Fought a mesmer, he was invincible. How?
he might have had the trait that activates distortion on signet use.
Ive recently discovered that many mobs are invincible. Its somehow connected with your and the targets position. Its weird.
My first reaction is to say “blurred Frenzy + F4 is a real kitten”, because that’d grant nearly 7s straight of invincibility. Then there’s the possibility of Aegis happening…
But you mentioned that the damage was actually showing up, so that rules out BF/F4/Aegis – Those show “invulnerable” or “blocked”.
So my second gut reaction is to say “clones”. They look like the mesmer, can take punishment if spec’d right, and a good mesmer can just keep spawning clones from up out of reach all day if they want. So it’s likely you may have been dealing with lots of clones – However, you said the HP bar never actually moved. Meaning the clones couldn’t have died.
Unless you accidentally were targeting the actual mesmer and attacked the clone instead.
Clones explain how something like that could go on for like 10 minutes – Which I believe to be a major exaggeration considering you’re under arrowcart fire in a jumping puzzle. with direct PvP happening. Lasting 10 minutes in that situation would require breaking off combat fairly often to avoid being smited by siege/players.
So, the only logical solution from there is that you were either never really fighting the Mesmer in the first place – But strategically spawned clones – Or, they abused Invuln skills + clones.
Note that a good strategic use of clones can have people think they’re dealing damage all day, but none of it ever touches the Mesmer. This is exceedingly rare though, because you’d have to keep targeting the mesmer while you unload skills on the clone. The clone would break in a hurry, anyway.
So, as I’m reluctant to immediately resort to calling “HAX”, I’m more inclined to say there was a graphical bug or lag that didn’t show the health dropping/rising, or displayed damage through Invuln skills/hitting a clone.
Again, this is assuming it didn’t actually take 10 minutes for this fight to end. It may have seemed like 10 minutes, but in PvP – A few seconds can take forever. It seems highly unlikely that prolonged PvP could take place under siege fire in a jumping puzzle for that long.
If you don’t buy that though, you could always cry “HAX” and believe that the Mesmer somehow found a way to hack their client into having infinite health. Note: Even the “determined to survive” status effect that makes you unkillable will show “invulnerable”, I believe – So I don’t think they could have glitched that on permanently and gotten the results you’re describing.
tl;dr – graphical glitch or weird lag, probably. If the Mesmer was really invincible, he wouldn’t have been hiding in the jumping puzzle behind a bunch of buddies with siege – He’d have been out soloing zergs like a boss.
Through the use of traits, utility skills and phantasms there is a way for a Mesmer to get 92% Damage reduction. That is calculated before the damage reduction received from any toughness that that particular Mesmer might have. Keeping that in mind using this method I’ve easily done 1v6’s however the small group of people i fought were terrible and under geared.
^ i’m interested in that build :O
It wasnt a clone, because she was bunny hopping and rolling all over theplace. she wasnt doing much damage either, which is why im guessing she specced full tank, whatever that is in mesmer. And yes it was a full 10 minutes. we were doing alot of ressing too.
And ive fought clones before, they go down easy and shatter, This girl wasnt goin down
I would have to call BS on this one – sounds way too implausible – 10 people unloading on 1 person and they just stand there taking it for 10 minutes? No way.
Thats what im saying , we were all on vent.
And at MOST she had 10 people with her casting heals down, but theres no way that could keep up with our dps.
Unless there some sort of invincible clone they were using, but in my experience, clones die easy.
The high damage reduction Mesmer build is easy but not overly effective at killing things:
Protection: 33%
iDefender: 50%
Illusionary Defense: 9%
= 92%
With Illusionary Membrane (Protection each time you receive Regeneration) and a single iDuelist out you pretty much have perma-regeneration applying every 3s. Mix in Signet of Illusions and Persisting Images to make your Phantasms more difficult to kill and so your Defender can soak-up more damage.
If you focus your spec on defensive attributes and more Distortion you can become a major PITA to kill, yes.
Downside is ofc, you do very little damage. Very little actually.
Sounds strange and if you’re telling the truth I’ve no idea how that Mesmer was able to stay alive, especially with 10 peeps dpsing her down.
There are some possible builds that makes a Mesmer tanky, without doing any real dps, but none that can keep you alive, with or without aoe heals from heaven, against 10 peeps dpsing you down.
Also if it was tons of aoe heals you would have seen a huge fluctuation in her health bar because of 10 dpsing her down, especially if the fight lasted 10 minutes.
No idea what happened there mate.
http://gw2skills.net/editor/?fgEQNAW7clwziqHWTpGb9IipH9GFicnewcUXzhqw1B;TsAA1Cto2xsjYHrNudk7sCZEyOEA
Here, nice example of tanky build.
this is a case of either being really bad, or exaggerating how long the mesmer survived for, or not understanding the mechanics of how mesmers and clones work.
