Made a Condi Chronomancer Raiding build

Made a Condi Chronomancer Raiding build

in Mesmer

Posted by: Boottspurr.9184

Boottspurr.9184

Here’s the link to the vid: https://www.youtube.com/watch?v=cnjyTf4Rai4
There’s tags on the vid for each section of the info for it (rotations, gear, etc).

But here’s the direct build link itself if you want too:
Berserker Rune Version:
http://gw2skills.net/editor/?vhAQRAra7encfCFoh9fCmfCUrhlcjqeVr1btMAWtWD9HWiZA-TVSAQBS7JAER1fyoSvxN9JkKDAwJBQg7PEQ9DTTJIpACcuF-w

Traveller Rune version:
http://gw2skills.net/editor/?vhAQRAra7encfCFoh9fCmfCUrhlcjqMAWtWD9HWiZoeVr1bF-TFSAQBZU5XA1PAgTCw4m/MNlgS7JAER1fK0+DkCAm5WA-w

Edit:

Due to suggestion from Chris McSwag, I am replacing the Berserker Runes with Chronomancer runes. You lose only 1k dps (still retaining 3-5k over the power chronomancer build) and gain all the quickness you’ll ever need.

Boottspurr from World of Enders [WoE]

(edited by Boottspurr.9184)

Made a Condi Chronomancer Raiding build

in Mesmer

Posted by: Fay.2357

Fay.2357

So this is basically what we’ve already figured as a condie dps version…but it’s still got all of the issues with the build that show why nobody uses it.

Your team alacrity uptime is garbage. Shield phantasms are required to keep reasonable alacrity on your team, because the wells don’t even remotely give enough. This lowers the dps of your party by more than the relatively small amount you get from the duelists. You’re only pumping out 14k dps at best, which is basically trash-tier.

For any fight where you want damage on multiple targets, this build is garbage. Take gorseval. You are completely unable to do any damage to the adds, and you’re essentially dead weight on charged spirits. On Slothy, you’ll be useless for dealing with the sloth grubs since you can’t equip a focus without losing basically all of your damage.

It’s also worth noting that you’re not even managing to keep up permanent alacrity on yourself which drastically slows down your CS combo rotation uptime. You’re also not using chronomancer runes, which means you’ll absolutely not be keeping permanent alacrity up on your party.

Basically, you’re sacrificing massive amounts of party support for a tiny bit more damage that still doesn’t even begin to compare to a real dps class.

(edited by Fay.2357)

Made a Condi Chronomancer Raiding build

in Mesmer

Posted by: Boottspurr.9184

Boottspurr.9184

You make good points for the most part. This is why I probably needed a pro-mesmer to talk to while doing this video.

Not sure what you mean about how not using Chronomancer Runes makes it so that I don’t give my party permanent alacrity (Chrono runes don’t give alacrity). You mean quickness I guess?

I thought 100% quickness was covered by this build, but perhaps the extra little bit of quickness from the runes that you get yourself and then share out with Sig of Inspiration is utterly essential and I didn’t know it?

I was doing 15k on the golem using the qT benchmark “realistic buffs”, so yeah 14k sounds about right. The benchmark video was only doing 10k though, and wasn’t even using the shield alacrity phantasms, which made me think this was a step up from that. If the alacrity phantasms were used, it would have probably been more like 4k dps on that benchmark.

But still, these are very sound reasons as to why you’d choose not to use it.

Thanks for your feedback. I might still use this garbage build in those situations where people don’t care that I’m not killing adds.

*going to sleep now

Boottspurr from World of Enders [WoE]

(edited by Boottspurr.9184)

Made a Condi Chronomancer Raiding build

in Mesmer

Posted by: Hornet.6357

Hornet.6357

In regards to the Traveler runes variant; The 5th and 6th Rune bonuses sound a bit wasted on paper for condi. Have you considered replacing these for trapper runes? The two piece trapper bonus would give you an additional 10% condi duration.

Made a Condi Chronomancer Raiding build

in Mesmer

Posted by: Chris McSwag.4683

Chris McSwag.4683

I thought 100% quickness was covered by this build, but perhaps the extra little bit of quickness from the runes that you get yourself and then share out with Sig of Inspiration is utterly essential and I didn’t know it?

