Mantra Mesmer - still "a thing"?
Mantras of Distraction is still strong (even after nerf), Mantra heal still has its uses, and mantra of resolve you see in wvw on some players. But since HoT just came out most players are trying to figure out what works and what doesn’t.
I play Mantra Mesmer in both PvE and PvP.
Many mantra traits became baseline, so they’re built in.
I play Mantra Mesmer in both PvE and PvP.
May I see your build / could you a little explain your playstyle?
And thanks, I didn’t know that those traits became build in!
Mantras of Distraction is still strong (even after nerf), Mantra heal still has its uses, and mantra of resolve you see in wvw on some players. But since HoT just came out most players are trying to figure out what works and what doesn’t.
It’s pretty useful for all the breakbars in Maguuma. Seriously considering whether I should take Confounding Suggestions as well.
Tanya Larina – Human Thief
Finchy Whyte – Sylvari Ranger
I play Mantra Mesmer in both PvE and PvP.
May I see your build / could you a little explain your playstyle?
And thanks, I didn’t know that those traits became build in!
This is the build that I use for PvP.
Mantra of Pain adds to your front-loaded damage, and it can be used to eat a blind allowing you to fire off a more important skill without it missing. You can also cast it on targets attacking you while you’re blocking their attacks with Echo of Memory.
They all got rolled up, except restorative mantras into one and they added the toughness during channel as base. They are quite viable as I explained in your healer thread. The best part is that they are all instant case so you can literally keep using all of them while stunned, dazed, knocked down or whatever, including the healing skill.
-Willy Wonka(Gene Wilder)