How tough are Mesmers?
Mesmers can take some hits if built like that, but usually Mesmers avoid dmg rather than take it. We got clones that take the hits, F4 for Distortion, Main hand Sword for Distortion, Scepter/Off hand Sword for blocks and 100% incombat vigor so we can dodge alot. Also note that in most builds there is a trait that summons a clone on dodge, so with those builds you have to dodge quite alot—>clones—>damage.
[TLA] Desolation (EU)
Completely depends on the build you run (like with all classes).
Mesmers do always have a large amount of active defense though, from multiple sources, but passive defense will vary greatly from build to build.
Is it possible to make a somewhat tanky Mesmer, that has passive defense and dont rely on dodges and shatters?
Is it possible to make a somewhat tanky Mesmer, that has passive defense and dont rely on dodges and shatters?
Take a look at my build in my signature.
There are Mesmer set-ups that do take plenty of damage and are quite difficult to take down, just like more or less every other profession.
As an example, 30 points in Inspiration lets you go for good condition removal if using Mantra of Restoration, constant AOE healing with Mantra of Pain, and healing/removing conditions whenever you shatter.
That’s in addition to the fact that you have a low CD 2 second invulnerability with Sword and a much higher CD invulnerability for 3-4 seconds with your fourth shatter.
2.1k Toughness, 3k armour using Staff + Sword/Torch is pretty tough.
Angry Intent [AI] | Yak’s Bend |
1 v 1 rangers all the time. I win most of them. I would say I’m 80% as tough as a good trap ranger. But I have stealth and ranger does not with stealth I win out in the end.