Mesmer Duo Roaming Synergies

Mesmer Duo Roaming Synergies

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Posted by: NICENIKESHOE.7128

NICENIKESHOE.7128

Well this could be in the Player helping player forum, but I want a perspective from mesmer community. So say if we’re roaming WvW and roaming solo becomes boring/hard etc, what other roaming partner do you think is best suitable for mesmers?

Few examples I know of:

- Shatter mesmer synergies well with hammer guard (big appreciation to Joe for his awesome videos), like shatter when enemy is trapped within Ring of Warding (shatter AoE basically cover most of the ring).

- Signet of inspiration works wonders with guardian’s Empowering (staff 4), ranger’s Call of the Wild (warhorn 5) and other boons skills etc.

- Mesmer can also be the annoying bait to distract opponent from fellow thieves.

- Lots of mesmers to make it awfully dazzling for opponents.

What else can you guys think of? Feel free to put builds and suggestions!

(edited by NICENIKESHOE.7128)

Mesmer Duo Roaming Synergies

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Posted by: nearlight.3064

nearlight.3064

D/P or P/D Thief for sure if you run a PU set up. You’ll be able to give so much stealth/defensive boons to eachother, its like a match made in heaven.

Necromancer Main
Taking a break from GW2 to play various
Nintendo games..

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Posted by: Dracatis.1908

Dracatis.1908

Reflect Mesmer(Staff+Scepter/Sword+Mimic/Feedback/Signet of Ether/Inspiration(Master of Reflection/Blurred Inscriptions)Mass Invis[Or Golem D if Asura like me])/Mantra Mesmer + Staff Guardian/Hammer Warrior/Chill Well Necro[w/ Mercy Runes]/Short Bow Thief/Bomber Eng = Pretty much impossibly duo to take down short of a running into a zerg. (This is what I tend to run with several individual friends roaming)

PU Mesmer/Thief = Obvious gank/keep ninja team is obvious

Shatter/Lock Mesmer + Condition Ele/Necro = Get them low… don’t let them recover.

Phantasm Mesmer(+asura golem if possible) + Ranger/Minion Necro/another Phantasm Mesmer = You are your own zerg… speed cap camps.

“We are the makers of the music, we are the dreamers of the dream”
-Willy Wonka(Gene Wilder)

(edited by Dracatis.1908)

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Posted by: MSFone.3026

MSFone.3026

My friend runs terrormancer and we do a nice job together, similar to what Dracatis says.

Mesmer Duo Roaming Synergies

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Posted by: UrMom.4205

UrMom.4205

I main a mesmer, thief, warrior, and guardian in wvw (i like to mix it up). My buddy runs Thief, mesmer, warrior, and necro in wvw. Out of all those classes whenever i’m running Mesmer (especially PU build) he always either runs mesmer or thief (power or condi). Not just for they synergies (we just casually play for the lols so all this synergy mumbo jumbo isn’t our style) but because they are the only classes that can stay alive if kitten hits the fan and we need to bail and lure singles off of zergs. His necro is slow and has no stun breaks and his warrior gives away our positions. We can easily stealth and re-evaluate the situation and then bait players accordingly.

Team Raven [TR](Dead)
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Posted by: Jurica.1742

Jurica.1742

Shatter mesmer + condi engineer or condi necro
PU mesmer is best for solo in my opinion, though a thief I think would be a great combo.

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