Interrupt Build?

Interrupt Build?

in Mesmer

Posted by: Gorath.5076

Gorath.5076

Looking at the June 25th patchnotes one thing seems to stand out:
Interrupt.
Did anybody look into this post patch and sees a way to combine interrupts and its side effects with some of the common Shatter and Phantasm builds in sPvP and WvW?

Interrupt Build?

in Mesmer

Posted by: torbjorn.9642

torbjorn.9642

I’m currently running this build
http://gw2buildcraft.com/calculator/mesmer/?4.0|c.1g.h17.c.1g.h4|6.0.h1j|1n.a7.1n.a7.1n.a7.1n.a7.1n.a7.1n.a7|2t.0.2s.0.21j.0.2t.0.21j.0.2s.0|a2.k24.u3ab.a4.0|0.0|31.3d.38.3h.3q|e

swapping traits and utility skills alot depending on the situation, in WvW i usually run with 15% illusion dmg instead of halting strike, you could mix and match alot with different trait and weaponset, but i have always been a fan of staff+s/s and this patch was a great improvement for me

Mesmer on Aurora Glades.
Jade-reapers.com

Interrupt Build?

in Mesmer

Posted by: Thedenofsin.7340

Thedenofsin.7340

Looking at the June 25th patchnotes one thing seems to stand out:
Interrupt.
Did anybody look into this post patch and sees a way to combine interrupts and its side effects with some of the common Shatter and Phantasm builds in sPvP and WvW?

How hard does Halting Strike hit now?

Interrupt Build?

in Mesmer

Posted by: torbjorn.9642

torbjorn.9642

For me it hit about 2.5k per interrupt

Mesmer on Aurora Glades.
Jade-reapers.com

Interrupt Build?

in Mesmer

Posted by: Ofek.1743

Ofek.1743

Looking at the June 25th patchnotes one thing seems to stand out:
Interrupt.
Did anybody look into this post patch and sees a way to combine interrupts and its side effects with some of the common Shatter and Phantasm builds in sPvP and WvW?

How hard does Halting Strike hit now?

With full ascended 2.5-4k on WvW players b4 vuln, might, etc.