Hey there!
So, I fell in love with the mesmer profession ever since I got the game a couple months ago, perhaps was this mixture of mage and rogue that got my interest. Plus, the phantasm/clone mechanics are really nice to see.
So, I came up with this topic to see what everybody thinks about cool ideas to be implemented on mesmers on future content, I’m sure everybody has a wishlist or something. What everybody thinks that mesmers can have? From big to tiny ideas!
For me, I’d love to have:
- A spell that lets you copy temporarily the appearance and a couple of skills of the enemy.
- Pistol mainhand weapon. Something that always bothered me, we can equip it offhand, yet we barely actually – visually – shoot the pistol, due to the long cooldown of magic bullet. It also can serve as a faster mainhand ranged weapon. We have the scepter, yeah, but it feels so slow… We have GS too that’s a bit faster, but I’m talking about mainhand here.
- Shortbow weapon. It’s just wishful thinking of mine, but I always imagined my mesmer shooting illusionary purple magic arrows from the bow, something like Hank from Dungeons and Dragons animated series.
- GS skill #3 as a blast finisher. Yeah, the delayed torch blast finisher can have wonderful effects when properly timed, but honestly that only works optimally with your own fields (unless you are in vent with another field setting character).
- iDefender as a guaranteed aggro magnet, like Thumper turret from engineers. The damage mitigation is good, but if it’s only for that, I can have better options to avoid damage on that slot skill… Now, if he was a guarantee of aggro dump, it could be much more useful!
- A speed booster that is not the focus #4. Most of leveling process I have to keep it offhand to be able to travel faster.
Tell your wishes! Maybe the developers can draw inspiration on them.
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