Illusionary Elasticity and Bounce Priority

Illusionary Elasticity and Bounce Priority

in Mesmer

Posted by: Innuendo.8674

Innuendo.8674

I’m curious what other people have noticed regarding this trait. When playing in a group setting with more than one ally in melee range, does the extra bounce prioritize another ally, or hitting the mob a second time?

I would prefer it to bounce to the mob a second time. The staff doesn’t hit very strongly, so any extra damage is helpful – plus the extra condition.

Illusionary Elasticity and Bounce Priority

in Mesmer

Posted by: Innuendo.8674

Innuendo.8674

Priority seems to be whatever is closest. Unfortunate, since in group situations it will most likely bounce to an additional ally instead of tagging the mob twice.