Looking for advice: tPvP
I would suggest you watch some higher tier mesmer gameplay. One off the top of my head would be helseth. Shatter mes is usually roamer. Although this is an old video this is exactly how shatter mes should be played.
If someone was heading home and it was just me i would assume it will eventually get decapped due to 2 distortions and decoy, but if i know i can win the 1v1 i would win and recap.
As far as how you should move, normally what i do is watch for free caps and try to sneak over. of course sometimes you get caught, but if you can kite some back to their home base i think that’s a win. Otherwise help your team burst down targets from around the sidelines.
I’m not very good with explanations but this is just my 2 cents! I’m sure someone else will be able to explain it better.
edit: i completely forgot that supcutie released a mesmer guide. its a pretty good read. lots of good tips and tricks. http://bit.ly/mesmerguide
I went through the guide again and looked it up for you. as far as dealing with thieves in tpvp you should read page 45 of this guide. Hope it helps!
(edited by Zerothousand.3089)
So, another mesmer is joining the tPvP branch – so I welcome you in here. Let’s say, we are not a lot of mesmers, at least that’s my experience when I join tPvP.
So regarding the thiefs, they are our Achilles’ heel. Like you said bad ones can be killed but good ones dodge, stealth and port every attempt to deal damage to them. And now with the “new” condition thiefs, they’re almost not killable. Try to remember the following: always try to engage the thief first, not vice versa. Also if you see you have no chance, at least try to get away. In team fights you should focus the thief and kill him asap, otherwise he’ll kill you.
Another point which refers to fights versus every class is you HAVE TO MOVE. Don’t stay still. You have to do a lot of repositioning. Use the terrain to your advantage, get out of sight for a few secs to get a skill ready or to heal. You can even run away from the point, ‘cause in a 1v1, your opponent will stay on the point to cap and won’t chase you. Return invisible or from another side and make a new attempt.
That brings us to your third point: on point fighting. It’s not possible for a Mesmer to stay on a point, hold it long enough and don’t get killed. Like you said if you do, you die.
And if you can’t kill one alone, ask your team for help – it’s called tPvP for a reason. You rarely have a chance for a 1v1. Even if it started like one, after a short time you or your opponent will have support.
For what I experienced the role of a Mesmer is a supporter. You deal damage, interrupt stomps or heals, you have a ton of useful conditions (e.g. cripple, vulnerability, poison) and you also have useful boons for your team. A well placed chaosstorm during a mid fight works wonders. And don’t underestimate the portal. It can bring support from one point to another and you can use it for your retreat if you’re almost going down. And you can play wonderful mind games since your opponent has to stay on the point where you placed the portal and so he can’t support his team on another point. If he doesn’t stay, you can use it and decap the point.
Your movement depends on the situation. I roam always between our capped points to support 1v1 or 1vX. If you’re about to lose the point, escape and go elsewhere. If you see all enemy units are occupied, you can at least decap their point and sometimes even cap it. You need to watch your teammates healthbars and the map to see where your needed or were is a free cap. And you should get a “feeling” for what your opponents team will do next. If they lost a mid fight, there’s a high chance that they’ll try one of the outer points (mostly your close point) and you can leave mid to the bunker.
I’d like you to post a link to your build so maybe there’s something that can be modified for higher damage output. Last week I saw a lot of mesmers who had a good scaffold for a build but chose suboptimal runes and sigils for it.
Otherwise you have to practice and fight a lot of battles to gain a feeling for what you have to do. There are the basics but you have to experience various situations to become good.
Hope you get something out of my screed and never give up. Just because you die doesn’t mean you’re bad or something.
Thanks so much for the tips! They are really, really helpful. I wish I had Helseth’s reflexes…
I always try to focus thieves first – but the moment they get focused, they stealth and my target is dropped. Moreover, for some reason I find it very difficult to retarget thieves after they come out of stealth. “Target nearest target” works well when it’s a 1v1, but when there are more targets, I often target something random, and by the time I manage to retarget the thief I am already dead =(
As requested, this is my build for tpvp:
http://gw2skills.net/editor/?fhAQJARWlknpWtlpxUNcrNCrxg6s26MSOQAlsirB-TZBFwAMOEAl2fYxTAoaZAAXAAA
Your build looks like the one I used to ran except for a few points:
- Halting Stike instead of Mental Torment ~ you can interrupt quite often with chaosstorm and illusionary wave and Halting Strike can crit up to 2k; so it’s perfect for thiefs or tankier classes
- Sigil of Energy and Sigil of Strength on both weapons ~ you crit a lot and that way you make sure that you always have 3-5 stacks of might and gain profit of the +7% damage of the rune set
- depending on the team compilation I often switched Nullfield for Decoy, that way you can produce an additional clone and get away easier
But otherwise I don’t see anything “useless” for a shatter build.
Regarding the reflexes of Helseth: it depends a lot on the pc you use and your internet connection. I for myself have a pretty crappy connection so I have milisecond lags – but that’s sometimes enough.
Take a look at the guide in my signature, more specifically the tPvP videos and kiting guides linked.
You’re not supposed to be on point as a mesmer, you’re supposed to go into team fights and put in pressure from range and burst down the squishy classes. I’m willing to meet you in game and give you an intro into what a mesmer does in (t)PvP.
Have a wonderful rest of the day mate!
Much love,
~Monns
Take a look at …someone’s…guide to solo queue strategy here: https://forum-en.gw2archive.eu/forum/professions/mesmer/Guide-A-Mesmer-Guide-to-Solo-Queue
It should give you a good idea of some builds you can use and the roles you need to play.
ahh now i seee
there are 2 different fays
it felt as if ur signature always changed and i kind of wondered