(edited by NICENIKESHOE.7128)
Mesmer Duo Roaming Synergies
D/P or P/D Thief for sure if you run a PU set up. You’ll be able to give so much stealth/defensive boons to eachother, its like a match made in heaven.
Taking a break from GW2 to play various
Nintendo games..
Reflect Mesmer(Staff+Scepter/Sword+Mimic/Feedback/Signet of Ether/Inspiration(Master of Reflection/Blurred Inscriptions)Mass Invis[Or Golem D if Asura like me])/Mantra Mesmer + Staff Guardian/Hammer Warrior/Chill Well Necro[w/ Mercy Runes]/Short Bow Thief/Bomber Eng = Pretty much impossibly duo to take down short of a running into a zerg. (This is what I tend to run with several individual friends roaming)
PU Mesmer/Thief = Obvious gank/keep ninja team is obvious
Shatter/Lock Mesmer + Condition Ele/Necro = Get them low… don’t let them recover.
Phantasm Mesmer(+asura golem if possible) + Ranger/Minion Necro/another Phantasm Mesmer = You are your own zerg… speed cap camps.
-Willy Wonka(Gene Wilder)
(edited by Dracatis.1908)
My friend runs terrormancer and we do a nice job together, similar to what Dracatis says.
I main a mesmer, thief, warrior, and guardian in wvw (i like to mix it up). My buddy runs Thief, mesmer, warrior, and necro in wvw. Out of all those classes whenever i’m running Mesmer (especially PU build) he always either runs mesmer or thief (power or condi). Not just for they synergies (we just casually play for the lols so all this synergy mumbo jumbo isn’t our style) but because they are the only classes that can stay alive if kitten hits the fan and we need to bail and lure singles off of zergs. His necro is slow and has no stun breaks and his warrior gives away our positions. We can easily stealth and re-evaluate the situation and then bait players accordingly.
Wu Táng Financial [Táng] – YB
Shatter mesmer + condi engineer or condi necro
PU mesmer is best for solo in my opinion, though a thief I think would be a great combo.