Illusion of Drowning

Illusion of Drowning

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Posted by: Bunda.2691

Bunda.2691

“Illusion of Drowning: Changed skill from a multi-hit to a single-hit, increasing damage to compensate.”

I mean, finally, right?

Seriously though, any idea why this is being changed? And more importantly, aren’t there a few other things that should take priority?

Illusion of Drowning

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Posted by: Curunen.8729

Curunen.8729

Very weird – especially to be highlighted in this preview when there are many more crucial things to fix/change.

Anyway, I’m indifferent to this one.

Illusion of Drowning

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Posted by: selan.8354

selan.8354

im a little confused about this one….. but thank u anet for not nerfing de. de is very important for me to be reliable, so im happy u listened

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

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Posted by: hihey.1075

hihey.1075

I don’t even know what Illusion of Drowning is…

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Illusion of Drowning

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Posted by: selan.8354

selan.8354

I don’t even know what Illusion of Drowning is…

http://wiki.guildwars2.com/wiki/Illusion_of_Drowning
i didnt even know it was a multi target skill. im so confused. isn’t that our underwater sink thing? is that an error. i never saw it hit multiple targets ever.i really am confused.

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

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Posted by: TheLuminarus.9537

TheLuminarus.9537

It doesnt hit multiple targets it hits multi times to same targt (x6) now basically they decided not to let it hit multiple times and rather just one big ol hit so in reality its not really a buff or anything i bet its just a fix to somewhat change it to more bursty.

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Posted by: Ceribis.8104

Ceribis.8104

Sounds like they couldn’t get it to hit 6 times (note the bug on the wiki) so they changed it to be 1 big hit instead.

Keeghan – Sylvari Mesmer – Jade Quarry

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Posted by: tetrodoxin.2134

tetrodoxin.2134

From all the bugs, they obviously chose the most urgent one to fix.

Yay!

Anet hates [your class], since [other classes] got buffs while [your class] only received nerfs.

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Posted by: hihey.1075

hihey.1075

Inb4 Raid on the Capricorn in soloq

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Posted by: Zaxares.5419

Zaxares.5419

The problem with IoD was that if the enemy was too close to the “floor”, the skill would end early and not deliver the full 6x packets of damage. Having it in one single packet at the start is a good change, although I hope they retain the same sink duration.

Illusion of Drowning

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Posted by: Hedger.9261

Hedger.9261

Im glad that we were listened to and a bad change was rethought. But i worry when items that were off the radar for most of us are the only things that are getting openly discussed by the devs. It makes me think that the planned changes are either so massive they cant discuss them or they are non existent and there is nothing to discuss.

A simple statement of the overall goal of the changes would go a long way to put my mind at ease, or to at least let me understand whats supposed to be happening instead of thinking the devs are just throwing darts.

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Posted by: Ceribis.8104

Ceribis.8104

Keep in mind that this is also a preview. I’m hoping that there are more changes to come.

Keeghan – Sylvari Mesmer – Jade Quarry