Illusionary Leap bug
I’m pretty sure every skill does this when you try to activate out of range.
[TTBH] [HATE], Yak’s Bend(NA)
It also fails to spawn if there is not a path between you and the target.
This is very flaky. Sometimes the clone will run over rocks and around obstacles, other times the clone won’t come out because there was a pebble in the road.
yes I’ve seen the clone do the above but fail to cast while in range with no line of sight issues.
funny to see them path and fly around a object so fast.
previously rank 2 on old leaderboards
EG.secret.OG.NAVI.sorrychief
Illusionary leap is probably the worst immobilize in the game for it’s unreliability. It is probably the easiest to dodge also with the possible exception of Necros dagger 3.
Also, if you begin to cast out of range but then move into range by the end of the cast, no illusion will spawn. This only appears to happen with this particular skill, as with other phantasms you can begin to cast out of range and as long as you are in range by the time the cast has finished the phantasm will spawn.
So yah, it’s a love/hate thing with this skill.
Likely Anet Response: “Since this skill is balanced in it’s current form, all bugs become traits of the skill and the tooltip will be adjusted accordingly.”
Something like spear #2 would work way way better than the current, weird mechanic.