Hey there my purple comrades! After being heart-broken by the April 30th patch, yes I was a glam confusion mesmer for months, I started theory-crafting a new build that would make use of SOME of the condition trinkets that we all grinded so hard for. I’m switching my gear to berserker, but keeping some of the condition items as well. Still figuring out the balance. Anyway, I stumbled upon a build I think has potential. It’s extremely fun in WvW and gives great survivability with high burst potential, uses non-confusion condition dam (fire + random), and is flexibly useful as both a roamer and to bust up small zergs. I’m sure I’m stepping on other build’s toes, so apologies if this is already out there in another form. I give you… “Hidden Fire”!! (may need to copy URL into browser).
http://gw2skills.net/editor/?fgAQNAsfRlwzKqHWzmGb9IipH9WwBckUoavWJF42FC-TEAAzA
Overview: With this build you are an invisible assassin who truly lives up to the mesmer concept by distracting your foes with clones that deliver random conditions when killed, burning everything with pink fire, and evading your foes by staying invisible as long as you can. Your goal is to infiltrate small groups or even zergs while stealthed with “The Prestige” then burst into sight spreading fire everywhere and simultaneously slashing around you with blurred frenzy. Then go stealth and roll back, creating tons of clones while hitting with your iZerker for high burst, stealth again, cleanse conditions, then move in for more of the same. If done properly, you are invisible a ton and your foes are covered in conditions and terrified of where you will strike next. Mostly you want your foes to kill your clones, spreading conditions to them with the debilitating dissipation trait, but a well timed mind wreck or daze can’t hurt. I fought two thieves by myself today and managed to down both solo. It’s not so much a quick killer as a slow, deadly mixture of striking and retreating. You will often find yourself running into the heart of danger, stealthed. Pick the right nerve cluster of players and you can really scare the hell out of a small group when you burst into view, surrounded by pink fire and whirling blades. Then vanish as quickly as you appeared. Blurred Frenzy will make you invulnerable, but you can also use distortion for that extra burst of invul. Be prepared for a ton of running and dodging and constant movement.
Traits: 20(III, IX), 20(II, X), 30 (IV, V, XII), 0, 0 – Dam burst comes from Phantasms so we go for 15%. Torch is a huge part of this build so you really want Cleansing Conflagration for both the decreased cooldown and the condition removal. For Dueling, I really debated these ones. You could go with any number of choices. I settled on Phantasmal Fury and Deceptive Evasion. But once I get my crit% up I’ll swap to Blade Training or Desperate Decoy. 30 in Chaos, the meat of the build. The big prize here is Prismatic Understanding. With so many invisibility skills, that extra 1 second really helps. And the random boon is great. Debilitating Dissipation is great, because most mobs and players in WvW will shred your clones before they get a chance to even shatter. This turns that against them AND uses all that condition gear you were gonna toss. Okay, you gotta toss some of it (RIP Confusion) but not all. And Illusionary Defense is good because you need survivability to get out of tight corners.
Skills:
Decoy is key, clone generation and stealth. Nuff said. Veil, great stealth. Long. I debated Arcane Thievery a ton. There are a bunch of other slot skill you could try here. But at the end of the day I found myself really wanting a quick cleanse other than the traited torch to turn the tables. You get hit with a lot of conditions with this playstyle so you need it. Or null field. Mass invis (of course).
Weapons:
Sword/Torch – GS. Staff could work too if you want to throw on Chaos Armor before your main attack to spread more conditions, but then you lose the crazy power of iZerker (bugs aside). iMage, despite his pitiful state, can come in handy at times to fill the air.
I’ve been trying an interesting hybrid. By swapping out “Empowered Illusions” with “Crippling Dissipation” and using Focus and Scepter (Sw/T – Sc/F) You get an incredible amount of crowd control. It’s amazing for both zergs and solo. Try to produce as many clones as possible and almost never shatter so your foe kills as many of them as they can. Check it out.
http://gw2skills.net/editor/?fgAQRAsf7dlwzKqHTzpGb9IipH9WwBckUUavWJF42FC
(edited by Entropy.4732)