(edited by Fiennis.4387)
Illusion Summon Comletion w/o LoS
Why does every mesmer illusion summon skill still complete when the target is either out of line of sight or moves out of it. It’s probably the most frustrating thing about playing a mesmer. Why can’t they just not activate at all or even go through an interrupt cool down. It seems many skills on other classes don’t even suffer from this issue.
This has been so annoying since the very day the game released and it seems like we just accept it. A foe moves behind the corner of a wall or just over a small elevation change on a path and the skill still completes and does nothing, it doesn’t skill cancel with a slight longer CD.
It doesn’t even matter if the target moves out of LoS, casting the skill when there’s no LoS to begin with still completes the cast with no summon. while out of sight still makes the skill complete regardless of whether it moves into it or not.
Even the illusions that get summoned on the mesmer itself go to completion without summoning anything
Other professions don’t even seem to suffer from this issue.
Has to be the #1 most frustrating thing about mesmer.
fyi phantasms used to be able to be summoned regardless of line of sight, like how clones are now
but yea there are a lot of skills that work this way? no LOS = miss. in fact, some skills fail because they’re projectiles and can be sidestepped, or worse: reflected!
as a main mesmer, this gets frustrating, yes, i agree
mainly due to really random terrain issues
but as with any skill, you SHOULD need LoS for it to actually connect, and if you fail, it fails
phantasms are still weapon skills or “attacks” (sort of, including disenchanter and defender)
we just get the luxury of having our “attacks” keep attacking after we use the “attack”
like a mobile lava font
keep in mind we still can hit that person if they move behind a wall with the phantasm after it’s summoned, or then shatter it so it’ll run around the wall and still hit them, unlike someone launching a projectile that just gets obstructed and that’s the end of it
granted they don’t miss, which is another problem due to the unreliable projectiles/attacks/ai they have…. or that it doesn’t die, which is yet another problem with them being made of tissues
if you’re going to compare other classes, remember where ours stand
i’m not saying it’s perfect, but it’s just pretty much general pros and cons to different classes as with any game