20/30/0/0/20
Mid-long range PvE Mesmer. Berzerker.
Main Weapons: Greatsword / Sword + Focus
Interchageable: Staff
20 in Domination
- Mental Torment – Mind Wrack causes 20% more damage
- Great sword Training – +50 power w/ GS, 20% recharge
30 in Dueling
- Phantasmal Fury – Phantasms have fury
- Deceptive Evasion – Create a clone when you dodge
- Blade Training – +50 precision while wielding one handed sword/spear.
20 in illusions
- Precise Wrack – 10% higher critical-hit chance with Mind Wrack
- illusionary Elasticity – Gives you an extra bounce.
- – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – -
With this build my Mesmer is currently sitting on 110% crit dmg without foods. I wanted to find a build that deviated from the typical 20/20/0/0/30. I liked the basis of the build, but I felt it needed more damage. The 10% crit dmg is better for me illusionary persona is great, I believe that just having the raw damage from your Mind Wrack + Cry of Frustration will suffice.
Some key tips:
- You can have more than 3 illusions/clones at a time (for shattering purposes.) Once you queue a clone to shatter, you can cast 3 more and you can effectively send 6 clones.
- There are some spells that can be casted while you’re casting a longer skill. (Such as illusions) While you’re casting you can use spells like feedback that will instantcast and not break your channel.
- Use temporal curtain to pull spread out mobs together for your group so they can cleave it. That way people get more overall damage off.
- This build has 2 modes. One is the zerker mesmer, the other is an illusion mesmer. If you swap the traits around you can turn into an illusions build. (ask if you would like to know traits.)
- – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – -
PROS
10% higher crit damage than generic shatter build.
You can basically live with just GS
Safe, high dps from ranged.
Illusionary Elasticity makes you very effective in group situations.
Your phantasms have crit, with 10% high CD on shatter, illusions are out more.
As a mesmer, unless you’re stacking in a dungeon, you find yourself at ranged alot. I believe bringing the most damage is the most important given our long invulnerability.
CONS
Super squishy (because this is a glass cannon.)
1 less shatter when you’re at close range
No might stacks from shatter.
- – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – -
Combos
SUPER FAST 6 clones full damage shatter
My cookie cutter combo for Mob situations.
- Create 3 clones either by summoning with weapon or dodging.
- Press F2
- Cast mirror images, dodge once (you’ll have 3 clones, fast.)
- Press F1
- Watch 6 clones terrorize your poor target.
High damage mind wrack
You hit them with diversion for it’s mass vuln stacks, then mind wrack. Same cookie-cutter 6 clone method.
- Create 3 clones either by summoning with weapon or dodging.
- Press F3
- Cast mirror images, dodge once (you’ll have 3 clones, fast.)
- Press F1
- Watch 6 clones terrorize your poor target.
Sword/Focus combo
Sword focus is pretty good considering you can get some vulnerability on with sword 3 during your warden’s spin.
- Cast 5 with focus and start the casting time.
- If you have feedback equipped, cast it during focus 5. Gives your illusion a combo field.
- Sword 3
- Dodge for clone generation
- Sword 3 again, blink infront of target. (binds them + vuln stack)
- Sword 2 for invuln
- F1 for Mind Wrack
Easy Chaos armor with Staff
A lot of mesmers don’t do this, it kills me.
- 5 with staff for Chaos Storm
- 2 with staff for Phase retreat (while you’re in the storm)
- Continue your Chaos Armor period with Staff 4.
Greatsword DPS
Simple, but what I use when I’m at range
- Cast greatsword 2 (for the vuln)
- Cast greatsword 4 for iZerker
- Dodgeroll for clone
- F1/F2 shatters are interchangeable
(edited by Trafalgar.7120)