F5 fixed for HoT
That bar between Distortion and Continuum Split, it bothers me and I’m not sure why.
D:
That bar between Distortion and Continuum Split, it bothers me and I’m not sure why.
D:
Same. The “illusion dots” bother me too, looks like they’re a bit too much on the right. The middle dot should be at the middle of F3.
This is a disaster.
WvW Roaming with Mesmer
I find this one very satisfying:
:)
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”
Yeah, noticed this as well.
Nice change.
I find this one very satisfying:
:)
What do you think the outline will be when you don’t have Chronomancer spec selected?
Also your eyes betrayed you. Look again, the mid dot is centered along the horizontal line drawn from the left edge of f1 to the right edge of f5.
Learn as much mending and medical info as possible so that it can be added to the Dream.
Become the first Chief of Mending and guide the newly awaken as well as those who want to learn.
(edited by Daniel Handler.4816)
I find this one very satisfying:
:)
Bah, replace the whole lot with this and we’re much closer to perfection.
I find this one very satisfying:
:)
Bah, replace the whole lot with this and we’re much closer to perfection.
I’m just thinking of a day when we get rifle and you pee yourself.
Learn as much mending and medical info as possible so that it can be added to the Dream.
Become the first Chief of Mending and guide the newly awaken as well as those who want to learn.
I find this one very satisfying:
:)
Bah, replace the whole lot with this and we’re much closer to perfection.
I’m just thinking of a day when we get rifle and you pee yourself.
I’m skeptical it’ll be up to satisfaction :p
I find this one very satisfying:
:)
Bah, replace the whole lot with this and we’re much closer to perfection.
I’m just thinking of a day when we get rifle and you pee yourself.
Can’t help but ^
That’s… genuinely even worse.
I hope this is a temporary solution.
The smart one would have been to add a bar to the left of the F5 button showing the duration when the rift is active. That way each type of mechanic has their “counter” to the left of the button(s).
This one is just completely random. It looks ok if the circles for the illusions weren’t there, but with them? Now it’s still in 2 rows, virtually nothing gained.
I find this one very satisfying:
:)
What do you think the outline will be when you don’t have Chronomancer spec selected?
Also your eyes betrayed you. Look again, the mid dot is centered along the horizontal line drawn from the left edge of f1 to the right edge of f5.
My eyes didn’t betray me… – it’s a suggestion that won’t cause eye cancer when traited or not traited in chronomancer.
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”
I find this one very satisfying:
:)
What do you think the outline will be when you don’t have Chronomancer spec selected?
Also your eyes betrayed you. Look again, the mid dot is centered along the horizontal line drawn from the left edge of f1 to the right edge of f5.
My eyes didn’t betray me… – it’s a suggestion that won’t cause eye cancer when traited or not traited in chronomancer.
Ahh. But your suggestion didn’t line up with the blue squares at all. Better to shift the alignment of the shatter skills rather than the alignment of the dots, when traited or untraited.
Learn as much mending and medical info as possible so that it can be added to the Dream.
Become the first Chief of Mending and guide the newly awaken as well as those who want to learn.
I would much rather F5 not exist and it just replace one of the existing ones.
I would much rather F5 not exist and it just replace one of the existing ones.
Attachments:
(edited by AlphatheWhite.9351)
I find this one very satisfying:
:)
Bah, replace the whole lot with this and we’re much closer to perfection.
I’m just thinking of a day when we get rifle and you pee yourself.
xD
I think it’s much better than before. I don’t mind the “space” between F4 and F5. Now if only the illusion dots can differ in color from clone and phantasm and phantasms with chronophantasma buff.
I would much rather F5 not exist and it just replace one of the existing ones.
F5 is just too far down my keyboard to comfortably reach and even though i have a billion mouse buttons remapping is a pain in the kitten . I rarely use distortion anyhow, 4 seconds of distortion never seems worth it and the recharge is immense.
I rarely use distortion anyhow, 4 seconds of distortion never seems worth it and the recharge is immense.
*cough cough
I would much rather F5 not exist and it just replace one of the existing ones.
