Harmonious mantra bugged ?
I noticed that this happens when you walk between different downleveled areas.
Niniyl (Ele) | Barah (Eng) | Luthiyn (War) | Niennya (Thf)
This is
I think you might be right.
I definitely ruled out the use a of charge being the cause as I was not able to reproduce it reliably, I probably used a charge while changing level area while exploring^^
That said I noticed that using a waypoint could have that effect and I guess that’s because of the level scale changing.
There’s definitely something up, has this bug already been reported ? The search function of these forums seems totally dysfunctional :/
Yeah, this is known (by the players anyway). There’s been some discussion about it. It triggers when entering downleveled areas, when moving between downleveled areas, when changing maps, probably when entering/exiting water though I haven’t tested it, and some indications say that it just randomly will bug out if you’re just standing still.
tested majority of it myself, standing still and transitioning between water and land dont cause the charges to drop (provided you have the mantra on your bar for UW combat as well).
Things that do trigger it.
Being Upscaled
Being Down Scaled
Way Pointing
Getting Downed
Getting Transformed (Moa or something similar)
basically anything that requires the game to run a check on your traits on the back end or recalculate your base stats causes a loss of the 3rd charge.
You can even charge your mantras, open your hero panel, go to the GM trait, click and hold on it, and then let go (basically re-equip the trait without removing it) and it will remove the third charge on any mantra although you haven’t technically removed the trait at all.
“Gw2, It’s still on the Table!” – Anet
tested majority of it myself, standing still and transitioning between water and land dont cause the charges to drop (provided you have the mantra on your bar for UW combat as well).
Things that do trigger it.
Being Upscaled
Being Down Scaled
Way Pointing
Getting Downed
Getting Transformed (Moa or something similar)basically anything that requires the game to run a check on your traits on the back end or recalculate your base stats causes a loss of the 3rd charge.
You can even charge your mantras, open your hero panel, go to the GM trait, click and hold on it, and then let go (basically re-equip the trait without removing it) and it will remove the third charge on any mantra although you haven’t technically removed the trait at all.
Confirmed all cases above. Also includes non-model altering transformations such as picking up or using items.
EDIT: Not all items though, for some reason – I’ve recreated it with instruments, transformation tonics, and , but items like the birthday blaster and riding broom don’t affect it. Perhaps it has to do with if the item replaces your utility skills?
(edited by Sharkey.9805)
That seems to be a difference between toys and kits. Toys don’t tend to force the bug while thing that could be considered a.kit or bundle do.
“Gw2, It’s still on the Table!” – Anet