Math help new alacrity (Alpha please)

Math help new alacrity (Alpha please)

in Mesmer

Posted by: Daniel Handler.4816

Daniel Handler.4816

Q:

Do we calculate the reduction for the new alacrity as X-(X/6) ?

And in that, with perma alacrity, mind wrack is at 12-(12/6)=10 while with illusions you have 12-(12*.15)=10.2? So roughly equal?

edit: pyro too can answer.

“Kentigem”-chief. Born cycle of Dusk. Wyld Hunt:
Learn as much mending and medical info as possible so that it can be added to the Dream.
Become the first Chief of Mending and guide the newly awaken as well as those who want to learn.

(edited by Daniel Handler.4816)

Math help new alacrity (Alpha please)

in Mesmer

Posted by: AlphatheWhite.9351

AlphatheWhite.9351

For perma alacrity:
New cd = Old cd/(1+alacrity) = Old cd/(1.3333_)
So MW = 12/1.3333_ = 9s
So perma alacrity is shaving off a second more than IC.

For less than perma alacrity:
Old CD – 1(time) – .3333(alacrity time)

For convenience sake, consider permanent alacrity to be equivalent (but not equal) to a 25% (1/1.33333_) cooldown reduction. Less than perma will scale down quickly.

If you expect to have alacrity for less than 75% of the cooldown of the skill in question, use the following formula instead:
New cooldown = old cooldown – .33333_(seconds of alacrity)

So how much alacrity makes mind wrack equal with IC?

12 – .3333a = 10.2
a = (12 – 10.2)/.333333 = 5.4

So at 5.4s of alacrity between every mind wrack, you will be at the same cooldown reduction on MW as IC.

Math help new alacrity (Alpha please)

in Mesmer

Posted by: Toeofdoom.6152

Toeofdoom.6152

I’m pretty sure it should be

alacrity cooldown = regular cooldown/1.3333…
which is also
alacrity cooldown = regular cooldown * 0.75
EDIT: This is exactly the same as what Alpha said, we posted at about the same time.

I’ve updated this spreadsheet with those numbers.
https://docs.google.com/spreadsheets/d/1itgF1ChrrPzlisHzm22qfS2S4CMO709X5fSJEaQveZs/pubhtml

(edited by Toeofdoom.6152)

Math help new alacrity (Alpha please)

in Mesmer

Posted by: AlphatheWhite.9351

AlphatheWhite.9351

alacrity cooldown = regular cooldown/1.3333…
which is also
alacrity cooldown = regular cooldown * 0.75

This is precisely the math that is in my post. Not sure what you’re trying to say here.

Math help new alacrity (Alpha please)

in Mesmer

Posted by: Silverkey.2078

Silverkey.2078

I think you just posted at the same time.

Math help new alacrity (Alpha please)

in Mesmer

Posted by: Toeofdoom.6152

Toeofdoom.6152

Yeah, just a simultaneous post, left it there because of the link to the spreadsheet. Good to know we agree though

Math help new alacrity (Alpha please)

in Mesmer

Posted by: Daniel Handler.4816

Daniel Handler.4816

Ohhhhhh snap. He did not. Alpha you gonna take that?

“Kentigem”-chief. Born cycle of Dusk. Wyld Hunt:
Learn as much mending and medical info as possible so that it can be added to the Dream.
Become the first Chief of Mending and guide the newly awaken as well as those who want to learn.

Math help new alacrity (Alpha please)

in Mesmer

Posted by: Toeofdoom.6152

Toeofdoom.6152

Ohhhhhh snap. He did not. Alpha you gonna take that?

Erm… what? I don’t exactly know what you’re reading but… often these threads end up with lots of people all giving different answers, I’m glad that isn’t happening again. It means I don’t have to go back and change or test the entire spreadsheet :/

Math help new alacrity (Alpha please)

in Mesmer

Posted by: Daniel Handler.4816

Daniel Handler.4816

Ohhhhhh snap. He did not. Alpha you gonna take that?

Erm… what? I don’t exactly know what you’re reading but… often these threads end up with lots of people all giving different answers, I’m glad that isn’t happening again. It means I don’t have to go back and change or test the entire spreadsheet :/

…joking.

“Kentigem”-chief. Born cycle of Dusk. Wyld Hunt:
Learn as much mending and medical info as possible so that it can be added to the Dream.
Become the first Chief of Mending and guide the newly awaken as well as those who want to learn.