Input to Condition Build (PvP)

Input to Condition Build (PvP)

in Mesmer

Posted by: Sokram.7856

Sokram.7856

Hey everyone.

This build is focused mainly in PvP, and able to adapt to a PvE situation (More suportive).

http://www.gw2build.com/builds/simulator.php#1.8.7.3.0.20.21.37.0.36.180.196.199.200.204.4.6.46.0.0.0.542.549.0.559.565.0.573.575.0.0.0.0.0.20.25.25.0

I wanted some input to where should i improve / change in the build.
As i said, it is a condition build, also adding some survivability to PvP situations.

Thanks in advance!

Input to Condition Build (PvP)

in Mesmer

Posted by: Mayama.1854

Mayama.1854

From my experience 10 points in illusions are mandatory for a condition build to get master of misdirection. I usually put 20 points into illusions so I get illussionary retribution and blinding befuddlement.

Input to Condition Build (PvP)

in Mesmer

Posted by: Sokram.7856

Sokram.7856

Thank you
Focusing on Blind to create confusion, thus making the confusion last longer, i see.

Where would you take the points from, to put into illusions?

Input to Condition Build (PvP)

in Mesmer

Posted by: Sokram.7856

Sokram.7856