Furious Interruption with Diviner ammy
I know the benefit of shattered concentration is massive. But with the current meta always pulsing boons I feel like I should try something different when I can’t part away from Domination. Been playing around furious interruption with diviner ammy lately and I must say I’m quite surprised by the outcome. 5s quickness on 3s CD, this gives “almost” (as provided that you read boons and know how to interrupt) perma quickness and suddenly a lot of mesmer skills opened up. Phantasmal disenchanter cast time too long? Now its 1s cast time (yeah still bad tbh so I swap between other cleanses). Mantra casting finished within 1.75s which feel a lot less clumsy. Gravity well now becomes 2/3 s cast time so you can stack a lot of damage in team fight when power block delivers.
The synergy between quickness and CS also allows sword to be finally deadly, where blurred frenzy actually land full hit with MoD, so you’re not so predictable in the ever-the-same iLeap/Tides of Time combo. Sword auto can do a lot more damage but again if you find survival is a problem best kite a bit more.
- Been going toe to toe with thieves thanks to MoD and CS.
- You control the match against guardians since you slot BD.
- With necro and warrior etc you still need to kite to avoid condi, which is where staff comes in handy.
- Ele and rev (need to read boon more) feeds you quickness all the time.
- Against ranger you need to kite during SotP but other than that they also feeds you a lot of quickness.
- Engi is ever the annoying one with stability on evade but with recently added CDs on all their heals they become a lot more manageable.
- Mesmer really depends on who gets the jump, but I think with MoD you have more advantage than typical condi mesmer. I occasionally swap cleanse to arcane thievery (I know you’re rolling your eyes Pyro) just to see if I can let them burn additional shatter as cleanses (or die if not) when I pass back the torment/confusion. Let’s just say even with unblockable feature I’m not impressed, still feels like gamble. I know the trick is that AT need to face enemy to work but still fails here and there for no reason.
Anyway I digress, just want to mention a small trait that is buffed significantly by the new ammy. Do give it a try and let me know what you think about it.
Pretty much my experience albeit a different build. I’m not using furious interruption, but instead seize the moment vs chronophantasma to get the perma quickness with diviner. This helps tremendously in active fights. Sword AA is really nice to cleave downs and rips boons like crazy. I didn’t actually post the build I was running in that thread, but it’s chaos/insp/chrono: https://forum-en.gw2archive.eu/forum/professions/mesmer/Chrono-Bruiser-redux
You have a lot less condition removal and no portal, but you’re going after an assassin type lockdown build so it would be different.
It’s good … just have to really watch out for thieves, revs and DH’s …
Hi guys. I am on holidays and cannot play the game, but I was reading this thread and started to think how furious interruption would work for me.
I always ditched the trait in favour of shattered concentration for obvious reasons. With HoT, if I wanted quickness I would go for Seize the moment but eventually I always drop it for chronophant. which is far better for my play style. Now, I would like to give FI a go, and I will as soon as I have the chance.
But, how is it going for you now? Have you been trying it a little bit more extensively? Or have you already discarded the idea?
Before my break, I was running
Dom: I, I, III
Chaos: III, I, I
Chrono: II, III, III
GS (fire/air), SW/SH (hydro/energy)
Demolisher/Rune of the Pack
Eternity/Disenchanter/Blink/Decoy/Gravity
With FI, I would try Diviner but this would make me more squishy.
Which runes should I go with? I was thinking strength (strength/Diviner should give a significant boost to the might I get from CI, allowing nice might stacking, alternatively hoelbrak) What you say?
I just experimented with a diviner build after reading this thread.
Basic build was this: http://gw2skills.net/editor/?vhAQJAR2msIilpBMrhlUj6MKaiqj8BOgAo+Zn2tF-TpQQABAs/A1lBAA
It’s strangely fun to share max might stacks with the entire team, while still having some great shatter based burst.
this is the concept you wanna try out with diviner amulet
i can have quickness rdy up when i need to share with shatter and shield skills
still too glassy so be ready with distortion and allies helps
http://gw2skills.net/editor/?vhAQNAseWnsICVohlpBGoBMrhlTjqOav2vlMAShg6sKiisD-TJRGgAg7PkcCAAOCALPCAA
I don’t know guys… OP is talking about Furious Interruption and everyone comes here talking about Seize the Moment. Someone could say that this clearly shows how FI is not worth considering, especially when compared to Shattered Concentration.
Well, I could say the same for Seize the Moment vs Chronophantasm.
I think the OP wanted to try something “new,” a trait which always got overshadowed by a better one in the same spot but which is not bad “per se”. With the introduction of a new amulet this “could” change. All we need is ppl to test it properly and see if it is worth it. I cannot, because I am away from my pc. Can someone else do it, instead of suggesting other builds which do make use of FI but StM instead?
i have tested it shortly
StM is better than FI and you dont need diviner amulet just shatter at the right time for good quickness stacking where as with FI you need to take stability and timing your interrupt ….
i have tested it shortly
StM is better than FI and you dont need diviner amulet just shatter at the right time for good quickness stacking where as with FI you need to take stability and timing your interrupt ….
Not too sure about that. You need to “waste” 3 shatters in order to get a 3 sec quickness, which you achieve by a single interrupt from FI.
Let’s face it…1 sec quickness on shatter was godly when quickness was a thing, i.e. toward stomping.
