Gear Effectiveness For A Mesmer

Gear Effectiveness For A Mesmer

in Mesmer

Posted by: Esplen.3940

Esplen.3940

Preface:
I did these tests to compare the difference in damage output when using Celestial Armor with Zerker Trinkets/Weapons to Zerker Armor with Zerker Trinkets/Weapons.

Once I did these tests, I realized that I couldn’t effectively compare defense at the same time, and even then I couldn’t effectively compare condition damage against itself.

Instead of continuing on and doing the Effective Health/Damage Reduction formula’s and creating my own spreadsheet of Mesmer Condition Effectiveness DPS, I just continued using Damage Formula’s.

Keep in mind that these tests account for Phantasm damage (since they nothing is included which doesn’t affect Phantasms). These numbers can be used to get a realistic estimation on overall DPS differences when using the same combination of attacks using the various gear setups.

All tests were done…
All tests were done with traits 10/30/0/0/30 in regards to my own kitten Shatter build.
All tests were done with Ruby Orbs.
All tests were done with Ascended items, when possible.
All tests were done without Sigils.
All tests were done without Infusions.
All tests were done using the Effective Power calculations found at this link.

All tests were done in regards to damage only.

Test #0—Example
Combination:
-Insert Nomenclature Here- Armor (Rarity, Rune)
-Insert Nomenclature Here- Trinket (Rarity, Infusion/Jewel)
-Insert Nomenclature Here- Weapon (Rarity, Sigil)
Traits (10/30/0/0/30 defaulted)
Food (None defaulted)

Damage Stats:

  • Power: The number listed in your Hero Panel.
  • Precision: The number listed in your Hero Panel.
  • Critical Damage: The number listed in your Hero Panel.

Derived Stats:

  • Critical Chance: Chance to crit based on formula with Precision (Number in here is without rounding down, not sure if taken into consideration.)
  • Critical Multiplier: Critical Damage + 150% (Base Critical Damage)
  • Critical Bonus: Theoretical bonus damage applied to your attacks. (Number in here is without rounded Critical Chance.) [This stat is not included in any formula/test and is just included for my own knowledge.]
  • Effective Power: Quick damage output comparison. (Number in here is without rounded Critical Chance.) [This number will be re-used when comparing damage.]

Noteworthy Stats:

  • Toughness: The number listed in your Hero Panel. (Total armor after Toughness.)
  • Vitality: The number listed in your Hero Panel. (Total health after Vitality.)
  • Condition Damage: The number listed in your Hero Panel.

Gear Effectiveness For A Mesmer

in Mesmer

Posted by: Esplen.3940

Esplen.3940

Test #1—Celestial:
Combination:
Celestial Armor (Exotic, Ruby Orbs)
Berserker Trinket (Ascended, No Infusions)
Berserker Weapon (Exotic, No Sigil)
Traits (10/30/0/0/30)
Food (None)

Damage Stats:

  • Power: 2026
  • Precision: 1994
  • Critical Damage: 115%

Derived Stats:

  • Critical Chance: 55% (55.81%)
  • Critical Multiplier: 265%
  • Critical Bonus: 145.75% (147.90%)
  • Effective Power: 3118 (3128)

Noteworthy Stats:

  • Toughness: 1056 (1976)
  • Vitality: 1056 (16482)
    Condition Damage: 440

Test #2—Berserker:
Combination:
Berserker Armor (Exotic, Ruby Orbs)
Berserker Trinket (Ascended, No Infusions)
Berserker Weapon (Exotic, No Sigil)
Traits (10/30/0/0/30)
Food (None)

Damage Stats:

  • Power: 2201
  • Precision: 2078
  • Critical Damage: 112%

Derived Stats:

  • Critical Chance: 59% (59.81%)
  • Critical Multiplier: 262%
  • Critical Bonus: 154.58% (156.70%)
  • Effective Power: 4305 (4334)

Noteworthy Stats:

  • Toughness: 916 (1836)
  • Vitality: 916 (15082)
  • Condition Damage: 300

Test #3—Shattercat Heavy:
Combination:
Berserker Helm, Knight Shoulder + Chest, Valkyrie Glove + Leg + Shoe Armor (Exotic, Ruby Orbs)
Celestial Amulet, Cavalier Rings + Backpiece, Knight Accessory, Berserker (With Valkyrie) Accessory Trinket (Ascended, No Infusions)
Berserker Weapon (Exotic, No Sigil)
Traits (10/30/0/0/30)
Food (None)

Damage Stats:

  • Power: 1968
  • Precision: 1762
  • Critical Damage: 96%

Derived Stats:

  • Critical Chance: 44% (44.76%)
  • Critical Multiplier: 246%
  • Critical Bonus: 108.24% (110.11%)
  • Effective Power: 3232 (3254)

Noteworthy Stats:

  • Toughness: 1458 (2378)
  • Vitality: 1084 (16762)
  • Condition Damage: 354

Test #4—Celestialcat Heavy:
Combination:
Celestial Armor (Exotic, Ruby Orbs)
Celestial Amulet, Cavalier Rings + Backpiece, Knight Accessory, Berserker (With Valkyrie) Accessory Trinket (Ascended, No Infusions)
Berserker Weapon (Exotic, No Sigil)
Traits (10/30/0/0/30)
Food (None)

Damage Stats:

  • Power: 1832
  • Precision: 1774
  • Critical Damage: 106%

Derived Stats:

  • Critical Chance: 45% (45.33%)
  • Critical Multiplier: 256%
  • Critical Bonus: 115.20% (116.05%)
  • Effective Power: 3118 (3128)

Noteworthy Stats:

  • Toughness: 1463 (2383)
  • Vitality: 1128 (17202)
  • Condition Damage: 494

Test #5—Full Celestial:
Combination:
Celestial Armor (Exotic, Ruby Orbs)
Celestial (With Berserker Backpiece) Trinket (Ascended, No Infusions)
Celestial Weapon (Exotic, No Sigil)
Traits (10/30/0/0/30)
Food (None)

Damage Stats:

  • Power: 1628
  • Precision: 1771
  • Critical Damage: 105%

Derived Stats:

  • Critical Chance: 45% (45.19%)
  • Critical Multiplier: 255%
  • Critical Bonus: 114.75% (115.24%)
  • Effective Power: 2764 (2768)

Noteworthy Stats:

  • Toughness: 1352 (2272)
  • Vitality: 1352 (19442)
  • Condition Damage: 736

(edited by Esplen.3940)

Gear Effectiveness For A Mesmer

in Mesmer

Posted by: Esplen.3940

Esplen.3940

Effective Power: and its affect with other effects.

All numbers are used when comparing the differences in damage while wearing the armor listed and looking at the potential (or loss of potential) of the listed armors.

An example will be listed below the numbers.

Test #1—Celestial
Test #2—Berserker: 10.22% (10.20%) less damage.
Test #3—Shattercat Heavy: 19.56% (19.59%) more damage.
Test #4—Celestialcat Heavy: 23.94% (24.43%) more damage.
Test #5—Full Celestial: 39.84% (40.58%) more damage.

Test #2—Berserker
Test #1—Celestial: 11.39% (11.36%) more damage.
Test #3—Shattercat Heavy: 33.18% (33.17%) more damage.
Test #4—Celestialcat Heavy: 38.06% (38.56%) more damage.
Test #5—Full Celestial: 55.77% (56.54%) more damage.

Test #3—Shattercat Heavy
Test #1—Celestial: 16.36% (16.38%) less damage.
Test #2—Berserker: 24.91% (24.91%) less damage.
Test #4—Celestialcat Heavy: 3.66% (4.05%) more damage.
Test #5—Full Celestial: 16.96% (17.55%) more damage.

Test #4—Celestialcat Heavy
Test #1—Celestial: 19.32% (19.63%) less damage.
Test #2—Berserker: 27.57% (27.83%) less damage.
Test #3—Shattercat Heavy: 3.53% (3.89%) less damage.
Test #5—Full Celestial: 12.83% (12.98%) more damage.

Test #5—Full Celestial
Test #1—Celestial: 28.49% (28.86%) less damage.
Test #2—Berserker: 35.80% (36.12%) less damage.
Test #3—Shattercat Heavy: 14.50% (14.93%) less damage.
Test #4—Celestialcat Heavy: 11.37% (11.49%) less damage.

How to use this last part:

If I’m wearing Berserker, I’ll go to Test #2—Berserker.
From there, I can tell that I do 11.39% (11.36%) more damage then if I were to be wearing Celestial armor (Test #1).

If I’m wearing Celestialcat Heavy, I’ll go to Test #4—Celestialcat Heavy.
From there, I can tell that I do 27.57% (27.83%) less damage than if I were to be wearing Berserker armor + trinkets (Test #2).

Postscript
If you’ve read this far, thanks for taking the time. If you have any questions, concerns, comments, feel free to post below.

If you would like to have your own armorset added to this list, please give me a link to your build. I will compare it against the current tests and possibly add it to the test-lists.

(edited by Esplen.3940)

Gear Effectiveness For A Mesmer

in Mesmer

Posted by: Esplen.3940

Esplen.3940

Tl;dr: This is why I’m a virgin.

(edited by Esplen.3940)

Gear Effectiveness For A Mesmer

in Mesmer

Posted by: Esplen.3940

Esplen.3940

Reserved (Future use.

Gear Effectiveness For A Mesmer

in Mesmer

Posted by: Esplen.3940

Esplen.3940

Reserved (Future use.