F5 is just too far down my keyboard to comfortably reach and even though i have a billion mouse buttons remapping is a pain in the kitten . I rarely use distortion anyhow, 4 seconds of distortion never seems worth it and the recharge is immense.
I use RFCXZ… any of the Function buttons are too out fo place for me. XD
I would much rather F5 not exist and it just replace one of the existing ones.
F5 is just too far down my keyboard to comfortably reach and even though i have a billion mouse buttons remapping is a pain in the kitten . I rarely use distortion anyhow, 4 seconds of distortion never seems worth it and the recharge is immense.
..And to this day he still won’t use a knife and fork at dinner time. The co-ordination needed was just to uncomfortable when he was a kid, and remapping his brain a pain in the kitten. He rarely dismantles food anyhow, when you can just pick most of it up and shove it in your mouth to chew in under 4 seconds the alternative just seems immense.
I would much rather F5 not exist and it just replace one of the existing ones.
F5 is just too far down my keyboard to comfortably reach and even though i have a billion mouse buttons remapping is a pain in the kitten . I rarely use distortion anyhow, 4 seconds of distortion never seems worth it and the recharge is immense.
I use RFCXZ… any of the Function buttons are too out fo place for me. XD
I have E mapped to heal, R mapped to 6, C mapped to 7, X mapped to 8 and Q mapped to elite. 1234 and F1-4 is easily reachable without taking fingers off WASD. F5 is a stretch :P
I dont think i’m being unreasonable :P
I would much rather F5 not exist and it just replace one of the existing ones.
F5 is just too far down my keyboard to comfortably reach and even though i have a billion mouse buttons remapping is a pain in the kitten . I rarely use distortion anyhow, 4 seconds of distortion never seems worth it and the recharge is immense.
I use RFCXZ… any of the Function buttons are too out fo place for me. XD
I have E mapped to heal, R mapped to 6, C mapped to 7, X mapped to 8 and Q mapped to elite. 1234 and F1-4 is easily reachable without taking fingers off WASD. F5 is a stretch :P
I dont think i’m being unreasonable :P
Your rationale for replacing f4 is literally ’I’m not creative enough to come up with keybinds that work for my hands’. If that isn’t unreasonable, I’m not exactly sure what is.
Ever cross your mind to use the ctrl modifier?
I still think Continuem Split should have replaced distortion, rather then being added as a 5th shatter.
I eagerly hope for the day that happens. I don’t care if it’s a nerf, it just makes more sense to me.
I use Alt + 1-5 for my profession mechanic buttons, it’s easy enough to reach. The F keys can be a pain with some of the ground targeted Engineer tool belt skills.
I still think Continuem Split should have replaced distortion, rather then being added as a 5th shatter.
I eagerly hope for the day that happens. I don’t care if it’s a nerf, it just makes more sense to me.
I’m glad you’re able to eloquently articulate the reasons you feel that way.
Oh wait…
I still think Continuem Split should have replaced distortion, rather then being added as a 5th shatter.
I eagerly hope for the day that happens. I don’t care if it’s a nerf, it just makes more sense to me.
Attachments:
I’m glad you’re able to eloquently articulate the reasons you feel that way.
Oh wait…
Thanks for the passive aggressive reply. My own passive aggressivity being rather ironic in this case. I won’t mention your own post history
I didn’t give reasons because I had already done so some time in the past, I was just echoing the sentiment. I realize it’s an unpopular opinion given the general state of the mesmer forums, but felt I should speak it none-the-less. The devs do check the forums to get a feel for the playerbase’s views after all.
Simply put though, I think it would be a better design direction to change the functionality of profession mechanics when creating elite specs (similar to Guardian’s Dragon Hunter virtues or Necro’s Reaper Shroud) rather then layering extra on top of the existing. In some cases that isn’t feasible, but in the case of chronomancer it is. There’s no balance concern here, because they can tweak the numbers to make it balanced regardless of which way they do it. Similarly, fun/interesting gameplay can be achieved either way, since fun gameplay isn’t dependent upon having a bigger number of abilities. So that’s also not a concern to me. It is simply my preference that they handle elite spec prof mechanics in this way. I feel it better upholds the identity and characteristics of both the elite spec and the base profession (the reasons for which are fairly self-evident) by doing so.
