Mantra of Distraction
Personally I’d also be willing to take a reduction in daze time for say more charges on the mantra. Honestly though I don’t think that will happen. But yes I agree the two charges on MoD combined with the buzzkill 2.75 sec charge up can leave one wanting more from it.
Aside from the general annoyance of mantras, MoD really is well balanced though, not underpowered or overpowered. Hopefully we get more mid tier traits that make mantras more viable. Like replace the armor while charging with a flat out reduction in charge up time, and move the extra charge on matras GM in Dom down a tier.
If you seriously focus on interrupts, the mesmer really doesn’t have that much downtime if you space em out right. Go check out some videos in the lockdown threads, you’ll see that we can pump out a pretty consistent stream of dazes if you space em right.
With two charges you just have to be a little careful with when you use MoD. I’d also love it if we got another instant daze ability, but I really don’t see it happening.
If you’re using traited oh sword you get an aoe daze every 9 seconds. Also MoD is better used when you’re cc’d or if the person is too far away. Most of your other interrupts should come from your weapons. Signet of Domination is also really good if you feel your lockdown is lacking.
I guess I cannot help but feel lacking when I compared it to my thiefs offhand pistol My thoughts though really are focussed on a more frequent interrupt skill so that rather than having to spend our entire utility bar on lockdown skills we can get the lockdown back as a role we can focus again on.