Even if you hit 100% boon duration, timewarp/well of action as your only sources of quickness wont be enough to keep quickness up permanently. The quickness from the wells with chrono runes combined with 100% boon duration and SoI is what makes it possible, which is why all raiding builds for chrono use them.

You can get pretty good condi dps on a chrono(or base mesmer), but that will require you to sacrifice nearly all your team utility and the end result is still worse than other condi professions. That being said, it can be very strong for solo play.

[eS] Ethereal Synergy
DPS Benchmarks, Raids, Low-mans etc.

(edited by Chris McSwag.4683)

Made a Condi Chronomancer Raiding build

in Mesmer

Posted by: Boottspurr.9184

Boottspurr.9184

In regards to the Traveler runes variant; The 5th and 6th Rune bonuses sound a bit wasted on paper for condi. Have you considered replacing these for trapper runes? The two piece trapper bonus would give you an additional 10% condi duration.

I had not considered that. That’s a great change It’d allow you to do this:
http://gw2skills.net/editor/?vhAQRAre7KWyNK0fYJmhyAY1at6VtWvVA-TVSAQBA4kAsuFGio6PjbCi0eCAFafgppEMkK/Co+BSBE4cL-w

Im also going to do a test replacing some gear with rampagers to see if that ups it some more.

Boottspurr from World of Enders [WoE]

(edited by Boottspurr.9184)

Made a Condi Chronomancer Raiding build

in Mesmer

Posted by: Boottspurr.9184

Boottspurr.9184

Even if you hit 100% boon duration, timewarp/well of action as your only sources of quickness wont be enough to keep quickness up permanently.

The build also uses Tides of Time, but I think you’re right. It looks like this is only keeping up ~95% quickness duration on everyone. I wonder if the ~2.5% party dps loss is greater than the 5-7k dps gain from the build…
If everybody on the team did an average of 20k dps, 2.5% of that would be 5k dps total.

But considering you’ll miss or mess up some quickness-giving skills, probably having an over-kill of quickness is a better idea. Hmm. Chronomancer runes may be necessary. But that’s like a 10% dps loss

Edit: Oh wait, that’d still be more dps than the berserker version.

I just tested it (attached image – ‘reaslistic buffs’) and you only get 1k dps less with Chronomancer Runes, which is still a 30-50% dps boost from the power version of the build. O.o

Attachments:

Boottspurr from World of Enders [WoE]

(edited by Boottspurr.9184)

Made a Condi Chronomancer Raiding build

in Mesmer

Posted by: Boottspurr.9184

Boottspurr.9184

Oh wow, and I just tested it by keeping up one iAvenger the whole time, and you STILL get 12k dps!

Boottspurr from World of Enders [WoE]

Made a Condi Chronomancer Raiding build

in Mesmer

Posted by: Xyonon.3987

Xyonon.3987

Heya and greez!


You tried what others have done before, including myself, and I sometimes use my condi gear, mostly in high fotm or ranged duty on Sabby. Lemme tell you why I don’t use it in other situations and how you can improve your build.


Don’t compare to the qT Chronomancer rotations and dps values. He’s not a Chrono main and his rotation was really really bad. He uses mainly swordsmen, sometimes randomly ditches in an avenger and sometimes he sticks to 2 phants for a looong time.

So after mentioning it on reddit I uploaded a vid myself, trying to max damage too, basicly what you just did with your condi build, since you don’t use avengers too. With all buffs I get 17.5k dps, realistic buffs 15k, and that on power!

Here you go:
https://www.youtube.com/watch?v=LpR5UrVVWuA&list=PL4QnNhTXYiNICr4tXaR5rajA-xVNByXMG&index=3

If you go for the supportive rotation, with 3 iavengers you will be at 10-12k dps, but also depending on if you are a solomancer or replace the rev with a 2nd chrono.


You use bountiful food, wich gives you 10% boon dura and you use a 10% condi dura sigil. That’s very wasted, especially with all those platinum doubloons and exo trinkets. You should swap that!

I suggest you use 10% condi dura food instead and replace the sigil with concentration, then you can also go for max damage trinkets. If you relearn your rotation effective you will have much better results.

