Help optimize my tPvP build

Help optimize my tPvP build

in Mesmer

Posted by: Sli Fi.7980

Sli Fi.7980

Here is the link to the build I am using for solo queue tPvP right now:

http://intothemists.com/calc/?build=-NZ-FkFKWPV11y6wU-71;9;4JJ;0T08-09;526A5-V0T;1TsW6TsW68BK

I am using Staff + Sword/Torch, focusing on disorienting the enemy with stealth + clones, and shattering as much as possible. My utilities are all set up for this purpose.

My equipment is set up to give me a buffer against conditions, which I only have one way to remove (domination IX trait, torch skills charge 20% faster and remove a condition). Knight’s Amulet helps me proc crits while giving me vitality to mitigate conditions, and Rune of Melandru helps further mitigate conditions.

My traits are mostly set up to do as much damage as possible with clones and shatters. I have 20 in Domination to improve my Torch skills and to increase damage. I have 20 in Dueling for Deceptive Evasion and heavy clone creation. I have 30 in Illusions for the great minor traits and Illusionary Persona to further enhance my shatters.

What can I change to improve/optimize this build?

Help optimize my tPvP build

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Posted by: Alissah.9281

Alissah.9281

seems fine by me, but i would still change the knight’s amulet for a berserker’s and illusionary elestacity for something like illusionary invigoration. the extra bounce just doesnt do much :o.

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Help optimize my tPvP build

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Posted by: Levitas.1953

Levitas.1953

iElasticity is one of my favourite traits. The day it will work with staff clones condition mesmers will be really op.
As for your build, the trait still work on staff autoattack and iMage (6 stacks of confusion) but i agree its not optimal.

Illusionary invigoration is always a good investment, new daze/distortion and new burst in a trait.
I ran something similar a lot of months ago and is funny, the prestige is really nice in both power and condition builds.
Id also try berserker amulet and see if you really cant handle conditions.
Sigils of energy could also increase survivability while creating clones at the same time.

Help optimize my tPvP build

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Posted by: Myrmidian Eudoros.4671

Myrmidian Eudoros.4671

I would change up a few things.

1) On the ammy Zerker’s is a huge boost for a Shatter build. Especially since you are running staff (Phase Retreat is a huge tool for survivability). In Knights you are going to really struggle to push kills, especially since you are running with Melandru runes.

2) Sigil of Doom is no good in that build. Fire, Air, Purity, or even nullification would all be better choices.

3) You are overloaded on stunbreaks. The defensive capability of main hand sword and Staff are sufficient that you need only one breaker. Depending on your opponent’s team comp I would consider Illusion of Life, Portal, Nullfield, or if you are strictly solo-queing, then even Mantra of Resolve. If you are going for stealth up time, then keep Decoy and swap out blink for something with more team utility. If you can get some people on your team to coordinate bursts together then Veil is even a strong candidate in one of those utility slots. Stealth + Fresh Air Ele or Stunlock Warrior along with your shatters = guaranteed kills. Also Disenchanter is somewhat underrated as a utility. You need to be careful with placement and timing in a shatter build (its a waste to shatter it right away), but it can be pretty handy since you skipped Shattered Concentration.

Your mobility is kinda poo, but if you are stealthing around, then you can make up for it a bit.

GL HF