GS Autoattack: huge (and wrong) numbers

GS Autoattack: huge (and wrong) numbers

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Posted by: Decimus.1829

Decimus.1829

Is anyone else seeing this? As I autoattack with the greatsword, the numbers I see on my screen go up and up and up! However, you’ll notice the enemy’s health bar doesn’t go down any faster than the initial (normal) attack, so it appears the numbers are the error here, and the actual damage being done is correct.

Here’s a quick shadowplay to demonstrate…

Wierd. I have to admit, I was excited for a second.

GS Autoattack: huge (and wrong) numbers

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Posted by: IchigoHatake.5098

IchigoHatake.5098

The dmg indicated adds up if you continue to attack without stop. The dmg you are doing is still the same.

GS Autoattack: huge (and wrong) numbers

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Posted by: Decimus.1829

Decimus.1829

Sorry I did not edit the video, you can skip to about the 30 second mark.

GS Autoattack: huge (and wrong) numbers

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Posted by: Tanith.5264

Tanith.5264

Has this always been there, though? Because I was just discussing this with a guildie.

Tanith Fencewalker, Tanni Mindbender, Thyra Wrathbringer, Lovecraft Thrall
Guardians of the Vault [GotV] and Guíld of Dívíne Soldíers [GoDS]
Gate of Madness server

GS Autoattack: huge (and wrong) numbers

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Posted by: skcamow.3527

skcamow.3527

Yeah this is well known and been reported as a bug. No extra damage is done.

Kortham Raysplitter (Yak’s Bend)

GS Autoattack: huge (and wrong) numbers

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Posted by: Pyroathiest.4168

Pyroathiest.4168

Anet made some behind-the-scenes change to the time limit for the running total damage. Engineer flamethrower continuously fired also demonstrates this running total.

It’s the same mechanic that adds up duelist unloads or blurred frenzy damage. It’s not a bug that it exists, just that it’s occurring.

GS Autoattack: huge (and wrong) numbers

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Posted by: Alex.9268

Alex.9268

Elementalist has the same problem with scepter air auto attack.

GS Autoattack: huge (and wrong) numbers

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Posted by: Mogar.9216

Mogar.9216

it’s a new bug. The damage will keep building up as long as you don’t interrupt auto attack with another skill. It never did that before.

GS Autoattack: huge (and wrong) numbers

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Posted by: mango.9267

mango.9267

Whoa, seems to be happening to thieves using unload in quick succession as well. Was wondering how I was getting 15k single shots. Thanks for posting.

Second Child

GS Autoattack: huge (and wrong) numbers

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Posted by: Menaka.5092

Menaka.5092

It’s one of the new patch “find the small differences” feature

GS Autoattack: huge (and wrong) numbers

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Posted by: Lord Kuru.3685

Lord Kuru.3685

You can use it as an easy way to get an idea of how much health a boss (or any mob) has.

GS Autoattack: huge (and wrong) numbers

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Posted by: Miichan.8759

Miichan.8759

UI shows more and more damage, but the damage of battle log is correct.