Server: Northern Shiverpeaks, Commander
Guild: Legends and Myth [Myth]
Hey there Mes community. I was wondering if you guys happen to know if there are any new Mes builds for group comps in WvW. I have checked Metabattle but i’m not sure how reliable that website is.
Just to clarify, are you planning on playing in a comped group or are you planning on just pugging in a larger group?
It will be a Small comped group of maybe 13-16ish (maybe 20 at reset)
Hey Acium,
I’ve seen you commanding as I roam around (Elbrin – little purple Asura mesmer). Thx for commanding!
Like Fay says, I think the question comes down to what you’re trying to do in what kind of group. I think the wvw metabattle builds are fine, so if one of them fits, I’d say start with that.
In big wvw fights, I find it difficult to keep any illusions alive, so I mostly roam solo or in smaller groups or fight on the edges of zerg fights.
If you’re thinking about small, ad hoc groups, then I think you’re basically best off using a solo roaming build. It’s hard to know what you’ll get paired up with. The link below is the build I use for roaming. I find it quite survivable, and I can help with group fights with some of the AoE healing and condi removal (along with the CC). Feel free to ask me anything in game if you want.
Lol – I had my reply open and missed your response.
I think if it’s 13 – 20 specified roles that are coordinated, you can create more specialized builds. I see this in some servers who seem to have “spike damage” focused mesmers that have the damage and stun mantras (but who are pretty glassy if you catch them by themselves).
In groups up to 20, I feel like I can still contribute, but I have to stay more toward the edges. If I try summoning illusions in the middle of the aoe spam that happens when groups of that size collide, the clones and phantasms just melt.
Metabattle builds are ment for guild groups of 15. Ofc every guild runs variations and adjusts to particular mesmers style of playing, but that is something mesmer has to figure out himself when he’s experienced enough, but by that time he wouldn’t need build guides.
A few months ago i used to pug some zergs with marauder/berzerker one shot build, basically gs+ domination traits with stunlock. Main purpose is to instantly burst anyone that separates even slighlty from the zerg, grav well is also amazing.
Truth be told even though in a pug setup it performed quite nicely, again serious zergs its like a wet noodle :commanders will probably put you on a separate subgroup with no boons and the pewpew from gs aint that good either.
EDIT:u might accidentally kill some zerker from pve Kappa.
(edited by zoomborg.9462)
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