I’m looking for some feedback as to whether I’m being stupid or not. Things seem to work out for the most part, but I am sure I could do something smarter.
I currently am level 48, traits 8-20-0-0-10 with major traits being:
Domination-working towards 5 (clones cripple when killed)
Dueling-2 (phantasms have fury), 10 (clone on dodge)
Illusions-4 (distortion grants retaliation) or 3 (3% damage buff for each illusion)
I’m using staff and scepter/pistol. My hp is 6k at this point and my gear is a mix of prec/power, precision/condition damage. I’ve got tier 1 cultural weapons My gear was obtained via drops, the only white being my helm (l44), yellow boots and shoulder (l39), green chest, blue pants/gloves (l44/46). Basically, if it’s an upgrade armor wise, I use it.
Skills wise:
Heal-I’ve been alternating between the mantra and the standard ether feast. Standard is more satisfying, but the mantra came in handy during some kite fests at earlier levels.
7-Mantra of pain-I’m open to changing this out and would likely take Feedback if I were doing a dungeon or experiencing difficulty with ranged opponents.
8-Phantasmal disenchanter-Mainly to remove conditions, though the clones are nice.
9-Signet of Inspiration-I hardly ever “use” the skill as I play solo (ungrouped), but I like the occasional swiftness and having 1) some random buffs along with 2) one less skill to worry about the CD on (since I never activate it) seems to be working out well.
10-Moa-I was using the 10pt golem npc helper for awhile, but I seem to not use it much, so I switched to Moa since it doesn’t root me when I use it (or I just haven’t noticed if it does).
Playwise, I tend to use F1 and F4 the most for my shatters and tbh, I don’t see why I wouldn’t just stick with F1 since the cooldown is much shorter and I don’t seem to notice any real effect when I F2-4. I usually open with pistol 4 into either pistol 5 or scepter 3, tabbing targets before s 3 when there’s a group and I want to spread damage around (or before I pop staff 3). Scepter 2 is used conditionally as needed/convenient. I try to shatter when I’ve had 3 clones up for a bit. I make pretty good use of weapon swapping and staff 5/2, staff 3 when I have 0-2 clones up (on a different target than pistol 4 unless it’s a vet or champ mob), save staff 4 for when staff 5/2 wears off if I feel I’m in over my head, and generally use staff 1 when either a big group (and my s/p clones are out/on CD), have several grouped enemies low on health, or have a vet/champ with a regular minion that I’m kiting around.
I’ve used sword/pistol and sword/torch in the past (levels 1-28 pretty much), but a run through the molten dungeon at 29-30 put me off melee attacks except for sword 3 when i accidentally staff 2 into a wall and can’t blink out. In general I don’t feel like I’ll have much use for focus outside of wvw or possibly focus 5 in dungeons.
Anyways, if you made it all the way through this and still feel like offering up your thoughts, I appreciate it.