Ileap animation?
I mean, we kinda got a tiny hidden buff; with a pretty much no casting animation potential immobilize that almost always leads to a burst. But honestly I kind of have see trouble timing my swap because it feels so clunky without the rushing illusion.
I don’t see why they can’t have the animation stay the same, but simply spawn the actual illusion at the target.
Agreed I still mess up the timing on this I am too used to the old way
I like the old animation a lot but I don’t really want to complain. It got buffed, now if we were to ask for the old animation to be somehow thrown in with that, I don’t think it would be okay towards the devs.
It would be like getting a few bucks then feeling bad that it isn’t more than what you got.
Do I miss watching a clone run in the opposite direction or get stuck? Nope I don’t and dont care to look back
Do I miss watching a clone run in the opposite direction or get stuck? Nope I don’t and dont care to look back
Heh.
At first it was annoying. But now that I’m used to it I forgot all about the dash animation. The only difference is that, when casting near max range I’m sometimes unsure if it has gone off as the clone can take a moment to animate, or it gets washed out by a bad camera angle or other effects bombarding the screen. I mash 3 over and over and hope for a swap.
What I miss is the Immobilize effect, in like 50%+ cases.
I miss it a little.
I also miss blurred frenzy being “silent” – now the character seems to shout (really annoying with an asura) almost every time – feels too crude and not as elegant.