Illusionary Invigoration
I hope they do something of that sort, or replace one of these Master traits with iInvigoration. It’s a trait line dedicated to shatters, and there are no shattering options in that Master slot.
I suspect this was a deliberate balance decision due to the Chronomancer F5 skill. The Ill. invig. trait was very popular and there would be little reason to remove it, except if they feared it would throw balance off significantly in the new game.
You can already see folks talking about tripple Moas by using both F5 and the SoI, but frankly I’m betting that the shatter re-charge on SoI will probably also be changed or maybe (better yet) simply not usable for Chronomancers.
Considering what all shatter builds are gaining in survivability and DPS output, from even just the standard traitlines, I don’t think the removal of ill. invig. is unreasonable as it’s very hard to balance such a skill unless, basically, the underlying system is weak w/o it. (Or OPd with it. A trait that potentially doubles the DPS a class can put out is just not good. Either OPd, or the skills it boosts are underpowered w/o it.)
You can achieve the same effect with Chrono F5, even more on-demand, but then you are also locked into Chrono and will have to give up something else. (Be it damage, clone production on dodge, or advanced shatters & improved CDs.)
I do agree with you that the Illusions Master traits really don’t offer anything reasonable to Power Shatter builds. I guess that’s made up for with both the Minors and the GM, which are a significant trade-off if you choose to forego the line.
(edited by Windwalker.7421)