Illusionists Celerity+Phantasm.Haste bugged?

Illusionists Celerity+Phantasm.Haste bugged?

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Posted by: Artemis.6283

Artemis.6283

Hey everyone!
I have a problem with Illusionists Celerity and Phantasmal Haste.
When I trait the 5th minor “Illusionists Celerity” I get a 20% faster recharge on every clone or phantasm. When I trait “Phantasmal Haste” nothing happens, because it doesn’t stack. Is it bugged?

I mean if it isn’t, there is no sense in traiting phantasm haste, because there are no utilities or weapon skills that benefit from it when it doesn’t stack… I always trait “Illusionists Celerity” when I want to trait phantasm haste, because it’s the 5th minor…

Illusionists Celerity+Phantasm.Haste bugged?

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Posted by: jazzllanna.1278

jazzllanna.1278

I believe it is the actual phantasams skills charging faster.. not your ability to spit out phantsams.

Illusionists Celerity+Phantasm.Haste bugged?

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Posted by: Esplen.3940

Esplen.3940

I believe it is the actual phantasams skills charging faster.. not your ability to spit out phantsams.

This is sort of correct.

Phantasmal Haste affects the attack cooldown on Phantasms.

Aka, your Phantasms will have a lower recharge on THEIR attacks.

Aka, Phantasmal Haste does not directly affect your skills.

Aka, working as intended.

Illusionists Celerity+Phantasm.Haste bugged?

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Posted by: Artemis.6283

Artemis.6283

Ah ok thx 4 the answer =) Although they should actually write that in the skill description…

One more question… “Illusionists Celerity” affects at least 2 weapon skill with every combo and also the clone or phantasm utility skills. Is it intended that it doesn’t stack with lets say greatsword master or blade training?
Because with the 5th minor I have 2 of 4 weapon skills with shorter recharge, so greatsowordtraining for example loses much improtance… in fact i would only trait it for the +50 might because mind stab is garbage and 6 seconds on illusionary wave is also no reason to trait it…

Illusionists Celerity+Phantasm.Haste bugged?

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Posted by: Esplen.3940

Esplen.3940

Ah ok thx 4 the answer =) Although they should actually write that in the skill description…

One more question… “Illusionists Celerity” affects at least 2 weapon skill with every combo and also the clone or phantasm utility skills. Is it intended that it doesn’t stack with lets say greatsword master or blade training?
Because with the 5th minor I have 2 of 4 weapon skills with shorter recharge, so greatsowordtraining for example loses much improtance… in fact i would only trait it for the +50 might because mind stab is garbage and 6 seconds on illusionary wave is also no reason to trait it…

It stacks, it just doesn’t show up in the description. If you use the actual skill it will be affected by both.

Illusionists Celerity+Phantasm.Haste bugged?

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Posted by: Artemis.6283

Artemis.6283

Thx I tried it out and the tool tip is actually false. it really stacks.
Although I have to ask if u tried Phantasm haste. I can’t notice any difference in the attack speed of the phantasms. They attack on the same recharge time (I cast phantasmal beserker and when the recharge time is at 4.7 or 4.8 they attack a second time with or without the trait “phantasmal haste”) sry for all the questions, these traits are just a little odd…

Illusionists Celerity+Phantasm.Haste bugged?

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Posted by: Esplen.3940

Esplen.3940