Hey just want others input about phantasms
Phantasm tree for the 20% increased hp as well as the extra health for yourself, signet of illusions. I’m not sure specifically how the crit/cond build works because I haven’t played it that much but I find having 15/25 in chaos/inspiration combined with those 2 stops my phantasms from being gibbed easily.
One tactic I utilize is firing off a normal clone before casting my phantasm. This way if the mob AI just targets whatever the first thing to whack it is, then the phantasm should be safe for at least a few seconds, enough to fire off one attack cycle at least.
This works especially well with sword, because you can fire off the clone, summon the phantasm, then swap with the clone to immobilize the target then Blurred Frenzy on its face.