Greatsword sigil
Are 15 into the precision tree, because then your GS clones are proccing a lot of bleeding and the might would be more useful.
In my overall opinion, might is generally always useful, condition or direct damage builds, so when in doubt that is the way I go.
If you have low precision but high condition damage, I’d go with Earth. With high precision, Strength may be better. I haven’t tried it with strength but I have 57% crit and rock earth. Auto attacks give me around 4 to 6 constant stacks of bleed. Nothing to write home about but nothing to sneeze at either.
I have about 57% crit chance.
Fire for pve/wvw. Air for glass cannon builds. Energy for 1v1 duels or spvp builds. At least that’s what i run since game was released.
i choose strenght because together with traited mirror blade and shattered strenght it makes might stacking a joke, which is really nice for my direct damage build but also helps with bleeding/confusion output.
see that might also comes with big stacks of vulnerability (mirror blade, diversion and other shatters) and its also useful in those situations when you spam spatial surge for a good amount of time (i think at the dredge fractal boss for example).
i think this sigil fits really well with my idea of the greatsword as long as you have an high crit chance.
note that i play a direct damage build and mostly pve while you asked for a condition-wvw point of view… hope it can be helpful.
(edited by Levitas.1953)
I was thinking I may do 2 swords.. the strength does seem to look very nice for pve.