"Interrupting A Foe" Massive Buff

"Interrupting A Foe" Massive Buff

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Posted by: Cempa.5619

Cempa.5619

http://pastebin.com/2rrFg9pS

Looks like we will be seeing builds that revolve around ‘interrupting a foe.’

"Interrupting A Foe" Massive Buff

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Posted by: Esplen.3940

Esplen.3940

Well, the only problem is that Halting Strike scales with Power, but interrupting is typically in place for condition damage builds. This creates a sort of hard to fine-tune issue of trying to get the damage. In a full damage build, you’ll get ~200-500 damage on Halting Strike, with the 500% damage increase, that makes it 1000-2500 damage ON A FULL POWER DAMAGE BUILD.

However, if you’re thinking about the Furious Interruptions, that by itself is a bad representation of interruption builds. The cooldown makes it go well with Pistol 5 as that’s very nearly a guaranteed interrupt per cast, and the cooldowns are very closely synced.

If you want to stick with an interruption build, just do any boon duration runepage mixed with condmg armor, and go 30 in Chaos. This will let you maintain high amounts of boons and allow you to interrupt to gain boons and give conditions. Mix in Signet of Inspiration, and you’ve just gotten a buffed version of the old boon-support mes.

"Interrupting A Foe" Massive Buff

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Posted by: Carighan.6758

Carighan.6758

Assuming for a moment it’s not fake, this would be an interesting boon for the build I had a while ago, 20/20/30 Interrupt-centric Dual-Swords + Greatsword. It could easily trigger a bunch of interrupts (better so than 30 Illusions) with Sword #4 and GS #5.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

"Interrupting A Foe" Massive Buff

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Posted by: Esplen.3940

Esplen.3940

Well, the only problem is that Halting Strike scales with Power, but interrupting is typically in place for condition damage builds.

Why do you say this? Skills like Dom Signet, F3 shatter, Pistol #5 etc. seem fairly build-ambiguous.

Halting Strikes is the damage-dealing interrupt. It deals 500% more damage, but it still deals 150 + power scale.

If you take the 500% into account, then it deals 750 + Power Scale (not 1-1 I don’t think).

F3 shatter won’t interrupt 3-4 times, it’ll interrupt once, twice at most (thrice if you’re great at clone positioning).

Food for thought.

"Interrupting A Foe" Massive Buff

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Posted by: Carighan.6758

Carighan.6758

The strength of the Chaos and Duelling traits is IMO in AE situations where you can interrupt with Sword #3, GS #5 or Staff #5. Or Illusions 30 F3, if you got that. Reaping lots and lots of boons in the process.

Halting Strikes is something I see more for tPvP or so. If used well it could be powerful with such a buff, but in general use I’d actually rate it weaker than the Fury trait (if I get 3-5 procs of that I can always SoI it to friendly players :P ).

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

"Interrupting A Foe" Massive Buff

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Posted by: theCOREYCOLAK.5698

theCOREYCOLAK.5698

but interrupting is typically in place for condition damage builds.

Lol, not at all. There’s some pretty sick stun builds out there already, I run one which is pretty damage intensive. PTV, some zerker and cav gear.

Corey Goes Shatter (One Fabulous Mesmer)
Fort Aspenwood

"Interrupting A Foe" Massive Buff

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Posted by: Embolism.8106

Embolism.8106

I don’t see Condition Builds as lending themselves better to Interrupts at all. I think the idea stems from Chaos Storm being awesome and SoD providing Condition Damage, but the fact is as awesome as Chaos Storm is it’s unreliable as an Interrupt; and with an Interrupt build you need to be precise with when your Interrupts land. As for SoD, if you’re using it for Interrupts you won’t be getting the Condition Damage boost very much anyway so it’s relatively negligible.

"Interrupting A Foe" Massive Buff

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Posted by: EnRohbi.2187

EnRohbi.2187

Well, the only problem is that Halting Strike scales with Power, but interrupting is typically in place for condition damage builds.

Why do you say this? Skills like Dom Signet, F3 shatter, Pistol #5 etc. seem fairly build-ambiguous.

Halting Strikes is the damage-dealing interrupt. It deals 500% more damage, but it still deals 150 + power scale.

If you take the 500% into account, then it deals 750 + Power Scale (not 1-1 I don’t think).

F3 shatter won’t interrupt 3-4 times, it’ll interrupt once, twice at most (thrice if you’re great at clone positioning).

Food for thought.

Don’t forget that dropping Chaos Storm in a group of people usually procs a few Interrupts.

And you don’t have to be great at clone positioning, you just have to make sure they each have different targets to run to. Temporal Curtain will AoE interupt too. Illusionary Wave on GS. Counter Blade Dazes (Interrupts) foes in a line.

Mesmers have interrupts up the kitten if they choose to use them.

Dragonbrand