Just wanted to share the concept I’ve been testing this weekend. I did most of my testing in PVE, and I suspect this build is probably too glass for real PVP.
The idea is hybrid condition and direct damage with the maximum use of shatters (but also condi removal and healing via shatter).
Right now, the PVP version of this build looks something like this:
http://gw2skills.net/editor/?vhAQRArc7fl0nhy0YjawTNwtGKOH0ZAGQiRrwjTAA-TJhHAB0eEA2Y/BAOJAHVGAA
In the Chronomancer specialization, you have Time Catches Up, Illusionary Reversion and Chronophantasma.
Here is the video of doing the F5 shatter as soon as a couple phantasms and a clone are up. I’m sure someone else could do this rotation better and faster, but the result is 16 stacks of might and nearly all cooldowns reset.
https://youtu.be/uZvlQptAcoc
It feels like it has potential, but it also feels like it would be tough to pull off all these steps in a real fight.