Illusory leap... more reliable?

Illusory leap... more reliable?

in Mesmer

Posted by: Ryuujin.8236

Ryuujin.8236

Is it just me or has illusory leap started working properly now?

I was testing the heck out of it in orr just now and it didn’t fail me once in like 30 minutes of hard undead-butt-kicking. The illusion also seems to move faster, charging into battle leaving a blurred trail behind it the moment it’s spawned, as opposed to trying to run into melee.

The Ashwalker – Ranger
Garnished Toast

Illusory leap... more reliable?

in Mesmer

Posted by: venusiano.8246

venusiano.8246

Hmm I didn’t notice that. For me it was failing as usual.

Illusory leap... more reliable?

in Mesmer

Posted by: RinKyu.4317

RinKyu.4317

Find it hard to believe that they’d actually have fixed it.

Illusory leap... more reliable?

in Mesmer

Posted by: Ryuujin.8236

Ryuujin.8236

Considering they totally overhauled how LoS behaves for illusions and phantasms it’s not unlikely they accidentally fixed it in the process given it was an LoS issue in the first place.

The Ashwalker – Ranger
Garnished Toast

Illusory leap... more reliable?

in Mesmer

Posted by: venusiano.8246

venusiano.8246

Considering they totally overhauled how LoS behaves for illusions and phantasms it’s not unlikely they accidentally fixed it in the process given it was an LoS issue in the first place.

Only that they didn’t fix the LoS issues. They just added more skills (phantasms) to the LoS pile of failing skills.

Illusory leap... more reliable?

in Mesmer

Posted by: RinKyu.4317

RinKyu.4317

Considering they totally overhauled how LoS behaves for illusions and phantasms it’s not unlikely they accidentally fixed it in the process given it was an LoS issue in the first place.

Only that they didn’t fix the LoS issues. They just added more skills (phantasms) to the LoS pile of failing skills.

Why fix something that’s broken when you can just have more fun by breaking additional things?