Mesmer Illusions' health
I believe that it does, however, the illusion HP base is already so low you may not notice a significant difference in survivability.
If my understanding is correct, the illusions do inherit your base stats (through gear/traits).
Illusions derive the following attributes directly from the mesmer: precision, power, condition damage, critical damage, armor, and healing. Illusions do not gain any benefit from the mesmer’s vitality, condition duration or boon duration. Additionally they are neither affected by the damage of the mesmer’s equipped weapon nor by any of the various non-stat effects of weapon sigils or armor runes.
I see, so i guess it’s pointless to stack vitality then
@Wads – Your statement about the weapon damage having no effect is incorrect. As proof change your weapons from weak to strong and you will see the change on the Phant damage.