I don’t know wads and with 10 peeps dpsing those clones/phantasms would die instantly. OP even mentioned he/she fought clones before and 4k critts doesn’t sound exagerated to me.
@Dastion
Not for mutltiple minutes fight and even in that build you’re going down fast with 10 dpsing on you. It even remains to be seen how all that stuff stacks in reality.
I’m heal specced with 1800 toughness and even with my regen ticking at 330 a second, stacked and my mantra healing I won’t survive 20s against 10 dpsing me down.
Nobody here considering hacking as a possibility?
Protection: 33%
iDefender: 50%
Illusionary Defense: 9%
= 92%
iDefender would go down after absorbing a few 1000 damage (4k-ish?), killing illusions would decrease illusionary defense.
There’s also the fact that conditions would ignore all of this damage resistance.
Also I highly doubt that damage resistance effects stack additively.
More than likely with that setup you would take 0.66*0.5*0.91 times original damage (a bit below a third).
Nobody here considering hacking as a possibility?
Protection: 33%
iDefender: 50%
Illusionary Defense: 9%
= 92%iDefender would go down after absorbing a few 1000 damage (4k-ish?), killing illusions would decrease illusionary defense.
There’s also the fact that conditions would ignore all of this damage resistance.Also I highly doubt that damage resistance effects stack additively.
More than likely with that setup you would take 0.66*0.5*0.91 times original damage (a bit below a third).
ill consider hacking a possibility when i see it, or video of it. i suspect the OP is exaggerating heavily and remembering things wrong during the heat of the moment.
there’s also a glitch where sometimes your clones are rendered invincible if they get summoned on an enemy out of sight, and just sit there until you run out of range of it or replace it. the invincible text pops up if you try and attack it.
and yes, damage reduction percentages are multiplicative, otherwise i suspect you could get over 100% damage reduction with certain classes and trait/skill combinations, which wouldnt make any sense.
The only thing I can think of is that the bozos attacking her didn’t realize that she was stacking things like iwarden, feedback, and temporal curtain to cause near permanent projectile reflects, and the numbers they saw were the reflected skills coming back at them.
They also said “After a while” meaning that the Mesmer had plenty of time to sit there, and summon multiple defenders.
More importantly, there’s no mention of phantasms or clones in this, which means that the defenders were likely up top with the buddies… getting healed.
Someone was healing the pDefenders, someone else was healing the mesmer. The mesmer looked like s/he was taking no damage, when in truth it was being mitigated to the point of nothingness and the source of the defenses was upkept.
Sounds like you should have left the ineffective mesmer alone and taken a different strat.
Trait that gives 3% damage reduction pure lil mini us we have out on the field. 3%*
Nobody here considering hacking as a possibility?
Protection: 33%
iDefender: 50%
Illusionary Defense: 9%
= 92%iDefender would go down after absorbing a few 1000 damage (4k-ish?), killing illusions would decrease illusionary defense.
There’s also the fact that conditions would ignore all of this damage resistance.Also I highly doubt that damage resistance effects stack additively.
More than likely with that setup you would take 0.66*0.5*0.91 times original damage (a bit below a third).ill consider hacking a possibility when i see it, or video of it. i suspect the OP is exaggerating heavily and remembering things wrong during the heat of the moment.
there’s also a glitch where sometimes your clones are rendered invincible if they get summoned on an enemy out of sight, and just sit there until you run out of range of it or replace it. the invincible text pops up if you try and attack it.
and yes, damage reduction percentages are multiplicative, otherwise i suspect you could get over 100% damage reduction with certain classes and trait/skill combinations, which wouldnt make any sense.
Im not quick to jump on “hacking”. Ive fought many mesmers and never had huge issues (other then them running away from me). Ive just never seen one so tanky. And its possible somehow he was getting more 33% protection boons above somehow.
There was no option for much of a strat here. If youve ever done the EB jump puzzle, u are pretty much stuck in the last room if you want to complete it. These trolls had arrow carts setup and the works.
Anyways im putting on fraps today, im sure these guys will be back ill try to cap some vid for yall.
OP is obviously exaggerating no way would were there 10 people on 1 target meaning the rest of his story is questionable
There is also the fact that op said multiple rezes was involved, and people would have been healing/blocking damage from arrow cart. So it’s not full on 10 dpsing 1(that also has 10 people supporting).
My best guess would be a Reduction mesmer + they were in a weakness or blinding field of a necro/asura/thief.
Bookah Protector – Asura Guardian | Trapped Spirit – Asura Necromancer
Im not sure how it happened, but it wasn’t Hacking…. Hacking yourself invulnerability or infinite HP is probably impossible.. the only thing you could maybe ‘hack’ is vital account information…. their isnt a hacker in the world that would waste a HUGE chunk of his time, just o make his GW2 character unstoppable, let alone, there are redundancies in place to prevent said measures… ill bet the entire login server would purge before a ‘hacker’ could deck out his character….
