Heya.
im playing the game more than 4 years so to speak and i got a bunch of various professions lvled up and played trough and now Ive been looking into mesmers lately.
I have a cool armor set i “made up” for it, im very happy and excited to be able to work on collecting the phtantasm weapons for the mesmer (as i did get the spirit weapons for my Dragon Hunter) and i like how different it plays compared to other professions i have (warrior, guard, ele, necro, ranger, revenant)
While i play mostly pve ( 40% World exploration> 25% story> 20%dungeons> 10%fractals> 5% raids) with various classes i also sometimes play pvp (a few times almost every day) and i do find my self playing from 1-10 hours in wvw per week (depending on the commander in teamspeak) however i simply cant grasp mesmers…
Every time i try to make a build on mesmers it just ends up a complete mess, i tried toying with the online build calculator, i read the traits and skills and i know what they do and how they play but i still end up having a character who does 100 various moves and effects but only 20 of them seem useful and somehow rewarding??
Is there something im missing and not understanding about the mesmer? Am i using all the wrong traits and skills that are completely useless and weak in most situations?
For referencing this is my build that i came up with : http://gw2skills.net/editor/?vhEQNAsdWl0nhS0YNawSNQtGLqGEZAqQxL7QJGAa1TT2B-TRxMAB0p+T9KBBY/BbU+pkeAA-e
The build is ment for pve world exploration mostly. I think it has good dmg/crits, i focus on phantasms and some shattters. Mantras are there for permanent swiftness trough runes of centuar, extra spike dmg and dazes for breakbars/ quickness.
I like staff and use it as a defensive weapon. Ofc i also switch around various utilities depending on the situation with skills such as mimic, feedback, portals,blink.
I havent leveled chronomancer to full but did try it out in the pvp lobby a few times and because of a few traits such as chronophantasma ,illusionary reversion and the f5 skill im back to square 1… i have no idea where to start and how to make a proper build.
I go with a shatter skill with scepter and those traits for a TON of phantasms/clone spamming but it ends up a mess, mobs move and take some of the illusions with them or some die very quickly and then im “defenseless” for a few seconds so to speak while i wind up my illusions back on another target and then at times i deal very low dmg compared to anything im used to play with…
And then we have the f5 skill..i do understand what it does and how it works, but every time i use it when i think its a good thing to use it on i feel like i messed it up and wasted it, like i could have used it up on something better.
I use it on ultimates like time warp or gravity well for break bars. Sometimes i use it (when i have 3 illusions up) to load out a bunch of heavy skills/utilities +ultimate. I rarely,if ever use it on my health bar.
I understand that there are a few classes that play totally different compared to other professions. For example:
-Ele : nukes a lot of aoe dmg on lots of targets, group up and aoe
-Guard: Using symbols for aoe dmg and cleaves, group up and aoe
-Warriors: High sustain, group up and cleave
-Necro: Super sustain, group up and aoe/cleave, has fun minions
-Rev: Similar to guardians, group up and cleave/aoe
-Ranger: Axe/torch+ longbow, group up and aoe, has fun pets to tank while i pew pew behind
-Then i started playing thieves and ,while it couldnt simply group up lots of mobs and aoe them down (cause of my low sustain and lack of cleaving/aoes) i still found a perfect set up/build for my thieves and had super fun and had a awesome feeling playing thieves with blinds, shadow arts, stealths, traps ect
But mesmers?? I just cant make it work for me… I spend a lot of time in PvP lobby trying out different things (for pve) and even when i do find something good, it feels like the rest of the 60% of the build works against what i made…
What am i doing wrong?