Few more Mesmer questions
It removes two conditions (stacks do not matter) on every player/illusion/pet hit. Clones will never replace phantasms, but phantasms will replace clones (or the oldest phant). So if you summon the Disenchanter you additionally can summon two scepter clones.
Thank you for that update. Regarding the PD skill, once it hits everything once, does it hit them again or is a worthless phantasm at that point?
It shoots about every 2,5 seconds, so it’s pretty useful.
I have an additional question. If I have 3 phantasms out and I don’t shatter, does casting a phantasm again only the replace the same phantasm?
No, it replaces the oldest phantasm if I understand correctly. It sounds like you’re angling toward a phantasm build. I used to like that too. Such builds won’t do well in PvP or WvW. You might do OK in PVE.
I was thinking about Phantasmal Disenchanter as a skill. Tool tip says you get 4 bounces on 5 players. I’m just trying to figure out how many boons will it strip total per person. Also, which clones get replaced. I don’t want the disenchater clone to be replaces by my auto attack clone from my sceptor. I use sceptor/torch and staff.
The scepter autoattack will never replace a phantasm with a clone, it will inflict torment instead. However, all other skills that summon clones will replace the oldest phantasm if you have 3 phantasms out.