesmers are you intending to stack in one team? And then probably a thief too if the opposing team has an engi, for the steal-skill (which is also an ethereal field iirc)? 4 mesmers and 1 thief (or 3 mesmers 2 thieves), so the condi-mesmer (or well; celestial even) among them can apply confusion with Mirror Blade… I can totally see that winning the next world tournament.
They should make Portal Entre and Exeunt 10 second ethereal fields.
F2 as a whole is really rubbish before traits.
A way to buff it would be to add poison and slow to it. That’d at least make it worth something.
F2 as a whole is really rubbish before traits.
A way to buff it would be to add poison and slow to it. That’d at least make it worth something.
Lots of things could be done better.. But i’m looking for somehting in wich we R specialized now. & it seems to be torment. & yes it would be OP. I think we deserve it.