[Guide] My Mesmer Phantasm Build

[Guide] My Mesmer Phantasm Build

in Mesmer

Posted by: Killua.8041

Killua.8041

Mesmer is my main character, and I really love it, much more than the other classes, even tho I’m starting to enjoy my 2nd “main” character in progress, a flamethrower/elixir gun Asura engineer.

I see many people having trouble finding which weapons to use or which traits to get, so I thought posting my build would help some of them to at least get a general idea of what mesmer can do and how great they are.

Note: In dungeons you can change Glamour Mastery to Medic’s Feedback if you want to. Also you may want Compounding Power instead of Masterful Reflection, that’s just a preference for me.

http://en.gw2skills.net/editor/?fgQQNAs9alwzqqHVzhG19IxJFMf5oUgdvX6BuzNvB;TQAg1GEs9Y6B

Blurred Frenzy (8s) – Great damage, makes you invulnerable and hits up to 3 targets at once.

Illusionary Leap/Swap (9.5s) – Used to kill to cause confusion and to give yourself Chaos Armor/Retaliation by comboing to your field skills.

Phantasmal Duelist (9s → Nerfed to 12s) – Your main source of damage, also causes massive amount of bleeding and combos.

Magic Bullet (20s) – Great for interrupting 2 targets + blinding a third one, need to be careful when used in dungeons to not aggro.

Temporal Curtain (20s) – Good general exploring skill to grant swiftness. In combat, it gives swiftness to your allies and cripples your foes. It also counts as a Light Field, which will setup for many good combos, such as Remove Condition from projectiles.

Into the Void – Your 2nd skill of Temporal Curtain, it pulls every mobs near it towards it, knocking them down and interrupting them in the process. Great tool to group mobs together and can also be used to break groups to aggro less of them at once as the pull do not cause aggro.

Phantasmal Warden (15s) – Strong AoE that also reflects projectiles, the only flaw is that currently, he doesn’t move so can be used as a shatter sometime during the battle.

Ether Feast (20s) – Well it’s by far our best heal, so there isn’t much to say on this one.

Feedback (32s) – Your main Anti-Range skill which also causes your Duelists to do 8 stack of confusion each. Provides a Ethereal Field.

Null Field (36s) – Removes boons on enemies and cures conditions of allies while also providing a trigger for your Duelists’ confusion. Provides a Ethereal Field.

Signet of Illusions – So your phantasms last longer.

Summon D-Series Golem (180s) – Well this is a personal favorite, an extra projectile reflection never hurts, as well as a bonus meat shield in the process. Asura Only.

Now, a good way to use my build:
Into the Void them into a group/blob > Phantasm Warden (Best used on a range mob) > Switch to Pistol > Phantasmal Duelist another target > Switch to a 3rd target/what the group is attacking or 1st target if there’s only 2 of them > Magic Bullet > Blurred Frenzy > Dodge away if needed > Duelist something with health > attack normally and resummon Duelists as much as you want while going in to Frenzy when it’s up. Also use your feedback/null field to reflect their projectiles while setting up fields for your Duelists to stack confusion.

Weapons:
1st Set: Sword/Focus
2nd Set: Pistol (But you can switch it to Staff before going into a boss fight if you prefer warlock’s damage at the cost of pistol’s massive confusion/bleeding and CC protection reduction from Magic Bullet)

Armors:
Half with Rampager, Half with Knight, you can go with full Rampager, but a bit of toughness never hurts.

Jewelry:
Emerald Ring and Earring and the rest in Coral, but again, you could go full Coral.

O Killua O – Asura Mesmer | Killuas – Asura Engineer
Bookah Protector – Asura Guardian | Trapped Spirit – Asura Necromancer

(edited by Killua.8041)

[Guide] My Mesmer Phantasm Build

in Mesmer

Posted by: Killua.8041

Killua.8041

I guess I should renew my post, since I keep hearing mesmer is weak… 0.o

Well somehow the forum won’t link the website anymore, copy it in a new tab or something:
http://en.gw2skills.net/editor/?fgQQNAs9alwzqqHVzhG19IxJFMf5oUgdvX6BuzNvB;TQAg1GEs9Y6B

O Killua O – Asura Mesmer | Killuas – Asura Engineer
Bookah Protector – Asura Guardian | Trapped Spirit – Asura Necromancer

(edited by Killua.8041)

[Guide] My Mesmer Phantasm Build

in Mesmer

Posted by: Qelris.6901

Qelris.6901

Little question, as I see that you are using only 1 MH, with 2 OH. If you put, by example, a Sigil of Energy on your Sword(Same set as Focus), then you switch to Pistol, would it procs the sigil or would you need a 2nd sword with a 2nd sigil?

Also, people likes to complains. Mesmers aren’t weak, or atleast from a point of view on pve below 60.

I’m only responsible for what I say, not for what you understand.

[Guide] My Mesmer Phantasm Build

in Mesmer

Posted by: Killua.8041

Killua.8041

I believe I tried using geomancy in such a way and it didn’t seem to work, would be worth a try in the mists for energy tho.

O Killua O – Asura Mesmer | Killuas – Asura Engineer
Bookah Protector – Asura Guardian | Trapped Spirit – Asura Necromancer

[Guide] My Mesmer Phantasm Build

in Mesmer

Posted by: aycheff.1740

aycheff.1740

Nothing in Phantasmal Strength? lol joke build

[Guide] My Mesmer Phantasm Build

in Mesmer

Posted by: Killua.8041

Killua.8041

Nothing in Phantasmal Strength? lol joke build

I’m hoping you’re trying to be a bad troll, because if you think Phantasmal Strength is the only trait you can use, you’re not very experienced with the Mesmer. 0.o

O Killua O – Asura Mesmer | Killuas – Asura Engineer
Bookah Protector – Asura Guardian | Trapped Spirit – Asura Necromancer

[Guide] My Mesmer Phantasm Build

in Mesmer

Posted by: Qelris.6901

Qelris.6901

Have you been using Sword as MH on both weapon set inside dungeons too? Because I dislike GS, Staff and Scepter, so it’s kinda a dream for me to use a Sword as MH for both set and alternate between 2 OHs. Though I’m expecting that you will say it doesn’t work well.

I’m only responsible for what I say, not for what you understand.

[Guide] My Mesmer Phantasm Build

in Mesmer

Posted by: Killua.8041

Killua.8041

Yes I’ve been using this set since level 20 and still do, you only need to have 1 sword and keep your 2nd set’s main hand empty. Unless you want to have that 1 extra sigil in the other sword. This could also apply in having 2 main hand swords and have a single offhand to use the offhand in both sets.

I can “tank” things during harder battles while my group kills the others. A good example for this is the boss with the effigy in the CoF 1st path, I dump my phantasms on the boss and tank the effigy away from the group so it’s easier to kill the boss.

You just need to pay attention to the mob’s aoes and hard damaging attacks and know when to move away to not take the damage, or to time your Frenzy to damage and evade their attack at the same time. Also you can make use of your fields to give yourself Chaos Armor with the leap on the sword.

O Killua O – Asura Mesmer | Killuas – Asura Engineer
Bookah Protector – Asura Guardian | Trapped Spirit – Asura Necromancer

(edited by Killua.8041)