Healing Prism + Vampiric Presence

Healing Prism + Vampiric Presence

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Posted by: Alpha.1308

Alpha.1308

heheueheuueuheuuehuehueheuheuehueuheuhueheuheuheUHEUHEUHEUEHUEH
every hit you make heals allies for around 300
can i throw money at my screen to have this stay

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Posted by: adelaide.6213

adelaide.6213

I’ve tested and it also works with:

- Lifesteal Food
- Superior Runes of the Water

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Posted by: Menaka.5092

Menaka.5092

It looks so pretty!!
Clearly mesmer mechanic.

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Posted by: Leodon.1564

Leodon.1564

heheueheuueuheuuehuehueheuheuehueuheuhueheuheuheUHEUHEUHEUEHUEH
every hit you make heals allies for around 300
can i throw money at my screen to have this stay

Lol, make it rain buddy!

Faye Oren – Mesmer
Lee Oren – Ranger
Eve Oren – Revenant

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Posted by: goldenwing.9654

goldenwing.9654

Even more Necro + Mes synergy. We are destined to be.

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Posted by: apharma.3741

apharma.3741

As awesome as this sounds….it’ll be nerfed within, well by the time I wake up tomorrow morning along with all forms of burning and anything pink and butterfly producing.

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Posted by: adelaide.6213

adelaide.6213

Also works with ressing.

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Posted by: Alpha.1308

Alpha.1308

Also works with ressing.

that
is
hilarious

As awesome as this sounds….it’ll be nerfed within, well by the time I wake up tomorrow morning along with all forms of burning and anything pink and butterfly producing.

yes, obviously, i wouldn’t say “nerf” as much as it will be “fixed”
since….how is that intended……….
but, just something fun while it lasts….

while we’re talking about it….
anyone feel this is underwhelming in its “intended” state?
assuming it heals with restorative mantras and each heal proc, and heal on shatter
is it worth it?
course it’s also a minor, so, it’s free…
-shrug-

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Posted by: Elexid.7482

Elexid.7482

Healing Prism: Increased the base healing by 200%. Added a 10-second internal cooldown.

Aaaand there we go.

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Posted by: Niminion.1982

Niminion.1982

So was this a nerf or buff?

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Posted by: Flow.2947

Flow.2947

go with healinpower and test your gratsword you heal for 1.5k each aa you do

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Posted by: Menaka.5092

Menaka.5092

It’s another huge nerf ofc. In the meantime Elementalists, Guardians and Engis keep wrecking faces with their condi builds but that’s perfectly fine apparently.

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Posted by: bhagwad.4281

bhagwad.4281

go with healinpower and test your gratsword you heal for 1.5k each aa you do

How does using the GS heal you?

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Posted by: Hockmed.9417

Hockmed.9417

10 sec icd not only breaks support synergy from vampiric aura (sure it needed an adjustment), but now mantra heal support is also screwed.

Another over-nerf from unexpected synergy. Every day proves why mesmers are so kitten salty. EVERY SINGLE PATCH BRINGS NERFS FOR MESMERS. While all the other classes stay as OP as they are, or get slight changes from bug fixes (usually making them stronger rather than weaker).

Seriously. Lots of headway to make before I’m confident enough to pre-purchase. This is getting kittening ridiculous. AGAIN.

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Posted by: Flow.2947

Flow.2947

i could cry now … it was sooo nice so see this numbers

its got nerved too much imo it was giving the mesmer sustain in the melee and now if you traid it its 752 with healing full power every 10 seconds while you could get the combo thi heal for 500 every healing you get -.-

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Posted by: Flow.2947

Flow.2947

go with healinpower and test your gratsword you heal for 1.5k each aa you do

How does using the GS heal you?

GS AA vamp aura shared the healing to your groupmember back so you got each hit you have done a the proc of your traid and with healingpower you healed 500 each hit you have done

now it is gone!

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Posted by: Alpha.1308

Alpha.1308

i mean honestly it WAS broken af
if you just spammed auto attack through at least 3 targets, never mind 5, that’s somewhere around, what, like, 3,000 a second without any healing power at all?

it clearly needed to not work like that
it does feel a little worthless now, though….
but someone mentioned 1.5k healing with healing power?
per 10 seconds doe, kinda meh
but a little bit better than nothing

not to get off topic, but, i do agree the “nerfs” are a bit out of hand, though
removing one stack of torment off Maim but keep allowing engineers/elementalists/guardians to pump out 15+ stacks of burning….

but the synergy with Vampiric Presence that clearly was an unintended feature was a bit much and should have been fixed
……with the presence
not so much the trait itself just because they couldn’t figure out how to make it stop working with the presence….
-shrug-

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Posted by: data.4093

data.4093

I ventured into WvW to play around with mantras. I kept seeing all these numbers pop up and didn’t know where all that extra healing was coming from at first. Wow that thing was good.

AAAAAAAAAAAAAAAAAAAAAANNNNDDDD IT’S GONE!

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Posted by: Menaka.5092

Menaka.5092

I don’t know if Vampiric Aura or Prismatic Healing controlled the amount healed, but it would have been enough to make it scale with the skill coefficient to “fix” it or just make it work like engineer’s Medical Dispersion Field that has not been nerfed so it must be ok I guess.

But instead of working out a proper fix for this, they went for the easy way, “slap an ICD on it and be done with it”.

Such a nice trait has now been rendered completely irrelevant by a sloppy workaround.

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Posted by: landhere.8576

landhere.8576

I hope they take the person who thought of this and nerf his/her payday to a ten week cooldown.

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Posted by: Alpha.1308

Alpha.1308

I don’t know if Vampiric Aura or Prismatic Healing controlled the amount healed, but it would have been enough to make it scale with the skill coefficient to “fix” it or just make it work like engineer’s Medical Dispersion Field that has not been nerfed so it must be ok I guess.