Not only is it practically impossible, its not feasible. It would be a waste of time and effort….
your better off blaming a Dev from the ‘inside’ that had an invincible character.. which i also highly doubt happens..
you and your team got worked by some dork in a basement who is freeking Awesome at this game.. it may have seemed impossible, but it happened… just use it as fuel to better your own strategy.. maybe start a mesmer yourself (or just youtube some guides) so that next time, you can recognize what abilities are being used, which may help paint a better picture
(editted for typo’s)
Did i call it hacking? I wouldnt be posting in the mesmer forum if it was. Im posting to ask mesmers how he was able to be “almost invincible”.
I played a mesmer, wasnt interested. Ive beat 99% of mesmers ive come accross (killed them or they ran).
Im on a fairly low pop server and this is a build i apparently havnt run into before.
I wouldnt rule out hacking, there are many hacks available (because Anets program code is weak) and they can do all sorts of things, including making you fly, run faster than anything in the game and I am willing to bet there are invulnerability hacks as well.
Ofcourse misremembering / exaggerating is always a possibility, especially from someone who claims they have defeated 99% of all mesmers he has met…..
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Did i call it hacking? I wouldnt be posting in the mesmer forum if it was. Im posting to ask mesmers how he was able to be “almost invincible”.
I played a mesmer, wasnt interested. Ive beat 99% of mesmers ive come accross (killed them or they ran).
Im on a fairly low pop server and this is a build i apparently havnt run into before.
There’s not enough information from your description to make a really good guess.
I’m curious if anyone was taking damage from something other than Arrow Carts though. You may want to check your combat window if you see the Mesmer again.
I think nobody’s going to be able to give you an answer until we see a video, there’s just not enough info to go on.
RinzlerDid i call it hacking? I wouldnt be posting in the mesmer forum if it was. Im posting to ask mesmers how he was able to be “almost invincible”.
heh, sorry if you thought i implied ‘You’ specifically called it hacking, but someone did… calm down, this is a forum, i was directing that towards everyone, not just yourself.
GalrukhI wouldnt rule out hacking, there are many hacks available (because Anets program code is weak) and they can do all sorts of things, including making you fly, run faster than anything in the game and I am willing to bet there are invulnerability hacks as well.
I apologize if this comes off as blunt, but No. just… No. What you speak of, does not exist… and im not going to waste anymore time trying to explain.
This is just a complete guess, but….
Given the situation I imagine the mesmer in question took the time to summon 3 iDefenders up top on the ledge before jumping down. Since the phantasms had no clear path to their targets, they just stood up there and became immune while the mesmer was able to soak up damage that way?
Just a theory, I have no idea if that works. Though if it does, it’s clearly abusing something.
This is just a complete guess, but….
Given the situation I imagine the mesmer in question took the time to summon 3 iDefenders up top on the ledge before jumping down. Since the phantasms had no clear path to their targets, they just stood up there and became immune while the mesmer was able to soak up damage that way?
Just a theory, I have no idea if that works. Though if it does, it’s clearly abusing something.
This is the kinda of theorys im thinking…something was defintly fishy. Anyways i got fraps installed so hopefully i catch catch him and let you guys dissect the video.
the wiki says that if you have more than one defender out, no damage will be split…
but what if the situation is multiple mesmers, each with a defender out? They stand up top, summon a defender and the defender can’t reach the baddies so it stays put. Each one buffs the ‘invincible’ mesmer and all the other phantasms.
If the main mesmer is hit would the damage be split evenly across all the defenders from the other mesmers? And would the damage those phantasms suffer be split among each other (so they effectively have one giant health pool)?
Also: did they have the BG buff that gives you huge bonuses because your side is severely outnumbered?
Multiple defenders will not change things I don’t believe. You could have multiple mesmers who chaincasted the defender to keep 100% uptime on the buff, however.
Good point 2 posts up, 3 orbs coupled with a toughness/healing power specced mesmer + 100% uptime on protection and regeneration will do wonders for a tank. It is possible to get prot/regen/swiftness up for a good period of time (several minutes) if you chain 30-35 seconds of chaos armor and have +duration on boons traits/runes, all of this while getting hit. Now with the orbs the mesmer should be able to tank 5-6 undergeared people, that’s not 10 yet but I assume you were not all doing damage all the time (people died, ressed others, took retaliation dmg , melee couldn’t keep up because of swiftness + stealth/invuln. I’d say it’s possible to tank 10 ppl for 10 mins if you play well and the others don’t coordinate.
TL:DR you met the overgeared scouting/zergtank mesmer build – next time take some boon removals.
This is all assuming there are no bugged mechanics involved, I don’t know why his health didn’t drop because it should, at least a little bit. Could be from abilities used by the people up top.
One more thing, if they had portals up it could’ve been different mesmers with similar names taking turns.