Malicious Sorcery fixed?

Malicious Sorcery fixed?

in Mesmer

Posted by: lujate.5432

lujate.5432

Q:

Anyone know if Malicious Sorcery is working properly now?

“Queen of Cheese Builds”

Malicious Sorcery fixed?

in Mesmer

Posted by: Silverkey.2078

Silverkey.2078

A:

Both the cooldown reduction and attack speed did work before. What “fix” are you expecting? The fact that it should not also increases speed of utilities and stomp?

Malicious Sorcery fixed?

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Posted by: tobascodagama.2961

tobascodagama.2961

I don’t think anybody has ever said that’s not working as intended, and it’s certainly a valid reading of the trait text.

(But I still half-expect it to get a stealth nerf in a future patch.)

Amberley Avalen – Charr Mesmer
Tanya Larina – Human Thief
Finchy Whyte – Sylvari Ranger

Malicious Sorcery fixed?

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Posted by: lujate.5432

lujate.5432

I just remember a huge amount of rage after the last big change. People were going on about it being bugged.

“Queen of Cheese Builds”

Malicious Sorcery fixed?

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Posted by: Mikkel.8427

Mikkel.8427

The ‘huge amount of rage’ after the last update was in response to the changes to Necro’s scepter. Mesmers would also like their Scepter skills improved. Specifically, most would agree that the Clone produced from the AA is a hindrance to the scepter’s overall function and would prefer it removed.

Malicious Sorcery fixed?

in Mesmer

Posted by: lujate.5432

lujate.5432

The ‘huge amount of rage’ after the last update was in response to the changes to Necro’s scepter. Mesmers would also like their Scepter skills improved. Specifically, most would agree that the Clone produced from the AA is a hindrance to the scepter’s overall function and would prefer it removed.

Probably that too, but there was also a stink about Malicious Sorcery.

“Queen of Cheese Builds”

Malicious Sorcery fixed?

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Posted by: AlphatheWhite.9351

AlphatheWhite.9351

The ‘huge amount of rage’ after the last update was in response to the changes to Necro’s scepter. Mesmers would also like their Scepter skills improved. Specifically, most would agree that the Clone produced from the AA is a hindrance to the scepter’s overall function and would prefer it removed.

Probably that too, but there was also a stink about Malicious Sorcery.

MS was broken for some time after the June 23rd patch to not be adding the attack speed increase. Sometime between then and now, it was fixed.
And there was much rejoicing.
And then we realized that it still kinda sucks for a GM trait.

At least it gets some use now, though. That’s more than you can say for Mistrust.

Malicious Sorcery fixed?

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Posted by: Maxzero.4032

Maxzero.4032

The ‘huge amount of rage’ after the last update was in response to the changes to Necro’s scepter. Mesmers would also like their Scepter skills improved. Specifically, most would agree that the Clone produced from the AA is a hindrance to the scepter’s overall function and would prefer it removed.

The Clone generation is fine. Its when it overwrites Phantasms that it becomes a problem.

Now that its shatter city though its no longer a major issue.