If you have 2 Chronos in your party (wich I really suggest over having a Rev) you both can then also forget about the chrono runes and use Superior Rune of the Krait instead! This is what you want to go for. With two Chronos you will also have more alacrity wich allows you to not immediately start to cry when you have 3 duellists :P And You might even forget about boon dura food, not sure tough entierly.


In the end I suggest you to have both – a power and a condi equip. You don’t want to go condi for VG, that’s wasted due to low armor. The same argument can be used vice versa on high fotm, where you really want to use condi over power.

You don’t want to use condi if you use a focus or reflect in general. You want to deal as much relfected damage with high precision and ferocity as possible and a condi Chrono can’t allow it to go for any other traitlines like inspiration in that case.

I also wouldn’t suggest to use condi in fights where you want to cleave like Gorse with updrafts, Sloth or Trio.


I hope I made an infomative post for you!

Have a nice day!

Greez!
- Xyonon

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”

Made a Condi Chronomancer Raiding build

in Mesmer

Posted by: Boottspurr.9184

Boottspurr.9184

Thanks, great suggestions Xyonon!

Wondering about the Sigil of Concentration though. Won’t you have some rough low-boon duration downtime between some weapon swaps?

Also, looks like you had a much nicer rotation than qT for your 17.5/15k dps there. I guess in that case Condi is pretty much identical dps to your Power.
Except, were you using Ascended equipment? Because in my 17.5k/15k dps tests I only have exotic stuff all over. Then again, that was when I was using Berserker runes, so it probably all evens out w/ chronomancer runes.

I like your take-away too, Xyonon.3987. I will be prepared to use either build, depending on the situation. Love it!

Boottspurr from World of Enders [WoE]

(edited by Boottspurr.9184)

Made a Condi Chronomancer Raiding build

in Mesmer

Posted by: Palu.3405

Palu.3405

Hey Xyonon,

Would you mind sharing the condition build that you use for high-level fractals? I am in the process of making a set of ascended gear for fractals and am exploring my options. Also, do you switch to a power build for reflect-heavy fractals (like Volcanic and Uncategorized) or do you stick with condition?

Made a Condi Chronomancer Raiding build

in Mesmer

Posted by: Xyonon.3987

Xyonon.3987

Heyhey! Sorry for the 3 days delay I had a gues here for the weekend


Soooooo – that’s what I’m currently using:

http://gw2skills.net/editor/?vhAQNAr+ancfC9fiVoBmfCUrhlcjC9HWiZoeVr1btMAStWD-TxhPABm+AAIWvAA7PspyvMV/hyTCgWKBJFgiKrA-e
(There are no Superior Sigils of Concentration in the editor, so I used platinum doubloons (symbolic) instead, use the Sigil instead ofc)


I made very good expiriences with the build. However I’m playing very flexible. This means I swap out traits, utilites and even weapons according to the situation.

I most of the time use scepter shield and pistol, however the pistol can be replaced with the focus if reflection or absorbtion is required for like the harpy fractal. If you do you I suggest to swap out duelling for inspiration for the focus / feedback traits (113).

I swap out wells and signets according to my allies needs. If the fight allows barely to stay close combat, like thaumanova anomaly you can go for the 180 condi dmg signet aswell as the 10% dura signet. But in the end just think about your allies over your damage.
Main skills:

  • Feedback
  • Precognition (yes – amazing in fotm, no aura strips aegis, blocked aoe projectiles are also absorbed ;3)
  • Action and Recall
  • Midnight and Domination
  • Stabi, Daze, Cleanse Mantras (you can trait them with duelling, sometiems useful)
  • iDisenchanter
  • SoI
  • Portal
  • Blink

The armor in t4 fotm is around 3600. I’m about to create a list of all mobs but it’s hard work What this means tough – raid bosses have 2600 armor. So in fotm mobs run around with sorta perma protection.

Condi is amazing and I’m preeetty sure 2 condi Chronos per team (who then can focus more on damage signets) are stronger than another power ele / thief. Especially since Chronos are superior in most fotm boss fights nowdays.


Greez!
- Xyo!

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”