Nowadays, mesmer do not benefit from it much, let alone a miserable second from a single shatter. There is no a single situation where I would want to use three shatters in a row just to be able to share 3 sec of quickness, which also, cannot really be timed properly, in a group fight.
Whereas, FI just adds icing to the cake, Power Block for example. Or Chaotic Interruption, if you go down that route.
Quickness is a sort of selfish boon, and as such needs to be treated. That is why I do not see it fitting a support/boon sharing build, but a dps one.
Well, it would be different if you could clearly share 5 sec of quickness (or more) in one go, without sacrifying your precious shatters. But this could be achieved only by using FI. Only thing is FI is in Domination, a tree which doesn’t gel together with boon sharing builds, generally speaking.
So to cut it short, wanna boonsharing/support? Dont go Dom for FI, choose StM but you would be better with Chronophantasm, imho.
Want a glassy dps build? Go Domination and you could pick FI depending on play style/gear/etc
+1 for an interesting conversation. I can see it being put to some good use with the Diviner Ammy.
Furious Interruption is decent but needs to be adjusted. It deserves a boon-rip of some kind in order to ever compete with SC. Something as simple as remove 1 boon on interrupt would suffice. SC would still remain the more powerful boon ripping tool in general, but this buff would give lockdown builds a way to actually remove boons while still taking the most possible interrupt traits.
“The jealous are troublesome to others, but certainly a torment to themselves.”
i have tested it with diviner amulet and boons sharing after fellow mesmer talk about it in other thread i post on support mesmer build
with no FI rather stm was able to share about 12 sec of quickness among all the other boons with shatter spamm
sure i was squishy as hell was able to kill noob ranger meta build 1v1 as i got 18 might stack (built it up) but when rev and thief target me and pugs didnt support me as i asked i got killed in 20 sec (i was surprised)
so i cant take null field so no boon ripping or condi cleanse but i gave more boons
maybe i can take null field instead of blink but than i need kitten good team to support me
FI i think is more selfish trait than to be used to share the quickness
FI i think is more selfish trait than to be used to share the quickness
That is my assumption as well ?
However, without going with Diviner ammy (and thus being so squishy), try thinking what would happen if you’d go with your usual support setup, take FI and manage a bunch of interrupt with Gravity. That is 3 sec quickness x 2, 3 interrupts = 6-9 sec to share. That woukd be something noticeable, wouldn’t it be?
@mailmail
I think everyone agrees on SC to be superior to FI. No doubt about that. A little twist would be welcome too. But during this vacation, I have been theorycrafting on it and cant wait to try it properly once I am back home.
I think the trait per se is rather lacking. But you need to consider it together CI (or PB), to really make it shine.
The trait has been there for ages and no one has ever consider it properly until Nicenikeshoe posted this 3d. I started thinking how many interrupts I see flying around with my current build, without even taking Shattered concentration or domination tree, for what that matters. And so I started thinking of the benefit of quickness from this trait.
Cant wait to go home and try it. I hope not to be too disappointed
i have tested it with diviner amulet and boons sharing after fellow mesmer talk about it in other thread i post on support mesmer build
with no FI rather stm was able to share about 12 sec of quickness among all the other boons with shatter spamm
sure i was squishy as hell was able to kill noob ranger meta build 1v1 as i got 18 might stack (built it up) but when rev and thief target me and pugs didnt support me as i asked i got killed in 20 sec (i was surprised)
so i cant take null field so no boon ripping or condi cleanse but i gave more boons
maybe i can take null field instead of blink but than i need kitten good team to support meFI i think is more selfish trait than to be used to share the quickness
I assume you meant my thread from a week or so ago … and yes that’s exactly the experience, 10-15s of quickness from stm shared passively (not to mention all the protection/stability/might) from illusionary inspiration so you can still take signet of illusions, portal and blink.
Boon rip is extremely underrated from sword AA, especially with perma quickness, null field is not really needed as much. You get a lot more damage and survivability with the signet. Signet means even more boon upkeep from shatters, just feeds the whole concept wonderfully. I might eventually post a vid in that thread to show.
to give 25 might stacks you need signet of insp and illusion combo with f5 with out 1 of them its 12 might stacks
for the beginning of the fight . mid fight you can build it up
My impression is that you want to fit quickness into the boon sharing type of play (thus using chaos/insp/chrono), while the OP started the 3d by stating his impossibility to move away from Domination. By using Diviner amulet he is trying to find a valid way to use FI. And I think he gets a point.
Your view however, could be almost game breaking. Thanks to Diviner, sharing all those boons with such long duration is something that could change the tides of a battle, much more than a boonsharing mesmer was able to do before Diviner came into play.
Unfortunately, the down side is squishiness. Can you survive long enough to accomplish your duty?
I think in this 3d, you wrongly mixed two distinct play styles:
- the pure glassy dps mesmer that wants to maximize his interupts by going Domination with FI, thus making the most out of his role
- and the support/tank/boonsharing type of mesmer that, in order to accomplish a duty which is almost OP (how else would you call 12 sec quickness, plus all other boons, shared to the whole team?) sacrifices his primary stats (survivability)
If you manage to do that well… good job, but I do not think it will last long. Either this is going to be nerfed or our dear support memser will always the first to be targeted thus denying his first goal: supporting.