But instead of working out a proper fix for this, they went for the easy way, “slap an ICD on it and be done with it”.

Such a nice trait has now been rendered completely irrelevant by a sloppy workaround.

first part, not really, it only healed about 250ish without healing power, so that’s horrible, but it was broken af if you beam spammed/aoe’d 3+ people

but pretty much the second half , yes

I hope they take the person who thought of this and nerf his/her payday to a ten week cooldown.

^
pfffffffahahhaha

(edited by Alpha.1308)

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Posted by: Softspoken.2410

Softspoken.2410

So first of all: this trait was broken. Vampiric Presence was one of the most egregious interactions, but there was a few ways to kind of abuse the potential healing output of this trait. But now: 10s seems like way too much. Was ArenaNet previously anticipating that this trait would only ever be procced once every 5 seconds? (Since the base heal has been doubled)

As always, compare to regeneration. How well can this trait compare to the healing output of just putting regeneration on everyone near you? Right now, Healing Prism is nowhere close. (1250 healing / 10s, with a 1.25 ratio, compared to the base 532 with 0.2 ratio. Zero Point Two.)

Mixing insults with your post is like pooping in a salad.
It’s pretty obvious, and nobody’s impressed.

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Posted by: Chaoz.7941

Chaoz.7941

I hope they take the person who thought of this and nerf his/her payday to a ten week cooldown.

Hahahaha kitten that lightened up my mood a bit.

Anyway ya I was expecting the synergy to stop, even though it made me actually want necros in the party. Have u ever seen anyone post lf Necro? :P. But what is with this 10 sec bs. Anet: “Hmmm we cant have necro+mes act as a monk so lets slap a random cd on it.” I would put a maximum 3 sec cd on it, if they are really that lazy/pathetic to fix it from proc every hit. That would be just long enough for blurred frenzy to end.

I’m calling mantra to be nerfed next patch. And if it really is the “next” patch, bye gw2. Glad I haven’t pre ordered yet.

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Posted by: apharma.3741

apharma.3741

I said it in another thread but unlike certain members of other forums I don’t mind repeating myself or do I tell people to look through my post history.

They should have made the heal from prism scale off the heal you received. So with vampiric presence if it was 20% of the heal you’re looking at 5-7hp or something silly, even a GS auto won’t heal your allies for much.

Scale it up to on crit food which has a 2s ICD from what I remember, about 70hp every 2s when it works, not OP and even with vampiric presence it’s not that much. Barely more than regen.

Healing mantras, this is where it gets better, looking at a 360 heal on prepped mantra in addition to the aoe heal, not bad. Not amazing but for a minor I’ll take it.

What about something like ether feast? Well you’re looking at a 1-1.5k heal depending on factors. No ICD so it will go off when it’s supposed to and actually ends up being a buff.

Ofc 10-20% would be about what I would choose as the percentage of the heal, thinking 15% is the sweet spot.

Edit: or make a minimum heal threshold so you heal allies when you heal yourself over 500 health in one heal. Should shut out vampiric procs and food effects.

(edited by apharma.3741)

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Posted by: Menaka.5092

Menaka.5092

I don’t know if Vampiric Aura or Prismatic Healing controlled the amount healed, but it would have been enough to make it scale with the skill coefficient to “fix” it or just make it work like engineer’s Medical Dispersion Field that has not been nerfed so it must be ok I guess.

But instead of working out a proper fix for this, they went for the easy way, “slap an ICD on it and be done with it”.

Such a nice trait has now been rendered completely irrelevant by a sloppy workaround.

first part, not really, it only healed about 250ish without healing power, so that’s horrible, but it was broken af if you beam spammed/aoe’d 3+ people

but pretty much the second half , yes

what I meant is that was wrong in the first place to have a fixed amount healed every time you healed yourself… it should have been a percentage of the healing you did to yourself, that way would have scaled easily with all the tiny effects from vampiric aura, foods, etc

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Posted by: Alpha.1308

Alpha.1308

I don’t know if Vampiric Aura or Prismatic Healing controlled the amount healed, but it would have been enough to make it scale with the skill coefficient to “fix” it or just make it work like engineer’s Medical Dispersion Field that has not been nerfed so it must be ok I guess.

But instead of working out a proper fix for this, they went for the easy way, “slap an ICD on it and be done with it”.

Such a nice trait has now been rendered completely irrelevant by a sloppy workaround.

first part, not really, it only healed about 250ish without healing power, so that’s horrible, but it was broken af if you beam spammed/aoe’d 3+ people

but pretty much the second half , yes

what I meant is that was wrong in the first place to have a fixed amount healed every time you healed yourself… it should have been a percentage of the healing you did to yourself, that way would have scaled easily with all the tiny effects from vampiric aura, foods, etc

OH sorry
so, like the post above yours, then, i see
i mean
it’d pretty much be an exact duplicate of the grandmaster trait that engineers invention line has
but as a minor, with less effectiveness
ehhhhhhhh
although…… i suppose even at a fixed amount it was already the same problem, being so similar
-shrug-
i like the trait,especially as a minor, but it’s too iffy with all the things being said here

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Posted by: Menaka.5092

Menaka.5092

yeah I think the engi trait works correctly and since it hasn’t been nerfed I guess it’s fine for ANet too… can we have something like that instead of this silly ICD?

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Posted by: Alpha.1308

Alpha.1308

grenades hitting 20k damage is coo but us healing a bit more than regen is too far
someone did the math apparently on some post and this new one is literally less
nbd
/balance
/mimic before patch
/balance
/smiter’s boon
/balance