Meanwhile in PVP
Here, check this out
Claims of 1 in 3 being rangers, lists upon lists of how OP they are, how they 1 shot people, how unavoidable the burst is. All anecdotal and what did it teach us? People need to learn to play.
That and if people put half as much effort into adapting as QQing then we’d all be happier. The stuff everyone is QQing about (rampage warrior, burn guard, condi mesmer, stealth mesmer, every other mesmer, rapid fire to name a few) I have had no problems dealing with. When I die it’s due to lack of team play, when I win (usually on support guard as no-one seems to bring any support) it’s because a few of us are bringing the team play.
I even 1v3 2 mesmers and 1 warrior in rampage and it took them ages to kill me, just kept dodging the laughably bad mesmers and blocking the warrior. I died, but it wasn’t because of anything OP, it’s because my team were stood getting epic score by 3 of them capping home -.-
that patch was not nearly on the same level as the specialization one. Specializations basically pressed the restart button, and you better believe there are going to be severe changes to many classes. Your fooling yourself if you don’t think ANET knew there would be imbalances to address after this total revamp.
Additionally, ranger in particular had always been the joke class, a class you can just eat and kitten on. No one ever felt like that with Mesmer. After the patch, rangers were “something” all of a sudden. Not “something amazing”, just “something” to deal with now.
People (maybe not thieves) were always afraid of mesmers 1v1. Never rangers before.
And I haven’t gotten a single match with more than 2 mesmers on a team at all.
Hooray, I can give meaningless anecdotal evidence too!
It’s not only ONE experience, everyone can tell you about how mesmer population skyrocketed ever since the last patch. I find it funny how people always try to find any kind of’’evidence’’ to disprove a fact. Fact is; mesmer is overpowered. And if you say otherwise you are probably maining mesmer yourself and don’t want to leave the OP train or you don’t play pvp at all.
Ooh, I can play the ‘say unsubstantiated things and call them fact’ game too!
Fact is, Mesmer is perfectly balanced right now. And if you say otherwise, you’re probably just getting killed all the time and are coming to the forums to whine instead of l2p.
This guy gets it!
Facts about what most people agree need to be fixed have been thrown around already. That doesn’t matter anymore. Now it’s just anger and bile and whining left.
BD needs to be fixed, sure. CS and the Pledge could use some looking at. That’s where anymore mesmer nerfs need to stop until they see how that levels everything else. If more is needed, we can see.
@Loxsus
The comment you quoted is in contradiction to your post. Mesmers can’t be both “perfectly balanced” and need immediate trait fixes along with a “wait and see” for future changes.
@apharma
Fwiw, and probably not much, most people in the warrior subforum generally agree that Rampage should be toned down. It’s relatively simple for a mesmer to kite, but some classes are practically sitting ducks. It’s not an I Win button, but a damage reduction is probably in order.
About the biggest opposition to doing that is from people concerned that Rampage is the only thing keeping warriors relevant in PvP. I have no idea if that’s true or not.
I’ve not noticed anyone who mains another class come into the warrior forum to complain about it, or about warriors being OP in a long time. The calls for Rampage reduction appear to be coming from people who main warriors, and nobody there has said people just need to l2p against it.
Also, burn guards are a problem that, afaik, are supposed to get scaled back. Looks like an oversight on Anets part to me. I don’t think that’s an l2p issue either.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
(edited by Choppy.4183)
@Loxsus
The comment you quoted is in contradiction to your post. Mesmers can’t be both “perfectly balanced” and need immediate trait fixes along with a “wait and see” for future changes.@apharma
Fwiw, and probably not much, most people in the warrior subforum generally agree that Rampage should be toned down. It’s relatively simple for a mesmer to kite, but some classes are practically sitting ducks. It’s not an I Win button, but a damage reduction is probably in order.About the biggest opposition to doing that is from people concerned that Rampage is the only thing keeping warriors relevant in PvP. I have no idea if that’s true or not.
I’ve not noticed anyone who mains another class come into the warrior forum to complain about it, or about warriors being OP in a long time. The calls for Rampage reduction appear to be coming from people who main warriors, and nobody there has said people just need to l2p against it.
Also, burn guards are a problem that, afaik, are supposed to get scaled back. Looks like an oversight on Anets part to me. I don’t think that’s an l2p issue either.
@BileGuyChoppy
Seems to fit pretty well with the tone he was going for so I stand by my post. He’s being purposefully over the top … just like everyone else. It’s all fine dude. If you think any of this matters, you’re out of your kitty kitten mind (self bleeping myself).
Actually Choppy, rampage is fine, kiting and blocking it is easy enough, it’s all learn to play.
I stand by what I say, if people put even half as much effort into learning to counter these things as they did QQing then they’d be happier.
lolwut?!? Burn guards, a problem. HA HA HA. It’s a one trick pony, if you have any condi cleanse or your team has condi cleanse (bunker guard ftw) you can stand there, type /laugh, and just hit the condi cleanse after each “burst”. It’s hilariously bad.
(edited by apharma.3741)