In some cases that isn’t feasible, but in the case of chronomancer it is. There’s no balance concern here, because they can tweak the numbers to make it balanced regardless of which way they do it.
I’m highly curious as to how you’re concluding that removing the most potent and useful defensive skill that mesmers have is “no balance concern”.
In some cases that isn’t feasible, but in the case of chronomancer it is. There’s no balance concern here, because they can tweak the numbers to make it balanced regardless of which way they do it.
I’m highly curious as to how you’re concluding that removing the most potent and useful defensive skill that mesmers have is “no balance concern”.
Pyro, I don’t think you understand…. https://youtu.be/miVoe7U6Lx4?t=28
Just in case you’re unconvinced…. https://youtu.be/itmNiTwHOsM?t=19
“http://tinyurl.com/Chronomistrust”
“http://tinyurl.com/flamewarrior”
(edited by Ross Biddle.2367)
I still think Continuem Split should have replaced distortion, rather then being added as a 5th shatter.
I eagerly hope for the day that happens. I don’t care if it’s a nerf, it just makes more sense to me.
This is like one change that looks small but would completely KILL the chronomancer for many PvP players. Worst suggestion ever.
Increase burst potential by 100% or become invulnerable. Seems like a fair trade off to be honest.
Increase burst potential by 100% or become invulnerable. Seems like a fair trade off to be honest.
This is our resident disgruntled ranger, everyone wave hi!
Hi!
Oh my god, you can check post history? Are you one of the special ones?
In some cases that isn’t feasible, but in the case of chronomancer it is. There’s no balance concern here, because they can tweak the numbers to make it balanced regardless of which way they do it.
I’m highly curious as to how you’re concluding that removing the most potent and useful defensive skill that mesmers have is “no balance concern”.
But that’s not what I said, now is it?
I did not say “just remove it, no worries it’s still balanced!”.
I said they can achieve a balanced state for the class regardless of whether they make the change I proposed or not, because they can make compensatory changes to accompany it.
Look, it’s right there in the thing you quoted, the bit that says “they can tweak the numbers”. And it can go beyond simple number tweaks, they aren’t limited that way to achieve balance. They could (just a random example) give chronomancer alacrity on shatter. There’s a whole host of changes they can make to keep it balanced while replacing distortion.
That was my point. Changing it doesn’t necessarily mean nerfing it, they can compensate negative changes with buffs, and as such balance was not a concern within the frame of the point I was making at the time.
For example, a lower cooldown on Continuum Split, which itself can be used in a defensive capacity and as such helps compensate the loss of Distortion. They could increase the duration too. They can balance CS to be vastly more powerful then Distortion, making it entirely worthwhile to go for it. So that’s not my concern in this case.
This thread is explicitly about a cosmetic change.
Suggestions to “fix” the cosmetics by nerfing Chronomancer are offtopic.
Such suggestions have already been entertained and discussed ad nauseum in other threads, so it’s not even a case of discussing a new point, so such posts are simply attempts to bring in your personal hobbyhorses into places they don’t belong.
So I think it wouldn’t be out of order to start reporting anymore such posts that you make in this thread, yeah?
This thread is explicitly about a cosmetic change.
Suggestions to “fix” the cosmetics by nerfing Chronomancer are offtopic.Such suggestions have already been entertained and discussed ad nauseum in other threads, so it’s not even a case of discussing a new point, so such posts are simply attempts to bring in your personal hobbyhorses into places they don’t belong.
So I think it wouldn’t be out of order to start reporting anymore such posts that you make in this thread, yeah?
You’re right, my bad. For reference though “You’re offtopic” alongside the gif would have helped get that point across earlier, I interpreted it as “I don’t like that change, so get out”.
It is nice to see the UI fixed. It was really awkward having f5 above the shatters. I kinda think the illusion circles should be one over top of the other to the left of the weapon swap button though.
(edited by Arewn.2368)
I find this one very satisfying:
:)
NAILED IT!!!
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”