(edited by BetterHappy.2517)
Mesmer Mechanics Guide
Let me give you a bit of advice.
Creating a comprehensive guide of everything you know is a really really really really big task. It takes a lot of time, a lot of effort, and a lot of dedication. I’ve got one started somewhere, cause I wanted to do the same thing. 10 hours in, life happened and I’ve never really kept at it.
So.
My advice is to do it in bite-size chunks. Maybe write your greatsword guide, then publish it. Then do another bit. Link each one together in one main post so they don’t get lost, but whatever you do, don’t commit to doing one massive dump all at once.
Edit: Doing videos with it makes this advice even more important, because videos take double the time and effort of a text post.
Edit2: Your greatsword combo in the video could use a bit of work, the way you’ve executed it leaves a lot of time to react. Better is to start the mirror blade cast, then blink melee range just before it finishes, then do the same thing (plus a dodge roll before the mind wrack if you can). This way the entire combo is completed in ~.5 seconds.
(edited by Fay.2357)
I wasn’t aware you could react while stunned with anything more than a stun break. Are you a wizard?
Also it is in my experience not a better alternative to ALWAYS throw mirror out before blink because the audio/visual can give your opponent a heads up if you are in front of them. But I’m here to discuss the possible guide not one short clip I used as an example.
(edited by BetterHappy.2517)
I wasn’t aware you could react while stunned with anything more than a stun break. Are you a wizard?
Can react with a stunbreak :p.
For example, take a chrono build using well of precognition. The time delay between the stun hitting and the rest of the combo is more than enough to drop well of precognition and brick the rest of your combo. Similar situation with a stunbreak into dodge/blurred frenzy/blocks/etc.
There is a time delay between an instant cast blink and an instant cast professional skill? pls…
Anyways…the guide…
There is a time delay between an instant cast blink and an instant cast professional skill? pls…
Anyways…the guide…
The time delay is between the stun and the damage. You’ve got about 1 second to react once the stun hits, and that’s enough for many people.
The time delay is between the stun and the damage. You’ve got about 1 second to react once the stun hits, and that’s enough for many people.
This.
Gotta remember, getting stunned is a huge red flag to players. Even if they don’t see you coming, getting stunned will immediately send them into defensive mode, starting with a stunbreak and followed closely by a dodge, invuln, stealth, counter-stun, etc.
Stunning your enemy removes all element of surprise, so getting your burst damage off ASAP is extremely important. Those fractions of a second can and will mean the difference between a successful burst or a counterplay that leaves you vulnerable.