Is there any consistency to blink usability?
Blink is a shadow step or like you said “running really fast”. That means you can can only get to place you could reach without jumping.
Like in GW1 there are actually very few real TP. Portal is one of them.
Thieves have that shortbow thing which shadow step/teleport whatever it is – them anywhere… doesnt matter what the terrain is and so on. Blink USED to be that way – but like every other mesmer skill it’s been “adjusted”
Thieves have that shortbow thing which shadow step/teleport whatever it is – them anywhere… doesnt matter what the terrain is and so on. Blink USED to be that way – but like every other mesmer skill it’s been “adjusted”
Infiltrator’s Arrow works in the same way and in the same situations as Blink. There has to be an uninterrupted path to where you wish to Blink to for it work (a path that doesn’t require jumping over an obstacle). There are a few bugged spots that can be learned which violate the pathing rule, but those work for Blink the same as thief shortbow.
Saladtha (Lv 80 salad sidekick to bears) | Dunelle (Lv 80 eviscerating muppet)
Karmell (Lv 80 human might dispenser) | Vast says hi~.